Player Matchup

Athena
Athena
 
Athena
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Huginn666
Cthulhu
Level 109
God Stats
4W - 1L
1,844 SR
Queue Stats
120W - 123L
1,523 Elo+
Solo
Scylla
Scylla
Sir_Damasco
Scylla
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,485 Elo+
Solo
Ares
Ares
xMysTeRioNz
Ares
Level 186
God Stats
2W - 3L
1,382 SR
Queue Stats
240W - 231L
1,487 Elo+
Party 1
Bastet
Bastet
zarpmen
Bastet
Level 170
God Stats
6W - 4L
1,650 SR
Queue Stats
133W - 117L
1,622 Elo+
Solo
Team Averages
Level 122
1,575 SR
1,523 Elo+

VS

Team Averages
Level 89
1,418 SR
1,507 Elo+
Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Abilitty
Medusa
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
85W - 79L
1,556 Elo+
Solo
Charon
Charon
ManoChocolatee
Charon
Level 47
God Stats
0W - 2L
1,285 SR
Queue Stats
8W - 10L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
securus19
Gilgamesh
Level 49
God Stats
0W - 2L
1,303 SR
Queue Stats
53W - 55L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
5 / 2 / 9
7,202
554
9,502
10,283
6,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Huginn666
Cthulhu
12
1 / 2 / 8
6,964
536
9,352
10,272
8,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
11
1 / 2 / 1
6,359
489
1,708
6,641
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 3 / 8
6,926
533
6,554
10,829
7,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
zarpmen
Bastet
15
15 / 2 / 5
8,632
664
13,142
11,856
4,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
4 / 2 / 1
8,420
648
7,654
5,628
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
 
Thor
12
4 / 6 / 4
6,839
526
6,356
11,998
3,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
Abilitty
Medusa
11
2 / 7 / 1
6,693
515
6,920
11,609
3,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
1 / 7 / 5
6,694
515
4,486
12,768
7,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
securus19
Gilgamesh
11
0 / 4 / 4
6,908
531
6,081
13,503
5,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
26
Kills
11
11
Deaths
26
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
2
9
4.75
L
Merlin
 
Merlin
4
2
1
2.25
L
Thor
 
Thor
4
6
4
1
L
Medusa
Abilitty
Medusa
2
7
1
0.36
W
Cthulhu
Huginn666
Cthulhu
1
2
8
2.5
L
1
7
5
0.5
W
Scylla
1
2
1
0.75
L
Gilgamesh
securus19
Gilgamesh
0
4
4
0.5
W
4
3
8
2.67
W
Bastet
zarpmen
Bastet
15
2
5
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,258
Damage
31,497
49,881
Taken
55,506
27,931
Mitigated
22,052
11,255
Healing
13,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
9,502
3,209
0
1,064
10,283
6,210
0
1,920
8,349
33,165
0
L
Merlin
 
Merlin
7,654
345
90
1,170
5,628
1,876
0
2,691
2,937
63,554
453
L
Thor
 
Thor
6,356
2,274
0
3,958
11,998
3,607
0
2,518
9,480
0
39,827
L
Medusa
Abilitty
Medusa
6,920
2,983
0
2,365
11,609
3,576
0
7,405
4,204
0
45,536
W
Cthulhu
Huginn666
Cthulhu
9,352
1,254
0
1,806
10,272
8,178
30
1,144
9,080
34,315
1,925
L
4,486
1,428
0
2,307
12,768
7,536
0
6,947
5,610
11,727
0
W
Scylla
1,708
128
0
411
6,641
1,832
0
4,175
1,908
37,127
1,377
L
Gilgamesh
securus19
Gilgamesh
6,081
1,517
0
3,195
13,503
5,457
0
5,890
7,016
65
39,156
W
6,554
823
0
2,662
10,829
7,643
0
2,613
8,066
19,040
2,143
W
Bastet
zarpmen
Bastet
13,142
3,663
0
5,312
11,856
4,068
0
1,357
10,417
0
60,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,083
Gold Earned
35,554
309
Minions Killed
356
0
Camps Cleared
0
1,410,240
Distance Traveled
1,286,000
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,202
554
59
5
0
307,091
0
L
Merlin
8,420
648
131
10
0
259,358
5
L
Thor
6,839
526
64
5
0
267,242
0
L
Medusa
6,693
515
67
5
0
253,508
0
W
Cthulhu
6,964
536
62
5
0
256,260
2
L
Charon
6,694
515
14
1
0
255,495
0
W
Scylla
6,359
489
83
6
0
256,985
3
L
Gilgamesh
6,908
531
80
6
0
250,397
6
W
Ares
6,926
533
20
2
0
266,653
4
W
Bastet
8,632
664
85
7
0
323,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role