Player Matchup

Hera
Hera
 
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
MicroAndrew
Hercules
Level 156
God Stats
17W - 17L
1,263 SR
Queue Stats
211W - 188L
1,449 Elo+
Party 2
Sobek
Sobek
drdood1
Sobek
Level 17
God Stats
2W - 0L
1,739 SR
Queue Stats
46W - 53L
1,419 Elo+
Party 2
Medusa
Medusa
iTzNylez
Medusa
Level 42
God Stats
2W - 0L
1,765 SR
Queue Stats
26W - 25L
1,484 Elo+
Solo
Team Averages
Level 106
1,553 SR
1,470 Elo+

VS

Team Averages
Level 111
1,619 SR
1,516 Elo+
Hun Batz
Hun Batz
BrBStickyP
Hun Batz
Level 143
God Stats
10W - 7L
1,682 SR
Queue Stats
79W - 72L
1,524 Elo+
Party 1
Loki
Loki
ByRazoRR
Loki
Level 146
God Stats
78W - 59L
1,665 SR
Queue Stats
328W - 263L
1,581 Elo+
Solo
Danzaburou
Danzaburou
Egghead4ever
Danzaburou
Level 121
God Stats
7W - 6L
1,546 SR
Queue Stats
79W - 74L
1,527 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Faster_Flame
Morgan Le Fay
Level 129
God Stats
28W - 18L
1,703 SR
Queue Stats
253W - 255L
1,501 Elo+
Solo
Amaterasu
Amaterasu
Rydeondeez
Amaterasu
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 40L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
3 / 1 / 0
6,209
621
1,874
4,213
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
 
Achilles
11
3 / 0 / 0
6,199
620
6,077
7,134
6,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
MicroAndrew
Hercules
12
4 / 0 / 2
6,069
607
5,253
5,075
2,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
drdood1
Sobek
8
3 / 2 / 1
5,600
560
2,542
7,987
6,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
iTzNylez
Medusa
9
2 / 2 / 4
5,758
576
4,080
6,894
2,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BrBStickyP
Hun Batz
11
2 / 2 / 0
5,654
565
1,990
6,148
2,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
9
2 / 5 / 0
5,291
529
5,301
8,195
2,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Egghead4ever
Danzaburou
10
1 / 2 / 2
5,323
532
4,388
5,569
1,635
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Faster_Flame
Morgan Le Fay
10
0 / 3 / 1
5,601
560
2,484
4,163
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Rydeondeez
Amaterasu
9
0 / 3 / 0
5,135
514
3,865
8,505
5,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
15
Kills
5
5
Deaths
15
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
1
0
3
W
Achilles
 
Achilles
3
0
0
3
L
Hun Batz
BrBStickyP
Hun Batz
2
2
0
1
L
Loki
2
5
0
0.4
L
Danzaburou
Egghead4ever
Danzaburou
1
2
2
1
L
Morgan Le Fay
Faster_Flame
Morgan Le Fay
0
3
1
0.17
W
Hercules
MicroAndrew
Hercules
4
0
2
5
L
Amaterasu
Rydeondeez
Amaterasu
0
3
0
0
W
Sobek
drdood1
Sobek
3
2
1
1.75
W
Medusa
iTzNylez
Medusa
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,826
Damage
18,028
31,303
Taken
32,580
18,372
Mitigated
12,980
10,196
Healing
7,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
1,874
421
0
787
4,213
1,184
0
1,822
2,073
41,999
275
W
Achilles
 
Achilles
6,077
1,705
0
3,336
7,134
6,706
0
0
6,639
468
32,615
L
Hun Batz
BrBStickyP
Hun Batz
1,990
287
0
783
6,148
2,188
0
151
5,961
0
44,297
L
Loki
5,301
1,628
0
1,907
8,195
2,099
0
1,121
7,074
0
27,642
L
Danzaburou
Egghead4ever
Danzaburou
4,388
1,845
0
1,754
5,569
1,635
0
1,029
4,540
0
29,114
L
Morgan Le Fay
Faster_Flame
Morgan Le Fay
2,484
183
0
540
4,163
1,318
0
1,769
2,394
28,219
1,274
W
Hercules
MicroAndrew
Hercules
5,253
2,060
0
1,449
5,075
2,149
0
199
4,800
0
42,177
L
Amaterasu
Rydeondeez
Amaterasu
3,865
1,568
0
2,704
8,505
5,740
0
238
7,659
0
26,584
W
Sobek
drdood1
Sobek
2,542
394
0
3,104
7,987
6,130
0
0
7,987
14,823
2,567
W
Medusa
iTzNylez
Medusa
4,080
1,633
0
1,520
6,894
2,203
210
0
6,894
0
36,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,835
Gold Earned
27,004
298
Minions Killed
276
0
Camps Cleared
0
1,049,653
Distance Traveled
1,024,147
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,209
621
84
8
0
221,865
1
W
Achilles
6,199
620
57
6
0
195,157
2
L
Hun Batz
5,654
565
81
8
0
243,603
0
L
Loki
5,291
529
38
4
0
219,354
0
L
Danzaburou
5,323
532
47
5
0
194,529
0
L
Morgan Le Fay
5,601
560
69
7
0
199,635
0
W
Hercules
6,069
607
73
7
0
237,110
0
L
Amaterasu
5,135
514
41
4
0
167,026
0
W
Sobek
5,600
560
25
3
0
198,665
0
W
Medusa
5,758
576
59
6
0
196,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role