Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
De1uded__Brendan
Ao Kuang
Level 99
God Stats
1W - 4L
1,352 SR
Queue Stats
135W - 115L
1,513 Elo+
Solo
Chronos
Chronos
Finnfanaccount
Chronos
Level 96
God Stats
3W - 6L
1,668 SR
Queue Stats
228W - 223L
1,473 Elo+
Solo
Erlang Shen
Erlang Shen
SmilesMcFart
Erlang Shen
Level 89
God Stats
11W - 13L
1,612 SR
Queue Stats
74W - 54L
1,556 Elo+
Solo
Thor
Thor
nehcrs
Thor
Level 126
God Stats
800W - 756L
1,553 SR
Queue Stats
800W - 756L
1,523 Elo+
Solo
Team Averages
Level 110
1,537 SR
1,513 Elo+

VS

Team Averages
Level 127
1,405 SR
1,503 Elo+
Hera
Hera
 
Hera
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AVEjoke
Hercules
Level 159
God Stats
4W - 1L
1,267 SR
Queue Stats
105W - 100L
1,550 Elo+
Solo
Sylvanus
Sylvanus
ArkhamJoker
Sylvanus
Level 158
God Stats
7W - 6L
1,438 SR
Queue Stats
180W - 174L
1,447 Elo+
Party 1
Fenrir
Fenrir
Natinel
Fenrir
Level 100
God Stats
1W - 2L
1,319 SR
Queue Stats
94W - 96L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 0 / 0
3,978
568
2,173
5,399
2,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 3 / 0
3,329
476
1,237
4,766
1,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 1
4,326
618
1,577
5,154
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
SmilesMcFart
Erlang Shen
8
2 / 1 / 0
4,473
639
1,650
6,615
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Thor
nehcrs
Thor
8
0 / 0 / 0
3,986
569
547
2,367
615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
2 / 0 / 4
5,427
775
2,591
1,978
518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
 
Izanami
8
0 / 0 / 1
4,354
622
1,993
1,770
512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
AVEjoke
Hercules
7
1 / 0 / 0
4,374
625
3,216
5,109
2,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
ArkhamJoker
Sylvanus
9
0 / 2 / 1
5,146
735
3,743
4,632
2,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Natinel
Fenrir
10
4 / 1 / 2
5,302
757
3,618
5,458
2,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
7
7
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
0
0
W
Hera
 
Hera
2
0
4
4
W
Izanami
 
Izanami
0
0
1
0.5
W
Hercules
AVEjoke
Hercules
1
0
0
1
W
Sylvanus
ArkhamJoker
Sylvanus
0
2
1
0.25
L
0
3
0
0
L
0
3
1
0.17
W
Fenrir
Natinel
Fenrir
4
1
2
5
L
Erlang Shen
SmilesMcFart
Erlang Shen
2
1
0
2
L
Thor
nehcrs
Thor
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,184
Damage
15,161
24,301
Taken
18,947
8,590
Mitigated
7,460
9,571
Healing
6,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,173
209
0
2,767
5,399
2,839
0
0
5,399
11,084
0
W
Hera
 
Hera
2,591
732
0
1,000
1,978
518
0
1,268
710
26,941
0
W
Izanami
 
Izanami
1,993
1,295
0
734
1,770
512
0
423
1,347
0
29,252
W
Hercules
AVEjoke
Hercules
3,216
1,282
0
2,584
5,109
2,179
0
2,202
2,907
0
14,557
W
Sylvanus
ArkhamJoker
Sylvanus
3,743
1,274
0
1,623
4,632
2,120
19
0
4,632
25,709
10,451
L
1,237
425
0
2,214
4,766
1,005
0
540
4,226
9,332
782
L
1,577
156
0
634
5,154
1,190
0
1,939
3,215
21,075
475
W
Fenrir
Natinel
Fenrir
3,618
606
0
720
5,458
2,131
0
952
4,506
0
38,009
L
Erlang Shen
SmilesMcFart
Erlang Shen
1,650
646
0
3,150
6,615
2,941
0
3,404
3,211
0
20,674
L
Thor
nehcrs
Thor
547
276
0
806
2,367
615
0
0
2,367
0
22,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,092
Gold Earned
24,603
181
Minions Killed
271
0
Camps Cleared
0
762,399
Distance Traveled
739,275
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,978
568
18
3
0
180,716
0
W
Hera
5,427
775
68
10
0
155,608
0
W
Izanami
4,354
622
58
8
0
120,485
0
W
Hercules
4,374
625
17
2
0
150,439
0
W
Sylvanus
5,146
735
70
10
0
129,539
0
L
Ao Kuang
3,329
476
22
3
0
114,088
0
L
Chronos
4,326
618
52
7
0
149,650
0
W
Fenrir
5,302
757
58
8
0
183,204
0
L
Erlang Shen
4,473
639
41
6
0
155,581
2
L
Thor
3,986
569
48
7
0
162,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role