Player Matchup

Yu Huang
Yu Huang
BreezeDrunk_FYB
Yu Huang
Level 171
God Stats
1W - 5L
1,270 SR
Queue Stats
584W - 590L
1,526 Elo+
Solo
Sylvanus
Sylvanus
RShackleford
Sylvanus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 47L
1,493 Elo+
Party 1
Chaac
Chaac
Wolf Corleon
Chaac
Level 109
God Stats
5W - 4L
1,388 SR
Queue Stats
595W - 613L
1,554 Elo+
Solo
Discordia
Discordia
Wunderwulf
Discordia
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 146L
1,513 Elo+
Party 1
Nox
Nox
Wyatts Dead
Nox
Level 148
God Stats
2W - 2L
1,566 SR
Queue Stats
110W - 108L
1,484 Elo+
Solo
Team Averages
Level 132
1,445 SR
1,514 Elo+

VS

Team Averages
Level 104
1,699 SR
1,611 Elo+
Ah Puch
Ah Puch
CHROME18
Ah Puch
Level 48
God Stats
8W - 3L
1,833 SR
Queue Stats
231W - 212L
1,520 Elo+
Solo
Zhong Kui
Zhong Kui
GrrtBaow3
Zhong Kui
Level 142
God Stats
4W - 0L
1,877 SR
Queue Stats
275W - 284L
1,504 Elo+
Solo
Agni
Agni
ItsBobRoss
Agni
Level 144
God Stats
3W - 1L
1,783 SR
Queue Stats
124W - 121L
1,590 Elo+
Solo
Ganesha
Ganesha
RidexOrxPie
Ganesha
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 126L
1,599 Elo+
Party 2
Guan Yu
Guan Yu
RunningTrains
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 5L
1,843 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
12
3 / 1 / 1
7,287
729
5,585
4,157
1,473
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
RShackleford
Sylvanus
13
0 / 3 / 4
6,801
680
2,952
8,977
9,091
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
1 / 12 / 2
6,971
697
10,731
21,048
13,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Discordia
Wunderwulf
Discordia
14
0 / 3 / 4
7,445
745
11,689
6,799
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 4
7,643
764
5,069
5,047
2,033
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CHROME18
Ah Puch
17
4 / 0 / 14
10,410
1,041
10,479
5,821
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
GrrtBaow3
Zhong Kui
13
6 / 3 / 8
8,752
875
10,490
12,684
10,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 2 / 10
9,247
925
8,369
8,545
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ganesha
RidexOrxPie
Ganesha
15
0 / 1 / 17
8,336
834
8,767
9,820
9,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Guan Yu
15
4 / 1 / 15
8,916
892
5,791
11,116
11,038
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
85
6
Kills
21
21
Deaths
7
15
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
3
1
1
3.5
W
Ah Puch
CHROME18
Ah Puch
4
0
14
11
W
Zhong Kui
GrrtBaow3
Zhong Kui
6
3
8
3.33
W
7
2
10
6
L
Sylvanus
RShackleford
Sylvanus
0
3
4
0.67
W
Ganesha
RidexOrxPie
Ganesha
0
1
17
8.5
W
Guan Yu
4
1
15
11.5
L
1
12
2
0.17
L
Discordia
Wunderwulf
Discordia
0
3
4
0.67
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,026
Damage
43,896
46,028
Taken
47,986
28,844
Mitigated
38,069
11,284
Healing
29,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
5,585
282
164
937
4,157
1,473
0
3,713
444
14,372
0
W
Ah Puch
CHROME18
Ah Puch
10,479
627
354
1,689
5,821
2,292
1,172
2,668
2,655
32,573
554
W
Zhong Kui
GrrtBaow3
Zhong Kui
10,490
1,153
1,158
4,053
12,684
10,304
796
8,208
3,976
18,627
539
W
8,369
796
630
867
8,545
4,969
925
3,065
5,097
18,482
0
L
Sylvanus
RShackleford
Sylvanus
2,952
561
4,573
2,289
8,977
9,091
0
7,294
1,683
5,298
0
W
Ganesha
RidexOrxPie
Ganesha
8,767
928
1,592
2,279
9,820
9,466
432
4,956
4,438
15,963
507
W
Guan Yu
5,791
1,083
11,258
5,607
11,116
11,038
273
5,534
5,034
0
8,649
L
10,731
1,385
343
1,130
21,048
13,557
0
16,999
4,049
2,451
17,850
L
Discordia
Wunderwulf
Discordia
11,689
570
548
968
6,799
2,690
0
5,149
1,650
17,176
0
L
5,069
854
142
190
5,047
2,033
0
4,271
776
17,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,147
Gold Earned
45,661
124
Minions Killed
139
0
Camps Cleared
0
843,351
Distance Traveled
1,024,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,287
729
27
3
0
154,434
0
W
Ah Puch
10,410
1,041
62
6
0
223,014
0
W
Zhong Kui
8,752
875
24
2
0
157,649
0
W
Agni
9,247
925
32
3
0
223,133
0
L
Sylvanus
6,801
680
6
1
0
177,691
0
W
Ganesha
8,336
834
1
0
0
202,916
0
W
Guan Yu
8,916
892
20
2
0
217,968
0
L
Chaac
6,971
697
12
1
0
159,757
0
L
Discordia
7,445
745
29
3
0
197,121
0
L
Nox
7,643
764
50
5
0
154,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role