Player Matchup

Charybdis
Charybdis
Silver III
Chukochu
Charybdis
Silver III
Level 87
God Stats
7W - 15L
1,396 SR
Queue Stats
84W - 141L
1,162 MMR
Party 1
Scylla
Scylla
Bronze IV
Stiffler_3_
Scylla
Bronze IV
Level 68
God Stats
0W - 1L
1,408 SR
Queue Stats
1W - 5L
1,415 MMR
Solo
Cerberus
Cerberus
Silver I
iZeldo
Cerberus
Silver I
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 160L
1,291 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 68
1,435 SR
1,289 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,600 SR
1,271 MMR
Horus
Horus
Gold V
Mondo96Mania
Horus
Gold V
Level 125
God Stats
6W - 11L
1,460 SR
Queue Stats
227W - 307L
1,228 MMR
Party 2
Artemis
Artemis
Silver II
Quezak
Artemis
Silver II
Level 156
God Stats
21W - 11L
1,539 SR
Queue Stats
154W - 204L
1,143 MMR
Party 2
Ix Chel
Ix Chel
Gold II
puebloBlau
Ix Chel
Gold II
Level 64
God Stats
13W - 12L
1,802 SR
Queue Stats
191W - 194L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chukochu
Charybdis
12
2 / 2 / 4
7,740
774
5,004
9,490
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
12
4 / 6 / 2
8,348
835
3,259
7,924
2,005
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
iZeldo
Cerberus
11
1 / 5 / 5
7,252
725
5,988
13,726
10,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
ZeusAchillesMedusaNe ZhaGeb

VS

Bans
MulanAh Muzen CabHou YiSkadiChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 7
8,279
828
5,967
9,669
6,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Artemis
Quezak
Artemis
12
5 / 3 / 6
8,451
845
8,497
7,266
2,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ix Chel
puebloBlau
Ix Chel
14
4 / 2 / 5
8,370
837
12,872
7,671
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
7
Kills
13
13
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Chukochu
Charybdis
2
2
4
2
W
4
2
7
3.75
W
Artemis
Quezak
Artemis
5
3
6
2.67
L
Scylla
4
6
2
0.83
L
Cerberus
iZeldo
Cerberus
1
5
5
0.7
W
Ix Chel
puebloBlau
Ix Chel
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,251
Damage
27,336
31,140
Taken
24,606
15,403
Mitigated
11,595
7,516
Healing
5,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Chukochu
Charybdis
5,004
2,064
0
2,443
9,490
2,611
0
5,274
4,176
0
24,041
W
5,967
2,623
849
2,063
9,669
6,925
80
2,659
6,854
0
16,165
W
Artemis
Quezak
Artemis
8,497
2,374
0
0
7,266
2,087
162
3,424
3,842
0
26,672
L
Scylla
3,259
192
0
533
7,924
2,005
0
2,134
5,750
18,285
0
L
Cerberus
iZeldo
Cerberus
5,988
348
0
4,540
13,726
10,787
0
5,528
8,070
14,894
0
W
Ix Chel
puebloBlau
Ix Chel
12,872
1,727
537
2,285
7,671
2,583
1,080
3,228
4,443
44,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,340
Gold Earned
25,100
93
Minions Killed
122
0
Camps Cleared
0
553,787
Distance Traveled
585,535
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,740
774
36
4
0
187,607
0
W
Horus
8,279
828
25
3
0
197,814
0
W
Artemis
8,451
845
33
3
0
198,172
1
L
Scylla
8,348
835
34
3
0
186,146
2
L
Cerberus
7,252
725
23
2
0
180,034
0
W
Ix Chel
8,370
837
64
6
0
189,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role