Player Matchup

Serqet
Serqet
 
Serqet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
MrLechuga
Cu Chulainn
Level 169
God Stats
2W - 3L
1,305 SR
Queue Stats
99W - 118L
1,443 Elo+
Party 2
Ix Chel
Ix Chel
SrAcaso
Ix Chel
Level 159
God Stats
22W - 23L
1,392 SR
Queue Stats
318W - 324L
1,464 Elo+
Party 1
Poseidon
Poseidon
Zenzøg
Poseidon
Level 158
God Stats
1W - 0L
1,339 SR
Queue Stats
37W - 20L
1,668 Elo+
Party 2
Shiva
Shiva
jamesjonson
Shiva
Level 156
God Stats
13W - 8L
1,554 SR
Queue Stats
252W - 253L
1,483 Elo+
Party 1
Team Averages
Level 154
1,418 SR
1,512 Elo+

VS

Team Averages
Level 130
1,555 SR
1,495 Elo+
Chang'e
Chang'e
 
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BlackDED
Thanatos
Level 159
God Stats
10W - 9L
1,807 SR
Queue Stats
470W - 417L
1,527 Elo+
Solo
Yemoja
Yemoja
DexterDX
Yemoja
Level 145
God Stats
28W - 30L
1,460 SR
Queue Stats
176W - 173L
1,364 Elo+
Solo
Xbalanque
Xbalanque
yadunis
Xbalanque
Level 120
God Stats
1W - 1L
1,741 SR
Queue Stats
49W - 40L
1,538 Elo+
Solo
Hercules
Hercules
мaridãσ
Hercules
Level 159
God Stats
1W - 2L
1,266 SR
Queue Stats
126W - 119L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
4 / 1 / 3
7,134
595
3,722
7,494
2,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
MrLechuga
Cu Chulainn
12
3 / 1 / 6
7,307
609
6,424
8,867
6,056
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ix Chel
SrAcaso
Ix Chel
13
6 / 0 / 2
7,559
630
6,327
5,977
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Zenzøg
Poseidon
14
4 / 2 / 1
7,810
651
6,259
5,451
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 2 / 3
7,773
648
6,627
12,803
10,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 2 / 1
5,447
454
2,907
4,900
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
BlackDED
Thanatos
11
4 / 6 / 0
6,403
534
6,230
11,708
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
DexterDX
Yemoja
9
0 / 4 / 1
5,458
455
1,579
11,418
4,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
yadunis
Xbalanque
11
0 / 4 / 2
5,840
487
4,881
9,770
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
мaridãσ
Hercules
8
2 / 4 / 0
5,607
467
5,057
7,885
3,884
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
20
Kills
6
6
Deaths
20
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
1
3
5.5
L
Chang'e
 
Chang'e
0
2
1
0.25
L
Thanatos
BlackDED
Thanatos
4
6
0
0.67
L
Yemoja
DexterDX
Yemoja
0
4
1
0.13
W
Cu Chulainn
MrLechuga
Cu Chulainn
3
1
6
6
W
Ix Chel
SrAcaso
Ix Chel
6
0
2
7
W
Poseidon
Zenzøg
Poseidon
4
2
1
2.25
W
3
2
3
2.25
L
Xbalanque
yadunis
Xbalanque
0
4
2
0.25
L
Hercules
мaridãσ
Hercules
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,359
Damage
20,654
40,592
Taken
45,681
22,495
Mitigated
16,873
13,011
Healing
16,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,722
520
0
1,169
7,494
2,967
0
583
6,867
0
53,991
L
Chang'e
 
Chang'e
2,907
110
0
1,010
4,900
1,303
0
1,607
3,051
18,538
2,417
L
Thanatos
BlackDED
Thanatos
6,230
1,663
0
7,212
11,708
3,873
0
1,129
10,435
0
35,019
L
Yemoja
DexterDX
Yemoja
1,579
365
1,273
2,559
11,418
4,938
0
4,155
6,637
22,009
0
W
Cu Chulainn
MrLechuga
Cu Chulainn
6,424
1,459
0
3,094
8,867
6,056
0
501
8,366
0
29,464
W
Ix Chel
SrAcaso
Ix Chel
6,327
624
1,007
2,126
5,977
1,823
325
2,494
3,208
45,267
403
W
Poseidon
Zenzøg
Poseidon
6,259
1,207
0
1,562
5,451
1,597
655
259
5,192
56,494
1,476
W
6,627
1,327
0
4,053
12,803
10,052
1,291
265
12,091
0
50,123
L
Xbalanque
yadunis
Xbalanque
4,881
3,162
0
1,254
9,770
2,875
0
4,218
5,114
0
38,846
L
Hercules
мaridãσ
Hercules
5,057
1,902
0
3,469
7,885
3,884
0
306
7,445
0
22,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,583
Gold Earned
28,755
434
Minions Killed
256
0
Camps Cleared
0
1,291,769
Distance Traveled
991,202
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,134
595
99
8
0
301,070
0
L
Chang'e
5,447
454
46
4
0
159,941
0
L
Thanatos
6,403
534
62
5
0
261,769
0
L
Yemoja
5,458
455
39
3
0
197,650
0
W
Cu Chulainn
7,307
609
34
3
0
276,225
2
W
Ix Chel
7,559
630
88
7
0
249,723
4
W
Poseidon
7,810
651
124
10
0
243,800
5
W
Shiva
7,773
648
89
7
0
220,951
3
L
Xbalanque
5,840
487
69
6
0
220,189
2
L
Hercules
5,607
467
40
3
0
151,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role