Player Matchup

Mercury
Mercury
 
Mercury
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
AppachShaman
Xbalanque
Level 33
God Stats
0W - 1L
1,421 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 4
Mulan
Mulan
BluePee
Mulan
Level 151
God Stats
19W - 13L
1,526 SR
Queue Stats
167W - 130L
1,539 Elo+
Solo
Chang'e
Chang'e
Menotio
Chang'e
Level 157
God Stats
3W - 5L
1,428 SR
Queue Stats
74W - 68L
1,533 Elo+
Party 2
Zeus
Zeus
Soulbraverer
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 4
Team Averages
Level 110
1,475 SR
1,514 Elo+

VS

Team Averages
Level 145
1,416 SR
1,537 Elo+
Pele
Pele
Fabríc
Pele
Level 159
God Stats
23W - 34L
1,533 SR
Queue Stats
385W - 348L
1,592 Elo+
Solo
Xbalanque
Xbalanque
MouthyRaptor07
Xbalanque
Level 136
God Stats
2W - 3L
1,273 SR
Queue Stats
129W - 126L
1,515 Elo+
Party 3
Cthulhu
Cthulhu
SPR xBLACKSHOTx
Cthulhu
Level 149
God Stats
26W - 27L
1,437 SR
Queue Stats
265W - 237L
1,516 Elo+
Party 1
Surtr
Surtr
VirusF4NTOM
Surtr
Level 124
God Stats
11W - 6L
1,522 SR
Queue Stats
415W - 388L
1,545 Elo+
Party 3
Hel
Hel
byALEX05
Hel
Level 158
God Stats
2W - 1L
1,314 SR
Queue Stats
266W - 237L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
5 / 2 / 7
7,349
612
8,839
10,319
3,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xbalanque
AppachShaman
Xbalanque
10
2 / 4 / 0
6,124
510
2,736
8,318
2,566
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mulan
BluePee
Mulan
11
4 / 5 / 2
6,612
551
10,441
13,932
11,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
Menotio
Chang'e
13
1 / 3 / 8
7,044
587
5,833
9,232
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 7 / 0
5,687
474
1,631
5,748
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Fabríc
Pele
15
5 / 3 / 2
7,754
646
5,895
10,180
3,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Xbalanque
MouthyRaptor07
Xbalanque
14
6 / 1 / 4
8,687
724
4,944
5,682
2,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 1 / 5
8,200
683
7,923
9,085
7,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

14
5 / 3 / 3
8,566
714
10,490
14,499
8,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 5 / 3
6,976
581
3,831
8,564
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
12
Kills
21
21
Deaths
13
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
2
7
4.25
L
Xbalanque
AppachShaman
Xbalanque
2
4
0
0.5
L
Mulan
BluePee
Mulan
4
5
2
1
W
Pele
Fabríc
Pele
5
3
2
2
L
Chang'e
Menotio
Chang'e
1
3
8
1.67
W
Xbalanque
MouthyRaptor07
Xbalanque
6
1
4
8
W
5
1
5
7.5
L
0
7
0
0
W
5
3
3
2.17
W
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,480
Damage
33,083
47,549
Taken
48,010
22,132
Mitigated
25,064
11,518
Healing
17,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,839
3,733
0
1,356
10,319
3,833
0
3,418
6,766
0
49,757
L
Xbalanque
AppachShaman
Xbalanque
2,736
631
84
2,685
8,318
2,566
0
1,495
6,741
0
22,597
L
Mulan
BluePee
Mulan
10,441
1,435
0
3,367
13,932
11,746
0
2,130
11,210
0
39,155
W
Pele
Fabríc
Pele
5,895
1,281
0
4,091
10,180
3,099
5
904
9,237
0
63,818
L
Chang'e
Menotio
Chang'e
5,833
750
426
3,410
9,232
2,833
0
3,519
5,674
46,548
0
W
Xbalanque
MouthyRaptor07
Xbalanque
4,944
1,903
0
1,862
5,682
2,185
1,572
1,197
4,485
0
57,246
W
7,923
511
187
2,295
9,085
7,720
0
2,591
6,462
30,479
0
L
1,631
244
0
190
5,748
1,154
290
1,642
4,106
26,720
0
W
10,490
4,592
0
5,125
14,499
8,737
0
515
13,380
1,354
45,189
W
3,831
294
1,299
3,029
8,564
3,323
0
2,375
6,113
44,755
1,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,816
Gold Earned
40,183
329
Minions Killed
424
0
Camps Cleared
0
1,255,175
Distance Traveled
1,280,958
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,349
612
83
7
0
310,168
0
L
Xbalanque
6,124
510
38
3
0
222,554
4
L
Mulan
6,612
551
65
5
0
221,735
0
W
Pele
7,754
646
105
9
0
276,529
0
L
Chang'e
7,044
587
88
7
0
263,319
1
W
Xbalanque
8,687
724
104
9
0
241,418
2
W
Cthulhu
8,200
683
54
5
0
270,511
1
L
Zeus
5,687
474
55
5
0
237,399
0
W
Surtr
8,566
714
77
6
0
248,372
0
W
Hel
6,976
581
84
7
0
244,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role