Player Matchup

Freya
Freya
Mordecaí
Freya
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 240L
1,484 Elo+
Solo
Geb
Geb
Platinprinzessin
Geb
Level 111
God Stats
9W - 2L
1,500 SR
Queue Stats
174W - 167L
1,500 Elo+
Party 2
Odin
Odin
Red_Mallak
Odin
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 120L
1,500 Elo+
Party 2
Sobek
Sobek
Zerax reborn
Sobek
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 151L
1,475 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xDiablesse
Ah Muzen Cab
Level 115
God Stats
8W - 5L
1,501 SR
Queue Stats
137W - 119L
1,543 Elo+
Party 1
Team Averages
Level 112
1,500 SR
1,500 Elo+

VS

Team Averages
Level 114
1,637 SR
1,457 Elo+
Arachne
Arachne
 
Arachne
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
GasEous-CREED
Jormungandr
Level 121
God Stats
17W - 8L
1,763 SR
Queue Stats
641W - 663L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
Obito-UchihaBest
Gilgamesh
Level 137
God Stats
5W - 5L
1,882 SR
Queue Stats
583W - 619L
1,395 Elo+
Solo
Da Ji
Da Ji
Winter Monkeyy
Da Ji
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
330W - 318L
1,422 Elo+
Solo
Izanami
Izanami
Yasuplow
Izanami
Level 140
God Stats
10W - 9L
1,540 SR
Queue Stats
258W - 281L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Mordecaí
Freya
15
7 / 5 / 12
10,009
834
11,546
12,387
5,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
1 / 5 / 14
8,609
717
4,195
16,288
11,378
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 2 / 11
10,108
842
14,192
13,816
12,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 5 / 13
9,003
750
7,951
17,700
26,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
xDiablesse
Ah Muzen Cab
20
9 / 0 / 11
11,278
940
21,018
8,078
4,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
1 / 8 / 8
7,971
664
6,993
10,931
7,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
GasEous-CREED
Jormungandr
15
4 / 4 / 9
8,655
721
16,149
15,129
22,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
17
6 / 3 / 8
9,168
764
13,044
21,257
17,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
5 / 4 / 9
8,933
744
13,609
14,074
8,964
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Yasuplow
Izanami
14
1 / 4 / 5
7,843
654
8,568
8,200
3,969
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
56
23
Kills
17
17
Deaths
23
61
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
8
8
0.63
L
Jormungandr
GasEous-CREED
Jormungandr
4
4
9
2.13
W
Freya
Mordecaí
Freya
7
5
12
2.6
L
Gilgamesh
6
3
8
3.33
W
1
5
14
1.6
W
6
2
11
5.75
L
5
4
9
2.38
L
Izanami
Yasuplow
Izanami
1
4
5
0.88
W
0
5
13
1.3
W
Ah Muzen Cab
xDiablesse
Ah Muzen Cab
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,902
Damage
58,363
68,269
Taken
69,591
60,129
Mitigated
60,106
13,515
Healing
21,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,993
4,669
1,649
924
10,931
7,434
0
3,604
7,088
0
12,229
L
Jormungandr
GasEous-CREED
Jormungandr
16,149
2,412
701
1,918
15,129
22,463
6
5,874
8,875
29,344
268
W
Freya
Mordecaí
Freya
11,546
3,543
787
1,588
12,387
5,731
0
2,750
9,184
22,224
749
L
Gilgamesh
13,044
2,637
2,070
7,144
21,257
17,276
0
7,120
13,925
0
25,492
W
4,195
154
1,121
2,583
16,288
11,378
456
2,840
12,954
10,697
194
W
14,192
2,254
1,045
2,031
13,816
12,662
154
2,535
10,488
0
22,814
L
13,609
1,343
1,068
3,589
14,074
8,964
0
4,215
9,605
0
18,262
L
Izanami
Yasuplow
Izanami
8,568
5,796
1,540
819
8,200
3,969
0
2,548
5,568
0
21,504
W
7,951
1,214
521
2,253
17,700
26,171
0
4,193
12,865
14,173
1,518
W
Ah Muzen Cab
xDiablesse
Ah Muzen Cab
21,018
4,704
766
820
8,078
4,187
408
2,318
5,456
0
50,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,007
Gold Earned
42,570
152
Minions Killed
120
0
Camps Cleared
0
1,122,251
Distance Traveled
996,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,971
664
22
2
0
157,278
0
L
Jormungandr
8,655
721
24
2
0
218,112
0
W
Freya
10,009
834
35
3
0
197,208
0
L
Gilgamesh
9,168
764
27
2
0
224,074
0
W
Geb
8,609
717
12
1
0
207,430
0
W
Odin
10,108
842
22
2
0
261,394
0
L
Da Ji
8,933
744
15
1
0
214,246
0
L
Izanami
7,843
654
32
3
0
183,094
0
W
Sobek
9,003
750
17
1
0
213,621
0
W
Ah Muzen Cab
11,278
940
66
6
0
242,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role