Player Matchup

Cupid
Cupid
 
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BrandaM
Skadi
Level 134
God Stats
9W - 4L
1,731 SR
Queue Stats
90W - 85L
1,482 Elo+
Solo
Ymir
Ymir
andersontibere
Ymir
Level 101
God Stats
1W - 2L
1,259 SR
Queue Stats
62W - 64L
1,455 Elo+
Solo
Aphrodite
Aphrodite
doom shroomy
Aphrodite
Level 90
God Stats
3W - 4L
1,447 SR
Queue Stats
81W - 74L
1,531 Elo+
Solo
Cabrakan
Cabrakan
douglasalmeida8
Cabrakan
Level 149
God Stats
4W - 3L
1,605 SR
Queue Stats
310W - 292L
1,462 Elo+
Solo
Team Averages
Level 120
1,508 SR
1,486 Elo+

VS

Team Averages
Level 144
1,499 SR
1,430 Elo+
Hercules
Hercules
EnFxSpamz
Hercules
Level 118
God Stats
7W - 10L
1,124 SR
Queue Stats
138W - 279L
1,328 Elo+
Party 1
Sobek
Sobek
IICRAKII1
Sobek
Level 146
God Stats
22W - 19L
1,581 SR
Queue Stats
438W - 449L
1,432 Elo+
Solo
Ganesha
Ganesha
Scat Eating
Ganesha
Level 142
God Stats
4W - 2L
1,693 SR
Queue Stats
243W - 350L
1,475 Elo+
Party 1
Surtr
Surtr
TeeMxntanaa
Surtr
Level 157
God Stats
8W - 8L
1,309 SR
Queue Stats
107W - 174L
1,469 Elo+
Party 1
Hou Yi
Hou Yi
The fish slaper
Hou Yi
Level 159
God Stats
2W - 1L
1,788 SR
Queue Stats
78W - 118L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
2 / 4 / 0
6,715
448
7,708
11,010
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
BrandaM
Skadi
11
0 / 6 / 1
6,311
421
6,782
11,869
2,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 7 / 1
6,119
408
4,603
18,584
11,090
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
doom shroomy
Aphrodite
11
1 / 5 / 0
6,633
442
2,508
10,855
3,935
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Cabrakan
10
0 / 8 / 1
6,207
414
3,089
13,481
9,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EnFxSpamz
Hercules
16
8 / 0 / 1
10,647
710
10,041
8,284
5,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
IICRAKII1
Sobek
12
1 / 2 / 7
7,692
513
2,401
9,595
8,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
Scat Eating
Ganesha
15
2 / 1 / 6
8,677
578
7,694
7,803
3,768
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
9 / 0 / 4
8,948
597
11,600
10,190
4,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

16
10 / 0 / 1
9,491
633
14,514
9,070
3,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
3
Kills
30
30
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
4
0
0.5
L
Skadi
BrandaM
Skadi
0
6
1
0.08
W
Hercules
EnFxSpamz
Hercules
8
0
1
8.5
W
Sobek
IICRAKII1
Sobek
1
2
7
2.25
W
Ganesha
Scat Eating
Ganesha
2
1
6
5
W
9
0
4
11
W
10
0
1
10.5
L
0
7
1
0.07
L
Aphrodite
doom shroomy
Aphrodite
1
5
0
0.2
L
Cabrakan
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,690
Damage
46,250
65,799
Taken
44,942
29,500
Mitigated
26,038
15,763
Healing
14,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
7,708
5,417
29
3,977
11,010
3,137
601
719
10,291
0
52,986
L
Skadi
BrandaM
Skadi
6,782
2,421
0
2,054
11,869
2,208
0
5,137
6,686
0
47,291
W
Hercules
EnFxSpamz
Hercules
10,041
3,503
0
5,436
8,284
5,954
2,063
2,342
5,942
0
69,705
W
Sobek
IICRAKII1
Sobek
2,401
494
0
1,867
9,595
8,354
226
2,308
7,287
9,243
515
W
Ganesha
Scat Eating
Ganesha
7,694
366
0
1,020
7,803
3,768
0
1,136
6,667
62,055
1,682
W
11,600
4,315
0
4,103
10,190
4,591
409
2,119
8,071
1,463
63,833
W
14,514
7,665
0
1,597
9,070
3,371
0
2,295
6,775
0
84,994
L
4,603
1,029
152
3,230
18,584
11,090
28
1,873
16,711
27,140
0
L
Aphrodite
doom shroomy
Aphrodite
2,508
148
1,327
3,707
10,855
3,935
0
2,806
8,016
26,491
0
L
Cabrakan
3,089
510
222
1,065
13,481
9,130
0
278
12,835
23,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,985
Gold Earned
45,455
273
Minions Killed
478
0
Camps Cleared
0
1,254,423
Distance Traveled
1,440,819
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,715
448
69
5
0
259,330
0
L
Skadi
6,311
421
81
5
0
249,573
0
W
Hercules
10,647
710
134
9
0
281,208
0
W
Sobek
7,692
513
4
0
0
248,519
0
W
Ganesha
8,677
578
64
4
0
315,111
1
W
Surtr
8,948
597
131
9
0
332,880
0
W
Hou Yi
9,491
633
145
10
0
263,101
0
L
Ymir
6,119
408
38
3
0
259,466
0
L
Aphrodite
6,633
442
41
3
0
245,154
3
L
Cabrakan
6,207
414
44
3
0
240,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role