Player Matchup

Izanami
Izanami
Bvrcelona
Izanami
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 30L
1,411 Elo+
Solo
Nu Wa
Nu Wa
CHAOSG387
Nu Wa
Level 198
God Stats
234W - 227L
1,590 SR
Queue Stats
280W - 291L
1,516 Elo+
Solo
Ix Chel
Ix Chel
HotHops_
Ix Chel
Level 106
God Stats
4W - 6L
1,598 SR
Queue Stats
182W - 180L
1,527 Elo+
Solo
Hades
Hades
MR PANCAKE69285
Hades
Level 35
God Stats
4W - 6L
1,317 SR
Queue Stats
158W - 154L
1,226 Elo+
Solo
Baron Samedi
Baron Samedi
TidiestRaptor76
Baron Samedi
Level 142
God Stats
14W - 10L
1,498 SR
Queue Stats
34W - 35L
1,373 Elo+
Solo
Team Averages
Level 106
1,501 SR
1,411 Elo+

VS

Team Averages
Level 123
1,481 SR
1,469 Elo+
Bacchus
Bacchus
BabyLLL
Bacchus
Level 46
God Stats
85W - 59L
1,492 SR
Queue Stats
259W - 279L
1,407 Elo+
Solo
Hera
Hera
Hover369rus
Hera
Level 177
God Stats
12W - 16L
1,448 SR
Queue Stats
189W - 180L
1,452 Elo+
Solo
Nemesis
Nemesis
JSGamer47
Nemesis
Level 145
God Stats
5W - 7L
1,209 SR
Queue Stats
110W - 99L
1,490 Elo+
Solo
Ullr
Ullr
MaximusTheFarmer
Ullr
Level 138
God Stats
2W - 3L
1,584 SR
Queue Stats
112W - 115L
1,541 Elo+
Solo
Medusa
Medusa
Steel-81
Medusa
Level 109
God Stats
5W - 1L
1,671 SR
Queue Stats
19W - 19L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bvrcelona
Izanami
9
0 / 2 / 1
5,436
453
1,614
7,531
2,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
CHAOSG387
Nu Wa
8
0 / 3 / 2
5,366
447
4,929
5,128
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ix Chel
HotHops_
Ix Chel
11
2 / 3 / 0
6,485
540
3,615
10,273
4,736
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 5 / 0
6,020
502
4,036
10,209
5,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
TidiestRaptor76
Baron Samedi
11
1 / 5 / 0
6,134
511
3,993
6,471
2,183
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BabyLLL
Bacchus
10
4 / 1 / 3
6,031
503
4,037
8,360
7,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
3 / 2 / 1
7,479
623
6,378
5,198
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
JSGamer47
Nemesis
13
7 / 1 / 4
7,376
615
8,212
9,913
3,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 5
7,067
589
2,447
6,494
2,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Steel-81
Medusa
12
2 / 0 / 4
6,589
549
5,317
5,819
1,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
18
18
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BabyLLL
Bacchus
4
1
3
5.5
L
Izanami
Bvrcelona
Izanami
0
2
1
0.25
L
Nu Wa
CHAOSG387
Nu Wa
0
3
2
0.33
L
Ix Chel
HotHops_
Ix Chel
2
3
0
0.67
W
3
2
1
1.75
W
Nemesis
JSGamer47
Nemesis
7
1
4
9
L
1
5
0
0.2
W
2
0
5
4.5
W
Medusa
Steel-81
Medusa
2
0
4
4
L
Baron Samedi
TidiestRaptor76
Baron Samedi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,187
Damage
26,391
39,612
Taken
35,784
16,250
Mitigated
17,151
9,649
Healing
8,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BabyLLL
Bacchus
4,037
572
0
2,170
8,360
7,826
0
4,531
3,829
22,613
0
L
Izanami
Bvrcelona
Izanami
1,614
951
0
1,409
7,531
2,041
0
0
7,531
0
32,828
L
Nu Wa
CHAOSG387
Nu Wa
4,929
1,173
0
862
5,128
1,322
129
1,535
3,593
27,216
0
L
Ix Chel
HotHops_
Ix Chel
3,615
401
0
4,581
10,273
4,736
0
6,314
3,959
44,247
0
W
6,378
1,649
0
1,214
5,198
1,652
0
3,623
1,575
52,577
2,061
W
Nemesis
JSGamer47
Nemesis
8,212
4,306
0
2,225
9,913
3,686
0
2,176
7,737
0
58,723
L
4,036
1,256
0
1,441
10,209
5,968
440
2,502
7,707
29,103
5,140
W
2,447
430
0
617
6,494
2,208
0
3,431
3,063
0
43,057
W
Medusa
Steel-81
Medusa
5,317
1,683
0
2,219
5,819
1,779
0
2,035
3,784
0
52,018
L
Baron Samedi
TidiestRaptor76
Baron Samedi
3,993
156
121
1,235
6,471
2,183
0
0
6,471
30,753
2,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,441
Gold Earned
34,542
286
Minions Killed
394
0
Camps Cleared
0
1,029,166
Distance Traveled
1,183,929
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,031
503
23
2
0
232,779
3
L
Izanami
5,436
453
51
4
0
251,839
1
L
Nu Wa
5,366
447
39
3
0
178,022
4
L
Ix Chel
6,485
540
78
7
0
199,594
0
W
Hera
7,479
623
90
8
0
222,942
0
W
Nemesis
7,376
615
88
7
0
262,682
0
L
Hades
6,020
502
56
5
0
203,534
0
W
Ullr
7,067
589
86
7
0
242,461
4
W
Medusa
6,589
549
107
9
0
223,065
0
L
Baron Samedi
6,134
511
62
5
0
196,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role