Player Matchup

Pele
Pele
AntiBastet
Pele
Level 53
God Stats
6W - 3L
1,941 SR
Queue Stats
59W - 71L
1,582 Elo+
Solo
Mulan
Mulan
TerannicV3
Mulan
Level 112
God Stats
16W - 14L
1,428 SR
Queue Stats
229W - 243L
1,509 Elo+
Party 1
Jing Wei
Jing Wei
WorserSafe
Jing Wei
Level 84
God Stats
10W - 7L
1,636 SR
Queue Stats
157W - 133L
1,603 Elo+
Solo
Ares
Ares
grasman63
Ares
Level 148
God Stats
9W - 5L
1,691 SR
Queue Stats
288W - 268L
1,568 Elo+
Solo
Vulcan
Vulcan
zSinner
Vulcan
Level 123
God Stats
7W - 14L
1,472 SR
Queue Stats
146W - 168L
1,488 Elo+
Party 1
Team Averages
Level 104
1,634 SR
1,550 Elo+

VS

Team Averages
Level 133
1,541 SR
1,561 Elo+
Skadi
Skadi
Ced_Corliss
Skadi
Level 126
God Stats
144W - 97L
1,681 SR
Queue Stats
284W - 265L
1,641 Elo+
Solo
Bakasura
Bakasura
Floomples
Bakasura
Level 31
God Stats
1W - 2L
1,273 SR
Queue Stats
8W - 17L
1,184 Elo+
Solo
Ix Chel
Ix Chel
Seaplusss
Ix Chel
Level 211
God Stats
0W - 1L
1,539 SR
Queue Stats
147W - 104L
1,673 Elo+
Solo
Agni
Agni
StVertical
Agni
Level 145
God Stats
18W - 6L
1,737 SR
Queue Stats
279W - 246L
1,720 Elo+
Solo
Cu Chulainn
Cu Chulainn
berserkerlml
Cu Chulainn
Level 154
God Stats
2W - 2L
1,477 SR
Queue Stats
338W - 309L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 3
7,969
569
8,705
11,805
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
15
4 / 3 / 3
9,217
658
11,035
13,748
9,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
WorserSafe
Jing Wei
14
2 / 1 / 1
8,105
579
4,796
8,861
2,861
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
11
0 / 5 / 6
6,828
488
6,823
15,397
10,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
zSinner
Vulcan
15
4 / 1 / 2
8,501
607
6,088
5,006
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
7,624
545
7,275
7,036
2,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bakasura
Floomples
Bakasura
12
1 / 4 / 2
6,362
454
4,314
13,940
4,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
Seaplusss
Ix Chel
12
1 / 2 / 4
7,129
509
8,080
11,341
6,038
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 2 / 0
7,635
545
6,903
6,436
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
berserkerlml
Cu Chulainn
12
3 / 5 / 0
7,716
551
8,704
13,716
6,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
14
Kills
10
10
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
3
1
1
3.5
L
Bakasura
Floomples
Bakasura
1
4
2
0.5
L
Ix Chel
Seaplusss
Ix Chel
1
2
4
1.5
L
2
2
0
1
W
Mulan
4
3
3
1.83
W
Jing Wei
WorserSafe
Jing Wei
2
1
1
2.5
L
Cu Chulainn
berserkerlml
Cu Chulainn
3
5
0
0.6
W
Ares
0
5
6
0.6
W
Vulcan
zSinner
Vulcan
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,447
Damage
35,276
54,817
Taken
52,469
28,003
Mitigated
21,670
23,546
Healing
15,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,705
1,539
0
8,900
11,805
3,901
0
3,921
7,884
0
73,626
L
7,275
2,395
0
1,250
7,036
2,249
60
3,359
3,677
0
59,765
L
Bakasura
Floomples
Bakasura
4,314
2,809
0
3,703
13,940
4,927
0
3,358
10,534
0
40,791
L
Ix Chel
Seaplusss
Ix Chel
8,080
1,507
1,335
4,539
11,341
6,038
0
2,958
8,383
40,200
1,313
L
6,903
264
0
1,550
6,436
1,523
0
2,067
4,332
68,826
0
W
Mulan
11,035
2,312
0
6,328
13,748
9,079
0
821
12,916
225
67,360
W
Jing Wei
WorserSafe
Jing Wei
4,796
3,366
0
3,270
8,861
2,861
0
2,642
6,109
0
61,573
L
Cu Chulainn
berserkerlml
Cu Chulainn
8,704
2,119
0
2,697
13,716
6,933
0
1,145
11,912
0
47,599
W
Ares
6,823
280
0
4,283
15,397
10,647
0
4,462
10,240
20,840
645
W
Vulcan
zSinner
Vulcan
6,088
283
0
765
5,006
1,515
0
2,891
2,115
67,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,620
Gold Earned
36,466
530
Minions Killed
465
0
Camps Cleared
0
1,441,295
Distance Traveled
1,352,552
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,969
569
116
8
0
358,156
4
L
Skadi
7,624
545
104
7
0
270,710
0
L
Bakasura
6,362
454
77
6
0
322,661
2
L
Ix Chel
7,129
509
51
4
0
284,693
2
L
Agni
7,635
545
139
10
0
275,316
3
W
Mulan
9,217
658
123
9
0
236,090
4
W
Jing Wei
8,105
579
134
10
0
269,244
0
L
Cu Chulainn
7,716
551
94
7
0
199,172
0
W
Ares
6,828
488
22
2
0
270,819
0
W
Vulcan
8,501
607
135
10
0
306,986
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role