Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
P3Minion
Nemesis
Level 144
God Stats
15W - 14L
1,617 SR
Queue Stats
222W - 251L
1,535 Elo+
Solo
Zeus
Zeus
SteezyJr
Zeus
Level 49
God Stats
3W - 3L
1,900 SR
Queue Stats
137W - 161L
1,539 Elo+
Solo
Bellona
Bellona
TripezaCaotica
Bellona
Level 157
God Stats
17W - 14L
1,531 SR
Queue Stats
43W - 42L
1,495 Elo+
Solo
Neith
Neith
Zhaenn
Neith
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 17L
1,638 Elo+
Solo
Team Averages
Level 127
1,610 SR
1,541 Elo+

VS

Team Averages
Level 111
1,510 SR
1,552 Elo+
Ra
Ra
Brawge84
Ra
Level 141
God Stats
1W - 2L
1,311 SR
Queue Stats
155W - 144L
1,534 Elo+
Party 1
Thor
Thor
DLek
Thor
Level 157
God Stats
1W - 3L
1,294 SR
Queue Stats
20W - 20L
1,536 Elo+
Solo
Achilles
Achilles
I6D5
Achilles
Level 28
God Stats
6W - 6L
1,762 SR
Queue Stats
38W - 38L
1,566 Elo+
Party 1
Anubis
Anubis
NFz ChaKaL
Anubis
Level 120
God Stats
11W - 10L
1,682 SR
Queue Stats
318W - 344L
1,550 Elo+
Solo
Rama
Rama
ShinnYomo
Rama
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 199L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 2 / 3
5,882
1,176
5,881
6,250
2,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
P3Minion
Nemesis
11
2 / 0 / 1
6,050
1,210
2,777
3,247
1,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
9
0 / 0 / 0
5,170
1,034
114
147
30
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 0
4,993
999
0
0
0
Neith
Zhaenn
Neith
11
1 / 0 / 1
6,151
1,230
3,982
1,668
506
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

368

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
5,711
1,142
1,927
2,487
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
DLek
Thor
10
0 / 2 / 1
5,670
1,134
1,916
4,890
1,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Achilles
I6D5
Achilles
11
1 / 0 / 1
5,908
1,182
658
2,846
2,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
NFz ChaKaL
Anubis
10
0 / 0 / 2
5,556
1,111
2,018
1,661
779
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
11
1 / 1 / 1
5,729
1,146
3,323
2,877
899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
3
Kills
2
2
Deaths
3
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
3
0.75
W
0
0
1
0.5
W
Thor
DLek
Thor
0
2
1
0.25
W
Achilles
I6D5
Achilles
1
0
1
1.5
W
Anubis
NFz ChaKaL
Anubis
0
0
2
1
L
Nemesis
P3Minion
Nemesis
2
0
1
2.5
W
Rama
1
1
1
1.5
L
Zeus
0
0
0
0
L
0
0
0
0
L
Neith
Zhaenn
Neith
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,754
Damage
9,842
11,312
Taken
14,761
5,199
Mitigated
6,750
2,191
Healing
5,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,881
263
68
581
6,250
2,863
0
1,790
4,391
21,746
0
W
1,927
67
1,284
1,743
2,487
888
0
764
1,723
17,541
0
W
Thor
DLek
Thor
1,916
178
0
510
4,890
1,657
0
2,097
2,561
0
11,298
W
Achilles
I6D5
Achilles
658
59
0
342
2,846
2,527
0
592
2,223
0
1,923
W
Anubis
NFz ChaKaL
Anubis
2,018
166
0
799
1,661
779
0
820
804
15,715
0
L
Nemesis
P3Minion
Nemesis
2,777
490
0
993
3,247
1,800
0
1,638
1,529
0
6,836
W
Rama
3,323
2,613
0
440
2,877
899
0
1,346
1,455
0
10,109
L
Zeus
114
0
0
124
147
30
0
147
0
3,083
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Neith
Zhaenn
Neith
3,982
1,560
0
425
1,668
506
0
330
1,338
0
21,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,246
Gold Earned
28,574
91
Minions Killed
105
3
Camps Cleared
8
351,866
Distance Traveled
491,136
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,882
1,176
36
7
1
117,897
0
W
Ra
5,711
1,142
23
5
2
106,221
0
W
Thor
5,670
1,134
31
6
3
102,391
0
W
Achilles
5,908
1,182
3
1
1
92,399
0
W
Anubis
5,556
1,111
32
6
1
95,884
0
L
Nemesis
6,050
1,210
10
2
0
102,140
0
W
Rama
5,729
1,146
16
3
1
94,241
0
L
Zeus
5,170
1,034
4
1
1
25,750
0
L
Bellona
4,993
999
0
0
0
1,521
0
L
Neith
6,151
1,230
41
8
1
104,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role