Player Matchup

Gilgamesh
Gilgamesh
KingKronic840
Gilgamesh
Level 88
God Stats
8W - 7L
1,605 SR
Queue Stats
525W - 521L
1,495 Elo+
Solo
Bellona
Bellona
Luwucifer200
Bellona
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,429 Elo+
Solo
Ymir
Ymir
krit56
Ymir
Level 124
God Stats
4W - 0L
1,712 SR
Queue Stats
87W - 78L
1,527 Elo+
Solo
Janus
Janus
xtriplet23x
Janus
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 108L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
zayxman2005
Zhong Kui
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 93L
1,561 Elo+
Solo
Team Averages
Level 104
1,563 SR
1,499 Elo+

VS

Team Averages
Level 68
1,486 SR
1,465 Elo+
Lancelot
Lancelot
BlenderEzze
Lancelot
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,380 Elo+
Solo
Amaterasu
Amaterasu
Gehzyr
Amaterasu
Level 69
God Stats
1W - 1L
1,265 SR
Queue Stats
349W - 330L
1,440 Elo+
Party 1
Hades
Hades
Listar_1
Hades
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,607 Elo+
Solo
Geb
Geb
MasstahWang
Geb
Level 29
God Stats
6W - 5L
1,632 SR
Queue Stats
233W - 237L
1,442 Elo+
Party 1
Tyr
Tyr
kaoskrusader
Tyr
Level 89
God Stats
3W - 2L
1,534 SR
Queue Stats
497W - 466L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KingKronic840
Gilgamesh
18
7 / 2 / 18
10,342
862
16,779
19,077
12,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Luwucifer200
Bellona
5
0 / 0 / 0
6,584
549
0
0
0
Ymir
krit56
Ymir
16
7 / 3 / 15
9,734
811
10,635
16,328
15,280
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 3 / 17
10,821
902
17,346
5,992
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
zayxman2005
Zhong Kui
17
11 / 3 / 16
10,923
910
19,849
16,425
15,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BlenderEzze
Lancelot
16
3 / 6 / 5
9,739
812
7,386
11,793
5,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Amaterasu
Gehzyr
Amaterasu
13
0 / 6 / 6
7,587
632
6,936
15,119
13,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hades
Listar_1
Hades
15
2 / 8 / 5
8,839
737
13,627
14,633
8,143
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 5 / 8
8,571
714
6,853
16,540
14,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 5 / 4
9,231
769
11,818
16,145
19,197
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
38
30
Kills
10
11
Deaths
30
66
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BlenderEzze
Lancelot
3
6
5
0.92
L
Amaterasu
Gehzyr
Amaterasu
0
6
6
0.5
W
Gilgamesh
KingKronic840
Gilgamesh
7
2
18
8
L
Hades
Listar_1
Hades
2
8
5
0.56
W
Bellona
Luwucifer200
Bellona
0
0
0
0
L
1
5
8
1
L
4
5
4
1.2
W
Ymir
krit56
Ymir
7
3
15
4.83
W
5
3
17
4.5
W
Zhong Kui
zayxman2005
Zhong Kui
11
3
16
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,609
Damage
46,620
57,822
Taken
74,230
45,246
Mitigated
60,002
24,233
Healing
18,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BlenderEzze
Lancelot
7,386
1,309
733
653
11,793
5,011
0
5,400
5,813
0
20,930
L
Amaterasu
Gehzyr
Amaterasu
6,936
1,039
700
3,386
15,119
13,475
0
9,954
4,529
0
14,267
W
Gilgamesh
KingKronic840
Gilgamesh
16,779
2,430
3,578
8,464
19,077
12,467
1,062
4,869
14,077
0
27,982
L
Hades
Listar_1
Hades
13,627
435
1,238
3,248
14,633
8,143
0
10,875
3,298
21,246
0
W
Bellona
Luwucifer200
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
6,853
887
2,936
2,938
16,540
14,176
0
9,620
6,018
16,938
0
L
11,818
1,865
447
2,131
16,145
19,197
0
8,108
7,582
0
17,061
W
Ymir
krit56
Ymir
10,635
1,271
1,394
2,573
16,328
15,280
294
6,998
9,072
15,048
814
W
17,346
2,092
1,032
368
5,992
2,082
772
2,877
3,047
35,855
134
W
Zhong Kui
zayxman2005
Zhong Kui
19,849
3,007
863
5,961
16,425
15,417
2,295
5,736
10,424
29,706
1,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,404
Gold Earned
43,967
110
Minions Killed
100
0
Camps Cleared
0
858,949
Distance Traveled
1,052,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,739
812
35
3
0
204,686
0
L
Amaterasu
7,587
632
12
1
0
231,265
0
W
Gilgamesh
10,342
862
21
2
0
248,919
0
L
Hades
8,839
737
26
2
0
173,181
0
W
Bellona
6,584
549
0
0
0
0
0
L
Geb
8,571
714
12
1
0
228,395
0
L
Tyr
9,231
769
15
1
0
215,403
0
W
Ymir
9,734
811
7
1
0
178,505
0
W
Janus
10,821
902
53
4
0
222,354
0
W
Zhong Kui
10,923
910
29
2
0
209,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role