Player Matchup

Loki
Loki
Gallardoman
Loki
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 54L
1,357 Elo+
Party 1
Ymir
Ymir
Omegavolcano
Ymir
Level 148
God Stats
0W - 1L
1,340 SR
Queue Stats
2W - 16L
1,122 Elo+
Party 1
Chronos
Chronos
SurvivalNM
Chronos
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 30L
1,353 Elo+
Solo
Sylvanus
Sylvanus
ivanathletic
Sylvanus
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 19L
1,271 Elo+
Party 1
Odin
Odin
tokcs
Odin
Level 128
God Stats
1W - 3L
1,476 SR
Queue Stats
79W - 78L
1,510 Elo+
Solo
Team Averages
Level 117
1,463 SR
1,323 Elo+

VS

Team Averages
Level 133
1,483 SR
1,490 Elo+
Thoth
Thoth
DoxOne
Thoth
Level 124
God Stats
9W - 4L
1,623 SR
Queue Stats
271W - 258L
1,496 Elo+
Solo
Terra
Terra
Frostflex
Terra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 147L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
KkONfireKk
Gilgamesh
Level 123
God Stats
2W - 1L
1,476 SR
Queue Stats
103W - 102L
1,511 Elo+
Solo
Hachiman
Hachiman
LucasKhage
Hachiman
Level 146
God Stats
2W - 0L
1,317 SR
Queue Stats
94W - 86L
1,540 Elo+
Solo
Izanami
Izanami
siraj
Izanami
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 27L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 12
11,116
654
21,910
14,601
5,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

19
3 / 3 / 17
10,849
638
13,245
20,565
25,209
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
SurvivalNM
Chronos
16
2 / 5 / 10
10,251
603
13,507
16,905
6,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
ivanathletic
Sylvanus
19
6 / 3 / 14
11,419
672
13,220
21,986
13,554
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
tokcs
Odin
19
8 / 4 / 10
11,485
676
18,038
19,162
22,057
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DoxOne
Thoth
20
7 / 5 / 9
13,120
772
21,663
13,739
5,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Terra
Frostflex
Terra
19
4 / 3 / 13
11,967
704
9,592
20,362
23,316
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gilgamesh
KkONfireKk
Gilgamesh
17
0 / 5 / 16
10,566
622
12,116
22,640
24,562
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
LucasKhage
Hachiman
20
8 / 5 / 6
12,915
760
21,614
17,793
8,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
siraj
Izanami
19
2 / 5 / 12
11,959
703
20,387
18,891
8,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
77
23
Kills
21
21
Deaths
23
63
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Thoth
DoxOne
Thoth
7
5
9
2.3
W
Terra
Frostflex
Terra
4
3
13
3.5
L
4
6
12
1.67
W
Gilgamesh
KkONfireKk
Gilgamesh
0
5
16
1.6
W
Hachiman
LucasKhage
Hachiman
8
5
6
2.2
L
3
3
17
3.83
L
Chronos
SurvivalNM
Chronos
2
5
10
1.4
L
Sylvanus
ivanathletic
Sylvanus
6
3
14
4.33
W
Izanami
siraj
Izanami
2
5
12
1.6
L
Odin
tokcs
Odin
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,920
Damage
85,372
93,219
Taken
93,425
72,967
Mitigated
70,091
42,160
Healing
42,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
DoxOne
Thoth
21,663
1,039
1,080
1,549
13,739
5,492
2,424
3,885
9,617
46,271
553
W
Terra
Frostflex
Terra
9,592
1,004
17,233
8,968
20,362
23,316
185
9,555
10,461
15,871
2,599
L
21,910
2,536
992
369
14,601
5,864
271
5,617
8,984
0
42,972
W
Gilgamesh
KkONfireKk
Gilgamesh
12,116
1,965
1,218
4,947
22,640
24,562
297
8,246
13,863
0
17,343
W
Hachiman
LucasKhage
Hachiman
21,614
10,618
1,834
2,080
17,793
8,469
2,658
8,239
9,221
0
44,717
L
13,245
873
4,392
2,530
20,565
25,209
66
6,546
14,019
22,749
1,242
L
Chronos
SurvivalNM
Chronos
13,507
2,992
883
1,293
16,905
6,283
0
5,635
11,270
25,919
0
L
Sylvanus
ivanathletic
Sylvanus
13,220
1,134
16,212
9,214
21,986
13,554
208
6,393
15,593
25,911
635
W
Izanami
siraj
Izanami
20,387
10,180
817
2,708
18,891
8,252
1,826
8,976
9,696
0
49,944
L
Odin
tokcs
Odin
18,038
2,319
2,234
4,041
19,162
22,057
0
5,111
14,051
0
35,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,120
Gold Earned
60,527
166
Minions Killed
234
0
Camps Cleared
0
1,493,094
Distance Traveled
1,510,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,120
772
44
3
0
299,862
0
W
Terra
11,967
704
24
1
0
330,631
0
L
Loki
11,116
654
37
2
0
309,717
0
W
Gilgamesh
10,566
622
11
1
0
297,681
0
W
Hachiman
12,915
760
67
4
0
295,451
0
L
Ymir
10,849
638
25
1
0
294,755
0
L
Chronos
10,251
603
30
2
0
297,624
0
L
Sylvanus
11,419
672
36
2
0
265,522
0
W
Izanami
11,959
703
88
5
0
286,617
0
L
Odin
11,485
676
38
2
0
325,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role