Player Matchup

Medusa
Medusa
DMon0106
Medusa
Level 158
God Stats
5W - 4L
1,748 SR
Queue Stats
157W - 170L
1,423 Elo+
Solo
Chang'e
Chang'e
Farley123
Chang'e
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,693 Elo+
Party 2
Ix Chel
Ix Chel
ThyArgonaut
Ix Chel
Level 148
God Stats
3W - 0L
1,688 SR
Queue Stats
15W - 13L
1,567 Elo+
Party 2
Ne Zha
Ne Zha
ThyMugetsu
Ne Zha
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 13L
1,567 Elo+
Party 2
Surtr
Surtr
abbym_0214
Surtr
Level 98
God Stats
7W - 4L
1,740 SR
Queue Stats
117W - 119L
1,446 Elo+
Solo
Team Averages
Level 120
1,635 SR
1,539 Elo+

VS

Team Averages
Level 107
1,468 SR
1,543 Elo+
Horus
Horus
BigEyeballs
Horus
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 101L
1,503 Elo+
Solo
Awilix
Awilix
Elementary48
Awilix
Level 105
God Stats
4W - 6L
1,324 SR
Queue Stats
21W - 17L
1,544 Elo+
Solo
Surtr
Surtr
JosevCroft
Surtr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 93L
1,574 Elo+
Party 1
Chang'e
Chang'e
Nmmorin24
Chang'e
Level 129
God Stats
0W - 2L
1,492 SR
Queue Stats
62W - 61L
1,516 Elo+
Solo
Anhur
Anhur
Vivo06
Anhur
Level 129
God Stats
1W - 2L
1,523 SR
Queue Stats
12W - 10L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DMon0106
Medusa
15
5 / 0 / 4
9,070
907
8,090
6,525
2,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chang'e
Farley123
Chang'e
13
0 / 1 / 2
7,969
797
3,755
7,375
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
ThyArgonaut
Ix Chel
14
0 / 0 / 4
8,368
837
11,850
6,349
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
ThyMugetsu
Ne Zha
15
3 / 0 / 1
8,642
864
8,151
6,682
2,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
13
1 / 0 / 4
7,978
798
7,270
9,258
7,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
8,312
831
6,401
10,612
10,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
13
0 / 2 / 0
7,596
760
5,522
7,570
2,624
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Surtr
14
0 / 0 / 1
8,304
830
6,540
10,485
8,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Chang'e
Nmmorin24
Chang'e
12
1 / 2 / 0
7,957
796
3,894
6,770
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Vivo06
Anhur
14
0 / 4 / 0
8,191
819
3,554
8,696
2,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
9
Kills
1
1
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Medusa
DMon0106
Medusa
5
0
4
7
L
Awilix
0
2
0
0
W
Chang'e
Farley123
Chang'e
0
1
2
1
L
Surtr
0
0
1
0.5
L
Chang'e
Nmmorin24
Chang'e
1
2
0
0.5
W
Ix Chel
ThyArgonaut
Ix Chel
0
0
4
2
W
Ne Zha
ThyMugetsu
Ne Zha
3
0
1
3.5
L
Anhur
Vivo06
Anhur
0
4
0
0
W
Surtr
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,116
Damage
25,911
36,189
Taken
44,133
16,318
Mitigated
25,505
15,720
Healing
9,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,401
2,194
126
1,640
10,612
10,075
0
4,753
5,265
0
23,298
W
Medusa
DMon0106
Medusa
8,090
1,305
0
561
6,525
2,333
1,247
513
5,973
0
28,492
L
Awilix
5,522
1,625
0
91
7,570
2,624
0
2,252
5,090
0
18,361
W
Chang'e
Farley123
Chang'e
3,755
93
5,530
5,035
7,375
2,202
280
672
6,621
15,491
880
L
Surtr
6,540
1,491
0
3,258
10,485
8,299
0
3,948
6,042
840
24,044
L
Chang'e
Nmmorin24
Chang'e
3,894
0
560
2,541
6,770
1,931
0
657
5,832
15,369
0
W
Ix Chel
ThyArgonaut
Ix Chel
11,850
1,674
690
1,123
6,349
1,969
106
1,123
5,102
27,928
276
W
Ne Zha
ThyMugetsu
Ne Zha
8,151
1,290
0
1,402
6,682
2,392
408
509
6,130
0
31,111
L
Anhur
Vivo06
Anhur
3,554
1,852
0
1,110
8,696
2,576
100
2,808
5,691
0
23,264
W
Surtr
7,270
1,614
0
1,379
9,258
7,422
75
1,574
7,494
748
15,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,027
Gold Earned
40,360
232
Minions Killed
210
0
Camps Cleared
0
1,051,770
Distance Traveled
974,317
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,312
831
50
5
0
218,025
0
W
Medusa
9,070
907
53
5
0
203,946
0
L
Awilix
7,596
760
19
2
0
200,121
0
W
Chang'e
7,969
797
33
3
0
219,687
0
L
Surtr
8,304
830
49
5
0
223,149
0
L
Chang'e
7,957
796
27
3
0
170,722
0
W
Ix Chel
8,368
837
74
7
0
210,538
0
W
Ne Zha
8,642
864
49
5
0
231,371
0
L
Anhur
8,191
819
65
7
0
162,300
0
W
Surtr
7,978
798
23
2
0
186,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role