Player Matchup

Nu Wa
Nu Wa
HzFxGyRoS
Nu Wa
Level 161
God Stats
0W - 3L
1,320 SR
Queue Stats
573W - 573L
1,480 Elo+
Solo
Ishtar
Ishtar
IronOrry
Ishtar
Level 136
God Stats
2W - 5L
1,543 SR
Queue Stats
79W - 68L
1,589 Elo+
Party 2
Kuzenbo
Kuzenbo
JeyRoo
Kuzenbo
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
330W - 329L
1,511 Elo+
Solo
Zeus
Zeus
KingArno
Zeus
Level 83
God Stats
2W - 4L
1,523 SR
Queue Stats
38W - 36L
1,569 Elo+
Party 2
Thor
Thor
KoR-TheRipper
Thor
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Solo
Team Averages
Level 111
1,477 SR
1,486 Elo+

VS

Team Averages
Level 81
1,669 SR
1,527 Elo+
Sylvanus
Sylvanus
AnonymaAndy
Sylvanus
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 139L
1,522 Elo+
Party 3
Danzaburou
Danzaburou
Loonaxr
Danzaburou
Level 65
God Stats
58W - 36L
1,736 SR
Queue Stats
131W - 124L
1,545 Elo+
Party 3
Janus
Janus
Marquesein
Janus
Level 79
God Stats
31W - 14L
1,744 SR
Queue Stats
197W - 164L
1,505 Elo+
Party 1
Zhong Kui
Zhong Kui
mr_wipes
Zhong Kui
Level 128
God Stats
7W - 3L
1,867 SR
Queue Stats
140W - 135L
1,545 Elo+
Party 3
He Bo
He Bo
prieto10
He Bo
Level 74
God Stats
2W - 4L
1,497 SR
Queue Stats
230W - 226L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
HzFxGyRoS
Nu Wa
14
1 / 3 / 4
8,283
487
8,949
10,965
5,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ishtar
IronOrry
Ishtar
15
2 / 5 / 1
8,398
494
9,625
12,647
4,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
JeyRoo
Kuzenbo
13
2 / 5 / 2
7,668
451
7,704
15,190
15,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
14
1 / 6 / 0
8,114
477
5,210
9,764
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 8 / 4
7,820
460
4,106
15,244
5,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AnonymaAndy
Sylvanus
15
6 / 1 / 4
9,942
585
6,174
15,302
13,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Danzaburou
Loonaxr
Danzaburou
16
5 / 1 / 5
9,741
573
12,176
12,142
4,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
16
4 / 0 / 6
10,121
595
6,728
6,214
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Zhong Kui
mr_wipes
Zhong Kui
17
6 / 4 / 2
10,762
633
11,589
9,561
6,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

He Bo
prieto10
He Bo
16
6 / 2 / 6
9,592
564
9,201
11,528
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
8
Kills
27
27
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AnonymaAndy
Sylvanus
6
1
4
8
L
Nu Wa
HzFxGyRoS
Nu Wa
1
3
4
1
L
Ishtar
IronOrry
Ishtar
2
5
1
0.5
L
Kuzenbo
JeyRoo
Kuzenbo
2
5
2
0.6
L
Zeus
1
6
0
0.17
L
2
8
4
0.5
W
Danzaburou
Loonaxr
Danzaburou
5
1
5
7.5
W
Janus
4
0
6
7
W
Zhong Kui
mr_wipes
Zhong Kui
6
4
2
1.75
W
He Bo
prieto10
He Bo
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,594
Damage
45,868
63,810
Taken
54,747
33,923
Mitigated
30,442
8,817
Healing
22,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AnonymaAndy
Sylvanus
6,174
1,609
1,895
7,350
15,302
13,833
0
5,485
9,399
44,561
685
L
Nu Wa
HzFxGyRoS
Nu Wa
8,949
1,850
0
1,313
10,965
5,962
0
6,809
4,116
55,523
90
L
Ishtar
IronOrry
Ishtar
9,625
5,287
0
3,872
12,647
4,611
0
3,246
9,401
0
73,037
L
Kuzenbo
JeyRoo
Kuzenbo
7,704
1,806
0
2,686
15,190
15,323
0
7,097
7,981
28,003
195
L
Zeus
5,210
1,032
0
791
9,764
2,906
0
6,140
3,328
65,344
0
L
4,106
1,126
0
155
15,244
5,121
0
8,433
6,679
0
51,435
W
Danzaburou
Loonaxr
Danzaburou
12,176
6,709
0
4,714
12,142
4,777
517
3,099
8,649
0
68,120
W
Janus
6,728
431
0
1,460
6,214
1,690
0
2,647
3,335
61,538
647
W
Zhong Kui
mr_wipes
Zhong Kui
11,589
3,309
0
2,824
9,561
6,977
877
3,832
5,212
75,054
13,477
W
He Bo
prieto10
He Bo
9,201
494
0
3,770
11,528
3,165
0
5,277
5,729
70,870
1,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,283
Gold Earned
50,158
498
Minions Killed
573
0
Camps Cleared
0
1,477,719
Distance Traveled
1,522,051
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,942
585
76
4
0
257,065
1
L
Nu Wa
8,283
487
108
6
0
276,339
4
L
Ishtar
8,398
494
139
8
0
288,217
1
L
Kuzenbo
7,668
451
39
2
0
326,762
0
L
Zeus
8,114
477
129
8
0
297,124
0
L
Thor
7,820
460
83
5
0
289,277
0
W
Danzaburou
9,741
573
99
6
0
304,657
0
W
Janus
10,121
595
135
8
0
326,861
6
W
Zhong Kui
10,762
633
158
9
0
265,793
2
W
He Bo
9,592
564
105
6
0
367,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role