Player Matchup

Sun Wukong
Sun Wukong
ASGVII
Sun Wukong
Level 81
God Stats
3W - 9L
1,352 SR
Queue Stats
14W - 24L
1,325 Elo+
Solo
Ishtar
Ishtar
BakedAsPie1773
Ishtar
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
173W - 168L
1,460 Elo+
Party 2
Raijin
Raijin
Jopenga
Raijin
Level 89
God Stats
2W - 2L
1,678 SR
Queue Stats
98W - 92L
1,484 Elo+
Solo
Anubis
Anubis
Ramen noodle858
Anubis
Level 69
God Stats
16W - 13L
1,603 SR
Queue Stats
225W - 236L
1,433 Elo+
Party 2
Bacchus
Bacchus
YerBoiPizzaRoll
Bacchus
Level 62
God Stats
5W - 8L
1,537 SR
Queue Stats
190W - 182L
1,465 Elo+
Party 2
Team Averages
Level 72
1,534 SR
1,433 Elo+

VS

Team Averages
Level 93
1,516 SR
1,384 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DeanThe-Machine-
Cerberus
Level 42
God Stats
3W - 2L
1,588 SR
Queue Stats
20W - 34L
1,382 Elo+
Party 1
Fenrir
Fenrir
Draxxus_Odure
Fenrir
Level 88
God Stats
3W - 2L
1,618 SR
Queue Stats
18W - 16L
1,462 Elo+
Party 1
Mulan
Mulan
MommyIsHome
Mulan
Level 62
God Stats
7W - 2L
1,650 SR
Queue Stats
169W - 161L
1,454 Elo+
Solo
Izanami
Izanami
TheKnifeFanatic
Izanami
Level 81
God Stats
1W - 1L
1,221 SR
Queue Stats
1W - 3L
1,122 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ASGVII
Sun Wukong
6
0 / 1 / 0
3,634
727
1,737
4,263
1,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

3
0 / 1 / 0
2,742
548
391
1,135
215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Raijin
Jopenga
Raijin
7
0 / 0 / 0
3,731
746
251
2,131
428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

3
0 / 1 / 0
2,852
570
436
1,194
355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

2
0 / 1 / 0
2,770
554
369
1,216
687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
1 / 0 / 0
4,300
860
1,587
694
153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
2 / 0 / 0
4,567
913
690
3,548
1,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 1
3,727
745
281
3,887
962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 0
4,261
852
1,632
3,415
1,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 0 / 2
3,957
791
225
1,703
349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
4
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
0
1
L
Sun Wukong
ASGVII
Sun Wukong
0
1
0
0
L
0
1
0
0
W
2
0
0
2
W
0
0
1
0.5
L
Raijin
Jopenga
Raijin
0
0
0
0
W
1
0
0
1
L
0
1
0
0
W
0
0
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,184
Damage
4,415
9,939
Taken
13,247
3,301
Mitigated
5,022
2,237
Healing
6,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,587
370
0
116
694
153
0
150
544
21,323
1,831
L
Sun Wukong
ASGVII
Sun Wukong
1,737
375
0
937
4,263
1,616
0
87
3,935
0
16,729
L
391
123
0
0
1,135
215
0
615
520
0
3,406
W
690
0
0
1,657
3,548
1,703
753
157
3,391
11,841
0
W
281
58
0
2,332
3,887
962
0
537
3,350
0
16,400
L
Raijin
Jopenga
Raijin
251
0
0
655
2,131
428
0
588
1,543
21,459
0
W
1,632
516
0
1,498
3,415
1,855
0
0
3,415
0
19,859
L
436
0
0
363
1,194
355
0
741
453
5,325
0
W
225
178
0
518
1,703
349
1,274
212
1,491
0
21,401
L
369
37
0
282
1,216
687
0
240
976
3,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,729
Gold Earned
20,812
106
Minions Killed
203
0
Camps Cleared
0
351,417
Distance Traveled
496,619
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,300
860
49
10
0
99,921
1
L
Sun Wukong
3,634
727
34
7
0
111,012
0
L
Ishtar
2,742
548
5
1
0
40,207
0
W
Cerberus
4,567
913
20
4
0
105,870
0
W
Fenrir
3,727
745
38
8
0
127,050
0
L
Raijin
3,731
746
38
8
0
99,360
0
W
Mulan
4,261
852
44
9
0
82,900
0
L
Anubis
2,852
570
21
4
0
46,010
0
W
Izanami
3,957
791
52
10
0
80,878
0
L
Bacchus
2,770
554
8
2
0
54,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role