Player Matchup

Cthulhu
Cthulhu
Clan Idler
Cthulhu
Level 138
God Stats
0W - 3L
1,175 SR
Queue Stats
312W - 305L
1,458 Elo+
Solo
Bake Kujira
Bake Kujira
OneEyedHippo_
Bake Kujira
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,269 Elo+
Solo
Pele
Pele
TevasLTU
Pele
Level 145
God Stats
0W - 1L
1,515 SR
Queue Stats
101W - 102L
1,494 Elo+
Solo
Ra
Ra
Wizardntraining
Ra
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,460 Elo+
Solo
Surtr
Surtr
servero23
Surtr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 89L
1,443 Elo+
Solo
Team Averages
Level 109
1,438 SR
1,425 Elo+

VS

Team Averages
Level 95
1,607 SR
1,479 Elo+
Nu Wa
Nu Wa
AliG-4k
Nu Wa
Level 143
God Stats
6W - 0L
1,908 SR
Queue Stats
112W - 107L
1,455 Elo+
Solo
Sobek
Sobek
ReizenZA
Sobek
Level 47
God Stats
2W - 1L
1,537 SR
Queue Stats
172W - 173L
1,490 Elo+
Party 2
Persephone
Persephone
ReyIron
Persephone
Level 102
God Stats
7W - 10L
1,492 SR
Queue Stats
159W - 154L
1,500 Elo+
Party 1
Thanatos
Thanatos
iRotaa
Thanatos
Level 77
God Stats
6W - 4L
1,597 SR
Queue Stats
145W - 137L
1,460 Elo+
Party 1
Ra
Ra
xMrsFrantastic
Ra
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 141L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Clan Idler
Cthulhu
16
3 / 8 / 5
9,252
712
22,682
26,979
18,503
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bake Kujira
OneEyedHippo_
Bake Kujira
16
1 / 9 / 7
8,730
672
11,004
19,350
24,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
18
8 / 3 / 2
11,078
852
11,803
12,905
4,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
0 / 6 / 3
7,583
583
10,838
10,073
4,309
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
servero23
Surtr
14
0 / 7 / 4
8,161
628
8,516
15,544
18,521
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AliG-4k
Nu Wa
18
5 / 3 / 23
10,787
830
20,455
9,767
4,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sobek
ReizenZA
Sobek
15
2 / 5 / 22
10,129
779
6,539
17,775
22,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
ReyIron
Persephone
17
3 / 1 / 21
10,952
842
17,537
12,656
4,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
iRotaa
Thanatos
19
18 / 2 / 8
12,598
969
17,566
24,176
12,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 1 / 23
10,855
835
16,463
16,214
7,879
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
130
12
Kills
33
33
Deaths
12
21
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AliG-4k
Nu Wa
5
3
23
5.5
L
Cthulhu
Clan Idler
Cthulhu
3
8
5
0.69
L
Bake Kujira
OneEyedHippo_
Bake Kujira
1
9
7
0.5
W
Sobek
ReizenZA
Sobek
2
5
22
2.6
W
Persephone
ReyIron
Persephone
3
1
21
13.5
L
Pele
8
3
2
3
L
0
6
3
0.25
W
Thanatos
iRotaa
Thanatos
18
2
8
11
L
Surtr
servero23
Surtr
0
7
4
0.29
W
5
1
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,843
Damage
78,560
84,851
Taken
80,588
69,841
Mitigated
52,559
21,384
Healing
52,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AliG-4k
Nu Wa
20,455
6,132
812
651
9,767
4,032
3,260
5,206
4,309
41,844
702
L
Cthulhu
Clan Idler
Cthulhu
22,682
497
955
6,296
26,979
18,503
0
18,294
8,047
43,895
1,118
L
Bake Kujira
OneEyedHippo_
Bake Kujira
11,004
5,451
718
1,136
19,350
24,087
0
13,645
5,204
27,927
193
W
Sobek
ReizenZA
Sobek
6,539
669
1,094
2,693
17,775
22,804
455
7,296
9,835
9,808
669
W
Persephone
ReyIron
Persephone
17,537
1,778
3,484
4,310
12,656
4,990
1,212
6,984
5,357
33,217
812
L
Pele
11,803
1,048
836
3,826
12,905
4,421
0
8,881
3,667
0
42,402
L
10,838
868
1,925
2,665
10,073
4,309
0
7,441
2,535
22,925
0
W
Thanatos
iRotaa
Thanatos
17,566
3,272
540
16,437
24,176
12,854
952
11,457
12,179
0
24,463
L
Surtr
servero23
Surtr
8,516
2,385
637
2,390
15,544
18,521
0
10,983
4,160
350
18,724
W
16,463
1,323
12,046
10,594
16,214
7,879
1,151
10,142
5,462
37,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,804
Gold Earned
55,321
179
Minions Killed
173
0
Camps Cleared
0
1,027,463
Distance Traveled
1,284,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,787
830
31
2
0
233,348
0
L
Cthulhu
9,252
712
30
2
0
213,315
0
L
Bake Kujira
8,730
672
31
2
0
208,339
0
W
Sobek
10,129
779
13
1
0
244,334
0
W
Persephone
10,952
842
40
3
0
252,626
0
L
Pele
11,078
852
63
5
0
255,510
0
L
Ra
7,583
583
39
3
0
160,021
0
W
Thanatos
12,598
969
23
2
0
271,683
0
L
Surtr
8,161
628
16
1
0
190,278
0
W
Ra
10,855
835
66
5
0
282,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role