Player Matchup

Raijin
Raijin
 
Raijin
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Hades6165
Ne Zha
Level 173
God Stats
8W - 9L
1,753 SR
Queue Stats
136W - 108L
1,594 Elo+
Solo
Sylvanus
Sylvanus
JoeGhatto
Sylvanus
Level 156
God Stats
9W - 21L
1,283 SR
Queue Stats
330W - 319L
1,457 Elo+
Party 2
Apollo
Apollo
NIckbro9182
Apollo
Level 88
God Stats
4W - 5L
1,510 SR
Queue Stats
230W - 202L
1,537 Elo+
Solo
Achilles
Achilles
sn95wolf
Achilles
Level 155
God Stats
2W - 0L
1,734 SR
Queue Stats
189W - 181L
1,471 Elo+
Party 2
Team Averages
Level 141
1,556 SR
1,512 Elo+

VS

Team Averages
Level 114
1,558 SR
1,579 Elo+
Ix Chel
Ix Chel
FulminareXII
Ix Chel
Level 142
God Stats
2W - 5L
1,371 SR
Queue Stats
235W - 218L
1,574 Elo+
Party 1
Xing Tian
Xing Tian
Shewzie
Xing Tian
Level 87
God Stats
14W - 16L
1,348 SR
Queue Stats
109W - 103L
1,517 Elo+
Party 1
Surtr
Surtr
fnudd
Surtr
Level 126
God Stats
5W - 4L
1,616 SR
Queue Stats
8W - 4L
1,691 Elo+
Solo
Hun Batz
Hun Batz
somelostcause
Hun Batz
Level 94
God Stats
4W - 1L
1,964 SR
Queue Stats
453W - 415L
1,552 Elo+
Solo
Heimdallr
Heimdallr
xCrisppy
Heimdallr
Level 122
God Stats
2W - 5L
1,492 SR
Queue Stats
201W - 192L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
2 / 0 / 0
5,871
587
3,633
3,384
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Hades6165
Ne Zha
10
7 / 1 / 0
6,101
610
4,325
8,127
2,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
JoeGhatto
Sylvanus
10
0 / 0 / 5
5,967
597
3,125
5,650
3,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
11
0 / 1 / 3
6,055
606
4,419
6,025
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
sn95wolf
Achilles
11
1 / 0 / 2
5,659
566
4,438
9,629
4,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
FulminareXII
Ix Chel
10
0 / 2 / 0
5,297
530
2,722
4,659
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Xing Tian
Shewzie
Xing Tian
9
0 / 1 / 0
5,095
510
1,748
8,496
4,202
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
fnudd
Surtr
9
1 / 3 / 0
5,493
549
5,332
7,596
3,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
somelostcause
Hun Batz
9
0 / 4 / 1
4,863
486
4,591
8,084
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
xCrisppy
Heimdallr
11
1 / 0 / 0
5,511
551
4,079
4,721
1,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
10
Kills
2
2
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
0
0
2
L
Ix Chel
FulminareXII
Ix Chel
0
2
0
0
W
Ne Zha
Hades6165
Ne Zha
7
1
0
7
W
Sylvanus
JoeGhatto
Sylvanus
0
0
5
2.5
W
Apollo
0
1
3
1.5
L
Xing Tian
Shewzie
Xing Tian
0
1
0
0
L
Surtr
fnudd
Surtr
1
3
0
0.33
W
Achilles
sn95wolf
Achilles
1
0
2
2
L
Hun Batz
somelostcause
Hun Batz
0
4
1
0.13
L
Heimdallr
xCrisppy
Heimdallr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,940
Damage
18,472
32,815
Taken
33,556
13,993
Mitigated
12,776
15,403
Healing
11,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,633
279
0
460
3,384
1,012
0
1,084
2,170
46,720
1,046
L
Ix Chel
FulminareXII
Ix Chel
2,722
186
899
1,722
4,659
1,026
0
2,177
2,196
35,871
823
W
Ne Zha
Hades6165
Ne Zha
4,325
1,550
0
2,037
8,127
2,979
0
613
7,393
0
35,197
W
Sylvanus
JoeGhatto
Sylvanus
3,125
528
1,332
3,645
5,650
3,617
0
1,642
3,862
15,219
624
W
Apollo
4,419
3,123
0
3,019
6,025
1,842
0
761
5,258
0
53,089
L
Xing Tian
Shewzie
Xing Tian
1,748
120
142
1,192
8,496
4,202
0
3,081
5,211
16,378
0
L
Surtr
fnudd
Surtr
5,332
1,987
0
2,287
7,596
3,983
0
0
7,130
650
29,466
W
Achilles
sn95wolf
Achilles
4,438
780
0
4,910
9,629
4,543
0
219
8,834
0
36,782
L
Hun Batz
somelostcause
Hun Batz
4,591
1,510
0
2,558
8,084
2,112
0
254
7,713
0
32,488
L
Heimdallr
xCrisppy
Heimdallr
4,079
1,663
0
2,235
4,721
1,453
0
609
4,112
0
43,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,653
Gold Earned
26,259
364
Minions Killed
323
0
Camps Cleared
0
1,062,914
Distance Traveled
996,995
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,871
587
117
12
0
199,869
2
L
Ix Chel
5,297
530
87
9
0
197,772
2
W
Ne Zha
6,101
610
51
5
0
227,000
2
W
Sylvanus
5,967
597
26
3
0
211,492
2
W
Apollo
6,055
606
104
10
0
215,368
1
L
Xing Tian
5,095
510
21
2
0
210,467
3
L
Surtr
5,493
549
54
5
0
178,364
0
W
Achilles
5,659
566
66
7
0
209,185
3
L
Hun Batz
4,863
486
62
6
0
224,881
2
L
Heimdallr
5,511
551
99
10
0
185,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role