Player Matchup

Mercury
Mercury
Ateryk
Mercury
Level 108
God Stats
5W - 1L
1,814 SR
Queue Stats
7W - 2L
1,819 Elo+
Party 1
Hera
Hera
Capercaillie
Hera
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 140L
1,538 Elo+
Solo
Achilles
Achilles
GamerDreams1700
Achilles
Level 124
God Stats
3W - 3L
1,790 SR
Queue Stats
33W - 16L
1,818 Elo+
Party 1
Khepri
Khepri
JustRavio
Khepri
Level 154
God Stats
0W - 1L
1,259 SR
Queue Stats
52W - 42L
1,614 Elo+
Party 1
Hun Batz
Hun Batz
blindomindo
Hun Batz
Level 128
God Stats
2W - 4L
1,561 SR
Queue Stats
211W - 185L
1,571 Elo+
Solo
Team Averages
Level 123
1,585 SR
1,672 Elo+

VS

Team Averages
Level 173
1,472 SR
1,518 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Atomic_Owie
Kumbhakarna
Level 159
God Stats
38W - 39L
1,656 SR
Queue Stats
271W - 253L
1,519 Elo+
Solo
Ne Zha
Ne Zha
Dynamo1
Ne Zha
Level 182
God Stats
2W - 3L
1,593 SR
Queue Stats
215W - 211L
1,529 Elo+
Solo
Hachiman
Hachiman
Mrjosecom915
Hachiman
Level 127
God Stats
1W - 4L
1,110 SR
Queue Stats
84W - 63L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ateryk
Mercury
10
1 / 2 / 0
5,304
530
2,509
4,935
1,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 1
5,611
561
6,274
4,475
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
11
0 / 1 / 0
5,600
560
4,459
10,155
3,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
JustRavio
Khepri
8
0 / 0 / 0
4,742
474
2,074
4,857
3,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
blindomindo
Hun Batz
11
1 / 3 / 1
5,596
560
4,148
9,518
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
2 / 0 / 0
6,508
651
7,954
8,218
5,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ra
 
Ra
11
3 / 2 / 1
6,506
651
4,371
5,345
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Atomic_Owie
Kumbhakarna
10
0 / 1 / 4
5,828
583
1,735
7,430
4,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ne Zha
Dynamo1
Ne Zha
11
2 / 0 / 2
5,723
572
1,886
7,877
2,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Mrjosecom915
Hachiman
13
1 / 0 / 0
6,839
684
3,090
3,302
1,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
8
8
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
0
0
2
W
Ra
 
Ra
3
2
1
1.75
L
Mercury
Ateryk
Mercury
1
2
0
0.5
W
Kumbhakarna
Atomic_Owie
Kumbhakarna
0
1
4
2
L
1
2
1
0.75
W
Ne Zha
Dynamo1
Ne Zha
2
0
2
3
L
Achilles
0
1
0
0
L
Khepri
JustRavio
Khepri
0
0
0
0
W
Hachiman
Mrjosecom915
Hachiman
1
0
0
1
L
Hun Batz
blindomindo
Hun Batz
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,464
Damage
19,036
33,940
Taken
32,172
12,576
Mitigated
15,783
9,913
Healing
14,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,954
892
0
4,370
8,218
5,881
0
807
7,411
38,893
1,637
W
Ra
 
Ra
4,371
434
469
1,116
5,345
1,830
0
2,797
2,548
48,378
1,927
L
Mercury
Ateryk
Mercury
2,509
1,118
0
480
4,935
1,325
0
742
4,153
0
26,967
W
Kumbhakarna
Atomic_Owie
Kumbhakarna
1,735
360
1,609
2,559
7,430
4,585
0
1,448
5,982
8,758
0
L
6,274
1,304
0
500
4,475
1,434
0
2,026
2,325
42,927
723
W
Ne Zha
Dynamo1
Ne Zha
1,886
257
0
3,344
7,877
2,374
0
2,812
5,065
0
35,831
L
Achilles
4,459
1,129
0
3,570
10,155
3,795
0
5,476
4,679
0
37,329
L
Khepri
JustRavio
Khepri
2,074
588
76
1,820
4,857
3,152
0
1,603
3,192
12,161
0
W
Hachiman
Mrjosecom915
Hachiman
3,090
1,566
0
1,318
3,302
1,113
553
253
3,049
0
60,220
L
Hun Batz
blindomindo
Hun Batz
4,148
1,066
0
3,467
9,518
2,870
0
3,390
5,936
0
38,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,853
Gold Earned
31,404
298
Minions Killed
350
0
Camps Cleared
0
1,127,875
Distance Traveled
1,126,335
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,508
651
65
7
0
216,433
3
W
Ra
6,506
651
101
10
0
231,145
0
L
Mercury
5,304
530
60
6
0
254,380
0
W
Kumbhakarna
5,828
583
9
1
0
221,038
2
L
Hera
5,611
561
79
8
0
199,839
0
W
Ne Zha
5,723
572
61
6
0
263,174
0
L
Achilles
5,600
560
72
7
0
211,950
0
L
Khepri
4,742
474
14
1
0
248,656
0
W
Hachiman
6,839
684
114
11
0
194,545
1
L
Hun Batz
5,596
560
73
7
0
213,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role