Player Matchup

Sylvanus
Sylvanus
Jax123-Jta123
Sylvanus
Level 121
God Stats
11W - 7L
1,672 SR
Queue Stats
198W - 190L
1,488 Elo+
Solo
Charybdis
Charybdis
Mapehe1
Charybdis
Level 103
God Stats
3W - 1L
1,443 SR
Queue Stats
15W - 12L
1,422 Elo+
Solo
Nu Wa
Nu Wa
Vulkii
Nu Wa
Level 45
God Stats
6W - 4L
1,584 SR
Queue Stats
30W - 52L
1,426 Elo+
Solo
Hun Batz
Hun Batz
dragonfigth
Hun Batz
Level 102
God Stats
2W - 4L
1,182 SR
Queue Stats
56W - 49L
1,510 Elo+
Solo
Poseidon
Poseidon
zakonprodan
Poseidon
Level 40
God Stats
2W - 3L
1,782 SR
Queue Stats
41W - 54L
1,414 Elo+
Solo
Team Averages
Level 82
1,533 SR
1,452 Elo+

VS

Team Averages
Level 82
1,545 SR
1,457 Elo+
Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
JOAN-MI
Horus
Level 66
God Stats
3W - 4L
1,476 SR
Queue Stats
123W - 164L
1,367 Elo+
Party 1
Hel
Hel
iRuleZz_McS
Hel
Level 105
God Stats
0W - 1L
1,751 SR
Queue Stats
50W - 78L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jax123-Jta123
Sylvanus
9
1 / 0 / 0
5,230
872
485
2,339
1,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Charybdis
Mapehe1
Charybdis
5
0 / 2 / 0
3,248
541
1,940
3,240
548
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Vulkii
Nu Wa
6
0 / 0 / 2
3,828
638
2,537
4,384
943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
dragonfigth
Hun Batz
8
2 / 0 / 0
4,202
700
1,084
3,452
877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
zakonprodan
Poseidon
7
0 / 0 / 0
3,832
639
857
2,585
616
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
1 / 1 / 1
3,779
630
3,837
4,778
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Loki
 
Loki
4
0 / 0 / 0
3,092
515
272
1,755
346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
 
Anubis
1
0 / 1 / 0
2,756
459
0
646
240
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Horus
JOAN-MI
Horus
6
1 / 1 / 1
4,056
676
1,560
5,022
3,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 0 / 0
3,994
666
2,499
2,530
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
1
1
1.5
L
Loki
 
Loki
0
0
0
0
L
Anubis
 
Anubis
0
1
0
0
L
Horus
JOAN-MI
Horus
1
1
1
1.5
W
Sylvanus
Jax123-Jta123
Sylvanus
1
0
0
1
W
Charybdis
Mapehe1
Charybdis
0
2
0
0
W
Nu Wa
Vulkii
Nu Wa
0
0
2
1
W
Hun Batz
dragonfigth
Hun Batz
2
0
0
2
L
0
0
0
0
W
Poseidon
zakonprodan
Poseidon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,903
Damage
8,168
16,000
Taken
14,731
4,017
Mitigated
5,503
8,084
Healing
7,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,837
1,580
0
2,071
4,778
1,286
0
1,267
3,511
0
28,935
L
Loki
 
Loki
272
0
0
1,084
1,755
346
0
394
1,361
0
7,198
L
Anubis
 
Anubis
0
0
0
81
646
240
0
337
309
1,900
0
L
Horus
JOAN-MI
Horus
1,560
575
480
2,142
5,022
3,030
0
1,037
3,985
0
8,271
W
Sylvanus
Jax123-Jta123
Sylvanus
485
290
0
1,766
2,339
1,033
32
0
2,339
24,740
10,222
W
Charybdis
Mapehe1
Charybdis
1,940
822
162
911
3,240
548
0
0
3,240
0
10,138
W
Nu Wa
Vulkii
Nu Wa
2,537
937
105
1,744
4,384
943
0
0
4,384
12,056
0
W
Hun Batz
dragonfigth
Hun Batz
1,084
164
0
2,456
3,452
877
0
587
2,865
0
20,510
L
2,499
142
120
1,537
2,530
601
0
709
1,821
23,378
0
W
Poseidon
zakonprodan
Poseidon
857
158
0
940
2,585
616
0
1,912
673
17,244
1,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,340
Gold Earned
17,677
170
Minions Killed
120
0
Camps Cleared
0
604,549
Distance Traveled
515,001
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,779
630
38
6
0
116,804
0
L
Loki
3,092
515
20
3
0
86,353
0
L
Anubis
2,756
459
3
1
0
24,392
1
L
Horus
4,056
676
17
3
0
151,369
0
W
Sylvanus
5,230
872
65
11
0
99,245
1
W
Charybdis
3,248
541
16
3
0
102,018
0
W
Nu Wa
3,828
638
12
2
0
119,874
2
W
Hun Batz
4,202
700
41
7
0
148,291
0
L
Hel
3,994
666
42
7
0
136,083
0
W
Poseidon
3,832
639
36
6
0
135,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role