Player Matchup

Geb
Geb
Nabendu
Geb
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 102L
1,516 Elo+
Solo
Achilles
Achilles
Taboo Turkey
Achilles
Level 166
God Stats
6W - 3L
1,635 SR
Queue Stats
163W - 147L
1,562 Elo+
Solo
Skadi
Skadi
WalllessCake154
Skadi
Level 82
God Stats
17W - 5L
1,850 SR
Queue Stats
302W - 256L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
YogiGG
Baron Samedi
Level 109
God Stats
8W - 3L
1,615 SR
Queue Stats
626W - 632L
1,484 Elo+
Solo
Mercury
Mercury
xTI2EYx
Mercury
Level 66
God Stats
19W - 4L
1,620 SR
Queue Stats
68W - 37L
1,574 Elo+
Solo
Team Averages
Level 116
1,644 SR
1,530 Elo+

VS

Team Averages
Level 112
1,629 SR
1,519 Elo+
Hun Batz
Hun Batz
JadenIsHim
Hun Batz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 105L
1,515 Elo+
Party 2
Charybdis
Charybdis
Makeoutvalleys
Charybdis
Level 67
God Stats
2W - 2L
1,738 SR
Queue Stats
43W - 41L
1,513 Elo+
Party 2
Persephone
Persephone
NineBoi
Persephone
Level 117
God Stats
0W - 1L
1,734 SR
Queue Stats
54W - 51L
1,511 Elo+
Party 1
Ares
Ares
joshuanextdoor_
Ares
Level 141
God Stats
8W - 7L
1,656 SR
Queue Stats
89W - 91L
1,570 Elo+
Party 2
Surtr
Surtr
xaminex
Surtr
Level 107
God Stats
3W - 3L
1,514 SR
Queue Stats
47W - 43L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
3 / 1 / 7
8,555
611
5,183
10,889
8,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Taboo Turkey
Achilles
14
0 / 2 / 4
7,788
556
5,270
8,410
3,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 0 / 1
9,455
675
10,873
8,139
2,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
YogiGG
Baron Samedi
15
8 / 2 / 6
9,253
661
13,246
8,566
4,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mercury
xTI2EYx
Mercury
14
5 / 4 / 3
7,920
566
9,030
11,765
4,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JadenIsHim
Hun Batz
13
4 / 3 / 3
7,450
532
5,843
11,220
3,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
Makeoutvalleys
Charybdis
13
2 / 2 / 3
7,850
561
5,639
9,180
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
NineBoi
Persephone
12
1 / 7 / 3
7,392
528
4,544
9,651
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
2 / 4 / 5
6,849
489
4,998
13,932
11,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
xaminex
Surtr
12
0 / 4 / 1
7,175
513
5,255
13,698
10,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
20
Kills
9
9
Deaths
20
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
JadenIsHim
Hun Batz
4
3
3
1.83
L
Charybdis
Makeoutvalleys
Charybdis
2
2
3
1.75
W
Geb
3
1
7
6.5
L
Persephone
NineBoi
Persephone
1
7
3
0.36
W
Achilles
Taboo Turkey
Achilles
0
2
4
1
W
4
0
1
4.5
W
Baron Samedi
YogiGG
Baron Samedi
8
2
6
5.5
L
2
4
5
1.13
W
Mercury
xTI2EYx
Mercury
5
4
3
1.63
L
Surtr
xaminex
Surtr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,602
Damage
26,279
47,769
Taken
57,681
24,055
Mitigated
32,835
16,963
Healing
14,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
JadenIsHim
Hun Batz
5,843
1,543
0
5,301
11,220
3,777
0
2,535
8,627
0
56,409
L
Charybdis
Makeoutvalleys
Charybdis
5,639
3,459
0
3,340
9,180
2,935
750
2,282
6,462
0
51,833
W
Geb
5,183
717
0
3,478
10,889
8,216
0
2,790
8,099
32,376
1,396
L
Persephone
NineBoi
Persephone
4,544
473
0
1,658
9,651
3,426
0
6,001
3,610
37,445
1,498
W
Achilles
Taboo Turkey
Achilles
5,270
1,152
0
4,103
8,410
3,889
283
954
7,456
0
55,065
W
10,873
3,451
0
3,705
8,139
2,862
152
260
7,879
0
80,006
W
Baron Samedi
YogiGG
Baron Samedi
13,246
978
1,019
3,468
8,566
4,435
147
3,722
4,844
60,793
0
L
4,998
282
0
2,371
13,932
11,843
0
7,533
6,260
14,348
0
W
Mercury
xTI2EYx
Mercury
9,030
4,126
0
1,190
11,765
4,653
0
2,353
9,412
0
70,972
L
Surtr
xaminex
Surtr
5,255
1,231
0
1,971
13,698
10,854
0
0
13,698
1,366
48,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,971
Gold Earned
36,716
518
Minions Killed
357
0
Camps Cleared
0
1,362,273
Distance Traveled
1,432,763
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,450
532
92
7
0
327,864
0
L
Charybdis
7,850
561
95
7
0
258,434
0
W
Geb
8,555
611
46
3
0
294,736
2
L
Persephone
7,392
528
76
5
0
268,119
2
W
Achilles
7,788
556
90
6
0
257,414
0
W
Skadi
9,455
675
174
12
0
224,327
2
W
Baron Samedi
9,253
661
112
8
0
259,375
0
L
Ares
6,849
489
7
1
0
299,953
3
W
Mercury
7,920
566
96
7
0
326,421
0
L
Surtr
7,175
513
87
6
0
278,393
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role