Player Matchup

Izanami
Izanami
AlenKeller
Izanami
Level 157
God Stats
13W - 10L
1,516 SR
Queue Stats
278W - 281L
1,586 Elo+
Party 1
Vulcan
Vulcan
CASPY19
Vulcan
Level 118
God Stats
8W - 5L
1,606 SR
Queue Stats
51W - 47L
1,529 Elo+
Solo
Chaac
Chaac
JiggleFacts
Chaac
Level 159
God Stats
3W - 1L
1,637 SR
Queue Stats
128W - 139L
1,514 Elo+
Solo
Tiamat
Tiamat
SlendyJelly
Tiamat
Level 149
God Stats
1W - 3L
1,459 SR
Queue Stats
62W - 54L
1,568 Elo+
Solo
Shiva
Shiva
Оuroboros
Shiva
Level 155
God Stats
2W - 2L
1,621 SR
Queue Stats
170W - 171L
1,606 Elo+
Party 1
Team Averages
Level 148
1,568 SR
1,561 Elo+

VS

Team Averages
Level 132
1,627 SR
1,560 Elo+
Ullr
Ullr
Araoz
Ullr
Level 157
God Stats
46W - 34L
1,509 SR
Queue Stats
494W - 484L
1,513 Elo+
Solo
Ymir
Ymir
Cheesoid
Ymir
Level 108
God Stats
4W - 5L
1,449 SR
Queue Stats
76W - 68L
1,585 Elo+
Party 2
Eset
Eset
DaChaos100
Eset
Level 127
God Stats
4W - 0L
1,902 SR
Queue Stats
71W - 73L
1,549 Elo+
Party 2
Horus
Horus
Fishmunk
Horus
Level 117
God Stats
5W - 2L
1,583 SR
Queue Stats
55W - 49L
1,559 Elo+
Party 2
Awilix
Awilix
Forfax0
Awilix
Level 153
God Stats
43W - 28L
1,694 SR
Queue Stats
399W - 371L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlenKeller
Izanami
16
0 / 2 / 2
9,223
838
3,563
6,401
2,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Vulcan
CASPY19
Vulcan
13
1 / 6 / 2
8,401
764
10,653
9,386
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 2 / 3
8,429
766
10,906
12,161
8,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
15
2 / 4 / 1
8,924
811
11,230
9,427
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shiva
14
0 / 4 / 3
8,399
764
9,051
10,382
8,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Araoz
Ullr
16
6 / 0 / 7
10,478
953
9,884
12,438
4,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
14
1 / 3 / 6
9,293
845
4,978
14,475
12,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

17
4 / 1 / 6
10,090
917
9,178
5,603
2,352
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Horus
Fishmunk
Horus
15
2 / 0 / 10
10,016
911
7,336
13,317
14,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
Forfax0
Awilix
17
5 / 0 / 6
10,206
928
9,332
11,726
6,719
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
4
Kills
18
18
Deaths
4
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlenKeller
Izanami
0
2
2
0.5
W
Ullr
Araoz
Ullr
6
0
7
9.5
L
Vulcan
CASPY19
Vulcan
1
6
2
0.33
W
Ymir
1
3
6
1.33
W
4
1
6
7
W
Horus
Fishmunk
Horus
2
0
10
7
W
Awilix
Forfax0
Awilix
5
0
6
8
L
1
2
3
1.25
L
Tiamat
2
4
1
0.63
L
Shiva
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,403
Damage
40,708
47,757
Taken
57,559
26,923
Mitigated
41,760
6,208
Healing
19,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlenKeller
Izanami
3,563
1,679
0
618
6,401
2,066
0
2,792
3,609
0
41,772
W
Ullr
Araoz
Ullr
9,884
3,366
0
4,815
12,438
4,794
0
6,450
5,949
0
38,031
L
Vulcan
CASPY19
Vulcan
10,653
189
0
510
9,386
2,941
0
734
8,652
21,893
0
W
Ymir
4,978
971
0
2,815
14,475
12,995
160
4,975
9,269
8,210
0
W
9,178
438
0
1,039
5,603
2,352
328
1,502
4,025
37,811
0
W
Horus
Fishmunk
Horus
7,336
1,752
1,074
3,812
13,317
14,900
97
4,981
8,003
0
17,402
W
Awilix
Forfax0
Awilix
9,332
3,530
0
5,876
11,726
6,719
0
3,975
7,561
0
37,784
L
10,906
804
0
2,602
12,161
8,658
0
4,030
8,131
0
19,926
L
Tiamat
11,230
424
0
1,516
9,427
4,535
96
2,611
6,816
31,210
0
L
Shiva
9,051
1,401
0
962
10,382
8,723
0
3,989
6,393
0
15,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,376
Gold Earned
50,083
203
Minions Killed
246
0
Camps Cleared
0
1,041,448
Distance Traveled
1,162,687
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,223
838
80
7
0
179,186
0
W
Ullr
10,478
953
73
7
0
221,343
4
L
Vulcan
8,401
764
28
3
0
196,648
0
W
Ymir
9,293
845
7
1
0
219,989
0
W
Eset
10,090
917
73
7
0
237,305
0
W
Horus
10,016
911
17
2
0
238,848
0
W
Awilix
10,206
928
76
7
0
245,202
0
L
Chaac
8,429
766
27
2
0
225,581
0
L
Tiamat
8,924
811
57
5
0
216,126
0
L
Shiva
8,399
764
11
1
0
223,907
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role