Player Matchup

Odin
Odin
Dr1zzle212406
Odin
Level 37
God Stats
1W - 2L
1,329 SR
Queue Stats
25W - 29L
1,348 Elo+
Party 1
Artio
Artio
RyE Drxpz
Artio
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,304 Elo+
Party 1
Hel
Hel
iplopcheese
Hel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,313 Elo+
Party 1
Team Averages
Level 55
1,443 SR
1,322 Elo+

VS

Team Averages
Level 60
1,547 SR
1,401 Elo+
Neith
Neith
Al_Gore_Rythm
Neith
Level 76
God Stats
19W - 13L
1,601 SR
Queue Stats
31W - 35L
1,350 Elo+
Solo
Kuzenbo
Kuzenbo
BenderAuSang
Kuzenbo
Level 65
God Stats
3W - 2L
1,482 SR
Queue Stats
57W - 52L
1,506 Elo+
Party 2
Baron Samedi
Baron Samedi
Sasori6601
Baron Samedi
Level 39
God Stats
6W - 5L
1,558 SR
Queue Stats
25W - 36L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,598
660
3,266
11,969
6,302
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
RyE Drxpz
Artio
12
2 / 7 / 1
7,553
755
3,705
17,406
15,316
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

7
0 / 0 / 1
6,168
617
960
1,657
420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 8
8,690
869
9,895
5,754
1,939
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
BenderAuSang
Kuzenbo
13
4 / 1 / 6
8,226
823
4,268
12,238
8,318
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Sasori6601
Baron Samedi
14
5 / 0 / 5
8,770
877
6,742
4,139
1,820
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
13
13
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
Kuzenbo
BenderAuSang
Kuzenbo
4
1
6
7
L
1
6
0
0.17
L
Artio
RyE Drxpz
Artio
2
7
1
0.36
W
Baron Samedi
Sasori6601
Baron Samedi
5
0
5
7.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,931
Damage
20,905
31,032
Taken
22,131
22,038
Mitigated
12,077
3,720
Healing
6,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,895
4,389
0
715
5,754
1,939
1,582
1,570
4,122
0
31,478
W
Kuzenbo
BenderAuSang
Kuzenbo
4,268
2,215
0
3,033
12,238
8,318
226
2,077
9,325
16,172
3,578
L
3,266
591
0
1,578
11,969
6,302
0
4,183
7,747
0
10,419
L
Artio
RyE Drxpz
Artio
3,705
501
24
1,743
17,406
15,316
0
5,814
11,559
16,472
313
W
Baron Samedi
Sasori6601
Baron Samedi
6,742
948
1,058
1,713
4,139
1,820
493
707
3,432
37,270
0
L
960
236
186
189
1,657
420
0
611
1,044
2,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,319
Gold Earned
25,686
34
Minions Killed
119
0
Camps Cleared
0
384,765
Distance Traveled
540,100
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,690
869
44
4
0
164,023
0
W
Kuzenbo
8,226
823
22
2
0
196,539
0
L
Odin
6,598
660
16
2
0
182,308
0
L
Artio
7,553
755
13
1
0
155,757
0
W
Baron Samedi
8,770
877
53
5
0
179,538
0
L
Hel
6,168
617
5
1
0
46,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role