Player Matchup

Ares
Ares
Bomber07
Ares
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 243L
1,511 Elo+
Party 2
Ganesha
Ganesha
Dwalton235
Ganesha
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,402 Elo+
Solo
Izanami
Izanami
Industryal
Izanami
Level 147
God Stats
9W - 9L
1,503 SR
Queue Stats
390W - 380L
1,437 Elo+
Party 2
Jing Wei
Jing Wei
Jam1s3
Jing Wei
Level 88
God Stats
4W - 4L
1,868 SR
Queue Stats
376W - 379L
1,471 Elo+
Party 2
Charybdis
Charybdis
bazoozoomaster
Charybdis
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 193L
1,539 Elo+
Solo
Team Averages
Level 97
1,574 SR
1,472 Elo+

VS

Team Averages
Level 55
1,500 SR
1,456 Elo+
Tiamat
Tiamat
DMyTryC
Tiamat
Level 29
God Stats
4W - 6L
1,500 SR
Queue Stats
246W - 192L
1,513 Elo+
Solo
Loki
Loki
Joshiix3
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,279 Elo+
Solo
Hou Yi
Hou Yi
RelIfer
Hou Yi
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 35L
1,508 Elo+
Party 1
Chaac
Chaac
knurowiec
Chaac
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 101L
1,509 Elo+
Solo
Discordia
Discordia
Олорин99
Discordia
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 45L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 5 / 6
7,600
691
6,551
8,947
9,538
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ganesha
Dwalton235
Ganesha
16
0 / 5 / 12
8,810
801
4,543
13,614
13,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Industryal
Izanami
17
11 / 5 / 4
10,818
983
13,403
10,574
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
Jam1s3
Jing Wei
14
2 / 6 / 8
8,583
780
5,678
9,767
3,527
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
bazoozoomaster
Charybdis
15
2 / 2 / 9
8,916
811
4,983
9,262
6,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DMyTryC
Tiamat
14
2 / 4 / 13
8,970
815
8,583
6,822
4,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Loki
16
9 / 3 / 9
9,839
894
7,467
9,045
3,656
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
RelIfer
Hou Yi
15
5 / 5 / 10
9,233
839
12,572
9,229
3,365
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chaac
knurowiec
Chaac
15
4 / 3 / 13
8,995
818
8,100
11,086
14,734
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Олорин99
Discordia
16
3 / 2 / 12
9,057
823
9,962
6,304
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
80
16
Kills
23
23
Deaths
17
39
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ares
1
5
6
0.8
W
Tiamat
DMyTryC
Tiamat
2
4
13
2.13
L
Ganesha
Dwalton235
Ganesha
0
5
12
1.2
L
Izanami
Industryal
Izanami
11
5
4
2.6
L
Jing Wei
Jam1s3
Jing Wei
2
6
8
1
W
Loki
9
3
9
4.5
W
Hou Yi
RelIfer
Hou Yi
5
5
10
2
L
Charybdis
bazoozoomaster
Charybdis
2
2
9
3.25
W
Chaac
knurowiec
Chaac
4
3
13
3.5
W
Discordia
Олорин99
Discordia
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,158
Damage
46,684
52,164
Taken
42,486
37,649
Mitigated
28,789
13,293
Healing
11,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
6,551
161
922
558
8,947
9,538
0
3,151
5,796
10,215
491
W
Tiamat
DMyTryC
Tiamat
8,583
108
99
1,015
6,822
4,809
120
1,007
5,815
15,669
0
L
Ganesha
Dwalton235
Ganesha
4,543
470
771
2,171
13,614
13,621
0
4,525
9,089
13,434
168
L
Izanami
Industryal
Izanami
13,403
5,802
705
1,954
10,574
4,612
0
4,491
6,083
0
24,994
L
Jing Wei
Jam1s3
Jing Wei
5,678
2,531
143
1,659
9,767
3,527
1,035
3,556
6,211
0
18,738
W
Loki
7,467
962
1,819
2,170
9,045
3,656
264
2,157
6,888
0
14,980
W
Hou Yi
RelIfer
Hou Yi
12,572
4,755
914
1,566
9,229
3,365
50
2,870
6,359
0
21,189
L
Charybdis
bazoozoomaster
Charybdis
4,983
1,435
1,916
2,494
9,262
6,351
462
2,822
6,440
0
13,302
W
Chaac
knurowiec
Chaac
8,100
534
323
2,541
11,086
14,734
0
3,512
7,574
0
17,034
W
Discordia
Олорин99
Discordia
9,962
839
0
1,212
6,304
2,225
790
1,374
4,930
24,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,727
Gold Earned
46,094
98
Minions Killed
121
0
Camps Cleared
0
938,653
Distance Traveled
1,065,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,600
691
14
1
0
176,004
0
W
Tiamat
8,970
815
20
2
0
218,959
0
L
Ganesha
8,810
801
0
0
0
193,857
0
L
Izanami
10,818
983
36
3
0
194,052
0
L
Jing Wei
8,583
780
27
2
0
193,176
0
W
Loki
9,839
894
22
2
0
227,190
0
W
Hou Yi
9,233
839
29
3
0
200,994
0
L
Charybdis
8,916
811
21
2
0
181,564
0
W
Chaac
8,995
818
15
1
0
207,005
0
W
Discordia
9,057
823
35
3
0
211,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role