Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
LaMamBa91
Hun Batz
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 52L
1,301 Elo+
Party 1
Chaac
Chaac
sswsspg
Chaac
Level 123
God Stats
3W - 8L
1,275 SR
Queue Stats
334W - 337L
1,408 Elo+
Solo
Team Averages
Level 118
1,455 SR
1,442 Elo+

VS

Team Averages
Level 95
1,509 SR
1,468 Elo+
Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
GasEous-CREED
Hera
Level 121
God Stats
4W - 7L
1,545 SR
Queue Stats
399W - 415L
1,532 Elo+
Solo
Ymir
Ymir
PrinzVegeta420
Ymir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 49L
1,417 Elo+
Solo
Ix Chel
Ix Chel
petergb
Ix Chel
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 75L
1,369 Elo+
Solo
Freya
Freya
rustymorty
Freya
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 147L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
6 / 2 / 11
9,406
1,045
13,752
6,844
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
 
Bellona
12
5 / 4 / 6
8,342
927
3,864
9,473
6,358
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
 
Sylvanus
13
0 / 1 / 6
8,133
904
807
8,184
6,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
LaMamBa91
Hun Batz
12
1 / 3 / 6
7,565
841
3,851
7,863
3,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
sswsspg
Chaac
17
8 / 0 / 8
9,550
1,061
9,399
16,223
7,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 3 / 2
7,604
845
9,809
7,246
2,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 4 / 4
6,453
717
9,057
6,205
1,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 0
5,450
606
548
1,945
1,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ix Chel
petergb
Ix Chel
13
1 / 6 / 4
6,896
766
5,345
9,862
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Freya
12
3 / 6 / 0
6,905
767
5,242
8,982
3,872
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
20
Kills
7
10
Deaths
20
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
2
11
5.75
W
Bellona
 
Bellona
5
4
6
2
W
Sylvanus
 
Sylvanus
0
1
6
3
L
Janus
 
Janus
3
3
2
1.33
L
0
4
4
0.5
W
Hun Batz
LaMamBa91
Hun Batz
1
3
6
1.33
L
0
1
0
0
L
Ix Chel
petergb
Ix Chel
1
6
4
0.5
L
Freya
3
6
0
0.5
W
Chaac
sswsspg
Chaac
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,673
Damage
30,001
48,587
Taken
34,240
27,078
Mitigated
12,716
20,196
Healing
7,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
13,752
916
370
910
6,844
2,615
2,451
4,260
2,584
37,474
604
W
Bellona
 
Bellona
3,864
426
428
1,105
9,473
6,358
446
4,490
4,983
0
14,401
W
Sylvanus
 
Sylvanus
807
366
3,313
3,613
8,184
6,961
1,023
6,132
2,052
5,720
0
L
Janus
 
Janus
9,809
146
296
2,105
7,246
2,425
0
2,628
4,618
23,321
858
L
9,057
1,687
211
341
6,205
1,826
0
2,079
4,126
16,789
0
W
Hun Batz
LaMamBa91
Hun Batz
3,851
546
0
835
7,863
3,170
1,261
4,115
3,748
0
9,467
L
548
0
154
354
1,945
1,344
0
751
1,194
951
0
L
Ix Chel
petergb
Ix Chel
5,345
1,022
1,371
2,004
9,862
3,249
0
4,602
5,260
12,281
0
L
Freya
5,242
2,085
0
837
8,982
3,872
8
4,211
4,771
10,502
0
W
Chaac
sswsspg
Chaac
9,399
561
457
9,165
16,223
7,974
711
10,858
5,365
0
15,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,996
Gold Earned
33,308
111
Minions Killed
89
0
Camps Cleared
0
873,125
Distance Traveled
685,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,406
1,045
48
5
0
175,810
0
W
Bellona
8,342
927
20
2
0
156,607
0
W
Sylvanus
8,133
904
15
2
0
146,938
0
L
Janus
7,604
845
43
5
0
195,232
0
L
Hera
6,453
717
14
2
0
168,903
0
W
Hun Batz
7,565
841
18
2
0
169,708
0
L
Ymir
5,450
606
0
0
0
40,193
0
L
Ix Chel
6,896
766
20
2
0
148,281
0
L
Freya
6,905
767
12
1
0
132,440
0
W
Chaac
9,550
1,061
10
1
0
224,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role