Player Matchup

Kuzenbo
Kuzenbo
Dusty_4455
Kuzenbo
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 26L
1,159 Elo+
Party 1
Susano
Susano
Geminice_-_
Susano
Level 174
God Stats
20W - 23L
1,577 SR
Queue Stats
718W - 871L
1,485 Elo+
Party 1
Horus
Horus
JohnAllynMyth
Horus
Level 201
God Stats
1W - 3L
1,405 SR
Queue Stats
417W - 530L
1,458 Elo+
Party 1
Hou Yi
Hou Yi
NativeBoi_808
Hou Yi
Level 39
God Stats
3W - 18L
1,211 SR
Queue Stats
43W - 78L
1,354 Elo+
Party 1
Ra
Ra
scipio509
Ra
Level 159
God Stats
8W - 12L
1,496 SR
Queue Stats
559W - 520L
1,508 Elo+
Solo
Team Averages
Level 118
1,438 SR
1,393 Elo+

VS

Team Averages
Level 111
1,514 SR
1,507 Elo+
Thanatos
Thanatos
 
Thanatos
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
PeteyLumpkins
Bacchus
Level 78
God Stats
23W - 16L
1,592 SR
Queue Stats
89W - 83L
1,527 Elo+
Party 2
Medusa
Medusa
Quadico
Medusa
Level 129
God Stats
2W - 2L
1,303 SR
Queue Stats
257W - 246L
1,534 Elo+
Party 2
Nemesis
Nemesis
Samy_S177
Nemesis
Level 101
God Stats
24W - 33L
1,438 SR
Queue Stats
359W - 366L
1,442 Elo+
Party 3
Ix Chel
Ix Chel
YurShade
Ix Chel
Level 129
God Stats
2W - 0L
1,739 SR
Queue Stats
57W - 56L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dusty_4455
Kuzenbo
8
0 / 3 / 0
5,620
432
2,086
8,483
9,726
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
13
4 / 1 / 2
7,493
576
5,162
9,454
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 1 / 1
6,887
530
6,050
11,361
6,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 6 / 0
5,627
433
1,378
9,691
2,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 5 / 3
8,075
621
6,302
9,278
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
5 / 1 / 1
8,013
616
6,845
9,855
3,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
12
2 / 0 / 5
7,820
602
4,566
7,405
7,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Quadico
Medusa
14
6 / 0 / 3
8,007
616
10,340
4,616
1,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Samy_S177
Nemesis
12
0 / 1 / 1
7,079
545
6,629
11,991
8,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ix Chel
YurShade
Ix Chel
14
3 / 5 / 1
8,064
620
5,863
8,920
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
16
16
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
1
1
5.5
L
Kuzenbo
Dusty_4455
Kuzenbo
0
3
0
0
L
Susano
4
1
2
5
L
0
1
1
0.5
L
0
6
0
0
W
Bacchus
2
0
5
4.5
W
Medusa
Quadico
Medusa
6
0
3
7.5
W
Nemesis
Samy_S177
Nemesis
0
1
1
0.5
W
Ix Chel
YurShade
Ix Chel
3
5
1
0.7
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,978
Damage
34,243
48,267
Taken
42,787
25,290
Mitigated
23,711
15,927
Healing
22,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,845
1,236
0
8,924
9,855
3,822
0
1,702
7,959
0
72,487
L
Kuzenbo
Dusty_4455
Kuzenbo
2,086
878
0
416
8,483
9,726
7
1,269
7,214
9,745
0
L
Susano
5,162
716
0
5,192
9,454
3,176
0
2,761
6,578
0
47,118
L
6,050
2,469
80
5,525
11,361
6,523
0
0
10,679
0
42,964
L
1,378
784
0
1,185
9,691
2,836
0
1,263
8,428
0
36,676
W
Bacchus
4,566
661
60
2,482
7,405
7,320
145
1,752
5,483
17,967
1,930
W
Medusa
Quadico
Medusa
10,340
3,804
0
3,176
4,616
1,521
734
1,014
3,600
0
63,551
W
Nemesis
Samy_S177
Nemesis
6,629
1,706
0
4,606
11,991
8,540
0
0
11,369
0
40,348
W
Ix Chel
YurShade
Ix Chel
5,863
262
513
3,208
8,920
2,508
188
2,787
5,662
61,469
49
L
6,302
171
554
2,975
9,278
3,029
0
5,100
4,178
58,087
1,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,702
Gold Earned
38,983
353
Minions Killed
432
0
Camps Cleared
0
1,318,453
Distance Traveled
1,404,820
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,013
616
124
10
0
325,142
0
L
Kuzenbo
5,620
432
15
1
0
253,511
0
L
Susano
7,493
576
81
6
0
295,874
3
L
Horus
6,887
530
73
6
0
260,141
2
L
Hou Yi
5,627
433
65
5
0
244,693
0
W
Bacchus
7,820
602
31
2
0
273,714
0
W
Medusa
8,007
616
104
8
0
274,677
2
W
Nemesis
7,079
545
75
6
0
262,117
3
W
Ix Chel
8,064
620
98
8
0
269,170
5
L
Ra
8,075
621
119
9
0
264,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role