Player Matchup

Amaterasu
Amaterasu
Silver IV
 
Amaterasu
Silver IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Silver II
DrewGunns
Ix Chel
Silver II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 111L
1,105 MMR
Party 1
Medusa
Medusa
Silver II
TinedMalled134
Medusa
Silver II
Level 147
God Stats
14W - 6L
1,747 SR
Queue Stats
85W - 99L
1,125 MMR
Solo
Sol
Sol
Silver III
drscreamm
Sol
Silver III
Level 124
God Stats
26W - 17L
1,500 SR
Queue Stats
161W - 171L
903 MMR
Solo
Thanatos
Thanatos
Silver I
wyacosmo
Thanatos
Silver I
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 122L
1,183 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,549 SR
1,163 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,482 SR
999 MMR
Vamana
Vamana
Bronze II
BOSSIERFIND040
Vamana
Bronze II
Level 154
God Stats
4W - 3L
1,741 SR
Queue Stats
178W - 226L
240 MMR
Solo
Ganesha
Ganesha
Gold V
DemonTirel
Ganesha
Gold V
Level 146
God Stats
11W - 15L
1,496 SR
Queue Stats
138W - 161L
992 MMR
Solo
Hachiman
Hachiman
Silver II
KeysIQ
Hachiman
Silver II
Level 129
God Stats
9W - 14L
1,266 SR
Queue Stats
312W - 337L
1,093 MMR
Solo
Chang'e
Chang'e
Silver I
King_Slayer1830
Chang'e
Silver I
Level 141
God Stats
3W - 4L
1,360 SR
Queue Stats
40W - 53L
1,331 MMR
Party 2
Serqet
Serqet
Bronze III
wcchradman34
Serqet
Bronze III
Level 103
God Stats
3W - 3L
1,546 SR
Queue Stats
5W - 10L
1,338 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
1 / 2 / 1
5,066
507
2,695
9,584
3,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ix Chel
DrewGunns
Ix Chel
11
2 / 4 / 2
5,894
589
4,018
8,073
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 2
4,901
490
4,540
7,698
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 1 / 0
6,396
640
4,447
4,025
980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
wyacosmo
Thanatos
10
6 / 3 / 0
5,946
595
5,510
8,469
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
BellonaJanusVulcanLoki

VS

Bans
AthenaSurtrAo KuangCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,562
556
1,159
5,946
3,953
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ganesha
DemonTirel
Ganesha
10
0 / 2 / 6
5,246
525
3,515
7,836
3,763
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
KeysIQ
Hachiman
11
5 / 3 / 1
6,351
635
7,544
6,349
1,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 3 / 5
6,781
678
6,096
5,839
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
11
5 / 2 / 1
6,220
622
3,601
7,260
2,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
10
Kills
13
13
Deaths
10
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
2
1
0.75
W
1
0
1
1.5
W
Ganesha
DemonTirel
Ganesha
0
2
6
1.5
L
Ix Chel
DrewGunns
Ix Chel
2
4
2
0.75
W
Hachiman
KeysIQ
Hachiman
5
3
1
1.83
W
2
3
5
1.5
L
1
3
2
0.67
L
0
1
0
0
W
Serqet
5
2
1
2.75
L
Thanatos
wyacosmo
Thanatos
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,210
Damage
21,915
37,849
Taken
33,230
11,210
Mitigated
12,840
17,252
Healing
5,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
2,695
1,694
0
4,138
9,584
3,223
462
2,074
7,231
0
18,668
W
1,159
348
0
258
5,946
3,953
0
3,997
1,949
0
22,226
W
Ganesha
DemonTirel
Ganesha
3,515
352
86
742
7,836
3,763
377
1,229
6,537
17,777
0
L
Ix Chel
DrewGunns
Ix Chel
4,018
556
285
2,107
8,073
2,527
0
3,925
3,988
39,365
0
W
Hachiman
KeysIQ
Hachiman
7,544
4,916
0
1,918
6,349
1,468
688
0
6,349
0
33,385
W
6,096
454
674
1,494
5,839
1,239
0
2,479
2,990
41,258
990
L
4,540
1,799
0
2,953
7,698
2,008
0
1,053
6,453
0
28,064
L
4,447
1,298
0
2,583
4,025
980
0
0
4,025
40,306
3,816
W
Serqet
3,601
584
0
541
7,260
2,417
0
827
6,433
0
36,670
L
Thanatos
wyacosmo
Thanatos
5,510
2,028
0
5,186
8,469
2,472
0
1,880
6,257
0
30,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,203
Gold Earned
30,160
304
Minions Killed
253
0
Camps Cleared
0
945,322
Distance Traveled
1,089,094
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,066
507
36
4
0
207,285
2
W
Vamana
5,562
556
43
4
0
235,491
0
W
Ganesha
5,246
525
6
1
0
206,023
1
L
Ix Chel
5,894
589
81
8
0
199,479
3
W
Hachiman
6,351
635
75
8
0
190,790
3
W
Chang'e
6,781
678
66
7
0
220,082
4
L
Medusa
4,901
490
39
4
0
127,940
0
L
Sol
6,396
640
86
9
0
174,408
0
W
Serqet
6,220
622
63
6
0
236,708
0
L
Thanatos
5,946
595
62
6
0
236,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role