Player Matchup

Maman Brigitte
Maman Brigitte
EdelweissMkII
Maman Brigitte
Level 106
God Stats
64W - 34L
1,779 SR
Queue Stats
220W - 135L
1,730 Elo+
Solo
Zeus
Zeus
MARSHYS WRLD
Zeus
Level 184
God Stats
9W - 5L
1,691 SR
Queue Stats
384W - 369L
1,534 Elo+
Solo
Medusa
Medusa
PappaSmuff
Medusa
Level 159
God Stats
10W - 6L
1,500 SR
Queue Stats
285W - 205L
1,584 Elo+
Party 1
Ymir
Ymir
SirFumbles
Ymir
Level 158
God Stats
17W - 11L
1,631 SR
Queue Stats
273W - 189L
1,561 Elo+
Party 1
Chaac
Chaac
squig1965
Chaac
Level 89
God Stats
3W - 1L
1,505 SR
Queue Stats
133W - 85L
1,357 Elo+
Solo
Team Averages
Level 139
1,621 SR
1,553 Elo+

VS

Team Averages
Level 134
1,476 SR
1,543 Elo+
Charybdis
Charybdis
Galaxy_kn1ght5
Charybdis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Raijin
Raijin
MBQ MAYHEM
Raijin
Level 237
God Stats
0W - 1L
1,500 SR
Queue Stats
488W - 535L
1,449 Elo+
Solo
Nox
Nox
MomaDeku
Nox
Level 142
God Stats
0W - 1L
1,540 SR
Queue Stats
27W - 11L
1,766 Elo+
Solo
Terra
Terra
ObamaPack
Terra
Level 129
God Stats
2W - 7L
1,406 SR
Queue Stats
55W - 54L
1,556 Elo+
Solo
Thor
Thor
YG23
Thor
Level 134
God Stats
20W - 33L
1,436 SR
Queue Stats
79W - 109L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
EdelweissMkII
Maman Brigitte
16
8 / 2 / 7
9,985
999
10,670
10,602
3,339
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
1 / 2 / 3
9,349
935
6,738
7,093
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
PappaSmuff
Medusa
18
7 / 0 / 8
10,823
1,082
15,298
6,109
2,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 1 / 9
9,679
968
4,024
11,905
12,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chaac
squig1965
Chaac
14
0 / 0 / 5
8,220
822
1,803
6,780
5,008
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Galaxy_kn1ght5
Charybdis
13
1 / 7 / 3
8,383
838
5,261
11,585
3,200
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
MBQ MAYHEM
Raijin
14
0 / 3 / 1
8,306
831
9,204
7,734
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 5 / 2
8,894
889
7,169
8,136
2,460
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Terra
ObamaPack
Terra
14
1 / 3 / 4
8,431
843
5,740
11,173
9,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thor
YG23
Thor
14
0 / 1 / 1
8,216
822
2,731
4,756
1,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
19
Kills
4
5
Deaths
19
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
EdelweissMkII
Maman Brigitte
8
2
7
5.75
L
Charybdis
Galaxy_kn1ght5
Charybdis
1
7
3
0.36
W
1
2
3
1.25
L
Raijin
MBQ MAYHEM
Raijin
0
3
1
0.17
L
2
5
2
0.6
L
Terra
ObamaPack
Terra
1
3
4
1
W
Medusa
PappaSmuff
Medusa
7
0
8
11
W
3
1
9
7.5
L
Thor
YG23
Thor
0
1
1
0.5
W
Chaac
squig1965
Chaac
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,533
Damage
30,105
42,489
Taken
43,384
25,856
Mitigated
18,821
11,556
Healing
5,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
EdelweissMkII
Maman Brigitte
10,670
1,374
0
3,104
10,602
3,339
26
6,816
3,591
19,983
301
L
Charybdis
Galaxy_kn1ght5
Charybdis
5,261
1,687
0
510
11,585
3,200
380
5,645
5,874
0
12,923
W
6,738
222
0
1,722
7,093
2,322
706
4,067
2,845
35,343
886
L
Raijin
MBQ MAYHEM
Raijin
9,204
464
0
874
7,734
2,276
0
3,758
3,810
24,388
468
L
7,169
180
0
517
8,136
2,460
0
4,212
3,836
25,183
0
L
Terra
ObamaPack
Terra
5,740
315
785
2,688
11,173
9,379
0
4,492
6,451
11,854
575
W
Medusa
PappaSmuff
Medusa
15,298
4,904
0
350
6,109
2,616
1,323
1,401
4,547
0
54,438
W
4,024
415
0
3,102
11,905
12,571
0
3,978
7,542
10,181
1,678
L
Thor
YG23
Thor
2,731
264
0
0
4,756
1,506
128
1,928
2,712
0
19,634
W
Chaac
squig1965
Chaac
1,803
90
219
3,059
6,780
5,008
318
4,092
2,663
0
14,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,056
Gold Earned
42,230
242
Minions Killed
172
0
Camps Cleared
0
1,101,962
Distance Traveled
1,002,283
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
9,985
999
21
2
0
254,959
0
L
Charybdis
8,383
838
19
2
0
175,085
0
W
Zeus
9,349
935
74
7
0
187,541
1
L
Raijin
8,306
831
47
5
0
187,614
0
L
Nox
8,894
889
44
4
0
209,172
0
L
Terra
8,431
843
22
2
0
215,769
0
W
Medusa
10,823
1,082
105
11
0
245,356
0
W
Ymir
9,679
968
19
2
0
202,264
2
L
Thor
8,216
822
40
4
0
214,643
0
W
Chaac
8,220
822
23
2
0
211,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role