Player Matchup

Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Almighty3905
Geb
Level 121
God Stats
1W - 1L
1,755 SR
Queue Stats
152W - 149L
1,460 Elo+
Party 2
Awilix
Awilix
Floomples
Awilix
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,230 Elo+
Solo
Janus
Janus
dndDP
Janus
Level 84
God Stats
13W - 10L
1,629 SR
Queue Stats
252W - 241L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
thattwig
Gilgamesh
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 131L
1,488 Elo+
Party 2
Team Averages
Level 81
1,577 SR
1,432 Elo+

VS

Team Averages
Level 109
1,634 SR
1,514 Elo+
Ix Chel
Ix Chel
BBWdestroyer8000
Ix Chel
Level 150
God Stats
5W - 1L
1,863 SR
Queue Stats
229W - 214L
1,587 Elo+
Party 1
Thanatos
Thanatos
ElectrcBurrito
Thanatos
Level 69
God Stats
7W - 4L
1,778 SR
Queue Stats
209W - 173L
1,450 Elo+
Solo
Skadi
Skadi
Ethan KM
Skadi
Level 89
God Stats
2W - 0L
1,718 SR
Queue Stats
18W - 26L
1,441 Elo+
Solo
Ganesha
Ganesha
GodsLullaby
Ganesha
Level 113
God Stats
2W - 5L
1,275 SR
Queue Stats
694W - 617L
1,554 Elo+
Solo
Ra
Ra
JohnHerold2
Ra
Level 123
God Stats
3W - 3L
1,536 SR
Queue Stats
176W - 176L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 2 / 0
3,333
667
1,009
2,877
677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 0 / 0
2,819
564
494
1,390
595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
Floomples
Awilix
5
0 / 2 / 0
2,996
599
684
3,804
972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
dndDP
Janus
6
0 / 1 / 0
3,308
662
905
1,649
374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
thattwig
Gilgamesh
2
0 / 2 / 0
2,659
532
288
1,922
780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 2
3,336
667
1,275
1,814
360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
7
1 / 0 / 1
3,785
757
1,344
3,106
941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Skadi
Ethan KM
Skadi
6
2 / 0 / 0
3,772
754
1,095
1,535
321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ganesha
GodsLullaby
Ganesha
8
3 / 0 / 1
4,706
941
1,386
2,087
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
1 / 0 / 0
3,769
754
1,122
1,352
379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
7
7
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
0
0
L
0
0
0
0
W
0
0
2
1
W
Thanatos
1
0
1
1.5
W
Skadi
Ethan KM
Skadi
2
0
0
2
L
Awilix
Floomples
Awilix
0
2
0
0
W
Ganesha
GodsLullaby
Ganesha
3
0
1
3.5
W
1
0
0
1
L
Janus
dndDP
Janus
0
1
0
0
L
Gilgamesh
thattwig
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,380
Damage
6,222
11,642
Taken
9,894
3,398
Mitigated
3,009
4,014
Healing
4,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,009
581
0
516
2,877
677
0
547
2,238
0
18,404
L
494
66
0
990
1,390
595
0
311
995
3,036
0
W
1,275
167
187
150
1,814
360
387
70
1,744
10,896
318
W
Thanatos
1,344
262
0
1,931
3,106
941
329
519
2,587
0
13,019
W
Skadi
Ethan KM
Skadi
1,095
491
0
493
1,535
321
147
424
1,111
0
14,139
L
Awilix
Floomples
Awilix
684
307
0
1,740
3,804
972
0
1,137
2,608
0
8,870
W
Ganesha
GodsLullaby
Ganesha
1,386
300
0
741
2,087
1,008
0
0
2,059
15,611
0
W
1,122
48
516
943
1,352
379
320
386
966
18,161
1,537
L
Janus
dndDP
Janus
905
0
0
490
1,649
374
0
702
863
14,037
0
L
Gilgamesh
thattwig
Gilgamesh
288
86
0
278
1,922
780
0
611
1,211
0
3,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,115
Gold Earned
19,368
100
Minions Killed
161
0
Camps Cleared
0
401,767
Distance Traveled
511,080
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,333
667
29
6
0
104,667
0
L
Geb
2,819
564
4
1
0
53,233
0
W
Ix Chel
3,336
667
19
4
0
99,051
0
W
Thanatos
3,785
757
36
7
0
113,320
0
W
Skadi
3,772
754
33
7
0
98,663
2
L
Awilix
2,996
599
23
5
0
133,625
0
W
Ganesha
4,706
941
38
8
0
91,487
1
W
Ra
3,769
754
35
7
0
108,559
0
L
Janus
3,308
662
37
7
0
81,271
0
L
Gilgamesh
2,659
532
7
1
0
28,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role