Player Matchup

Janus
Janus
BizaVerde
Janus
Level 63
God Stats
14W - 10L
1,683 SR
Queue Stats
229W - 226L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
Itz_Farhan_Yo_20
Gilgamesh
Level 156
God Stats
2W - 4L
1,461 SR
Queue Stats
182W - 185L
1,497 Elo+
Solo
Heimdallr
Heimdallr
dopuas
Heimdallr
Level 144
God Stats
2W - 0L
1,244 SR
Queue Stats
22W - 14L
1,545 Elo+
Solo
Loki
Loki
jSazu
Loki
Level 143
God Stats
24W - 21L
1,563 SR
Queue Stats
154W - 138L
1,526 Elo+
Solo
Maui
Maui
toli55
Maui
Level 170
God Stats
4W - 2L
1,582 SR
Queue Stats
46W - 29L
1,657 Elo+
Solo
Team Averages
Level 135
1,507 SR
1,548 Elo+

VS

Team Averages
Level 136
1,581 SR
1,531 Elo+
Kali
Kali
 
Kali
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Akawo
Nut
Level 182
God Stats
6W - 6L
1,623 SR
Queue Stats
95W - 73L
1,602 Elo+
Solo
Olorun
Olorun
Eternal Stealth
Olorun
Level 88
God Stats
10W - 8L
1,620 SR
Queue Stats
240W - 286L
1,502 Elo+
Solo
Janus
Janus
Little__cI
Janus
Level 129
God Stats
0W - 2L
1,305 SR
Queue Stats
265W - 248L
1,523 Elo+
Solo
Horus
Horus
alex_vin_028
Horus
Level 109
God Stats
1W - 2L
1,856 SR
Queue Stats
28W - 28L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BizaVerde
Janus
7
1 / 0 / 0
3,899
780
1,257
960
263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
7
2 / 0 / 0
4,129
826
1,367
3,294
1,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
dopuas
Heimdallr
5
0 / 1 / 0
2,948
590
1,040
1,750
366
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
jSazu
Loki
6
0 / 0 / 1
3,266
653
738
3,177
694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
toli55
Maui
5
0 / 0 / 0
3,349
670
546
1,832
924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
7
0 / 0 / 0
3,304
661
256
3,576
1,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Nut
Akawo
Nut
6
1 / 0 / 0
3,652
730
2,427
1,565
437
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 2 / 0
3,685
737
1,726
3,407
809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Janus
3
0 / 1 / 0
2,650
530
124
615
114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 1
3,535
707
624
3,331
1,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
1
1
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
0
0
0
L
Nut
Akawo
Nut
1
0
0
1
W
Janus
BizaVerde
Janus
1
0
0
1
L
0
2
0
0
W
Gilgamesh
2
0
0
2
L
Janus
0
1
0
0
L
0
0
1
0.5
W
Heimdallr
dopuas
Heimdallr
0
1
0
0
W
Loki
jSazu
Loki
0
0
1
0.5
W
Maui
toli55
Maui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,948
Damage
5,157
11,013
Taken
12,494
3,545
Mitigated
4,312
4,808
Healing
5,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
256
0
0
999
3,576
1,167
0
457
3,063
0
17,291
L
Nut
Akawo
Nut
2,427
1,870
0
1,032
1,565
437
0
109
1,456
0
26,072
W
Janus
BizaVerde
Janus
1,257
502
0
410
960
263
0
124
836
16,789
1,551
L
1,726
1,136
0
1,307
3,407
809
0
0
3,252
17,353
1,345
W
Gilgamesh
1,367
457
0
1,232
3,294
1,298
0
1,646
1,648
0
19,121
L
Janus
124
0
0
0
615
114
0
191
424
3,109
0
L
624
141
141
1,531
3,331
1,785
0
931
2,358
0
5,503
W
Heimdallr
dopuas
Heimdallr
1,040
628
0
123
1,750
366
0
0
1,750
0
12,725
W
Loki
jSazu
Loki
738
210
0
1,894
3,177
694
0
0
3,177
0
16,033
W
Maui
toli55
Maui
546
162
0
1,149
1,832
924
0
0
1,832
6,582
345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,591
Gold Earned
16,826
161
Minions Killed
145
0
Camps Cleared
0
520,038
Distance Traveled
405,292
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
3,304
661
39
8
0
120,646
0
L
Nut
3,652
730
40
8
0
73,917
0
W
Janus
3,899
780
46
9
0
103,521
0
L
Olorun
3,685
737
46
9
0
80,091
1
W
Gilgamesh
4,129
826
43
9
0
86,650
0
L
Janus
2,650
530
8
2
0
24,167
0
L
Horus
3,535
707
12
2
0
106,471
2
W
Heimdallr
2,948
590
26
5
0
102,671
0
W
Loki
3,266
653
38
8
0
114,860
0
W
Maui
3,349
670
8
2
0
112,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role