Player Matchup

Shiva
Shiva
Adisiti
Shiva
Level 159
God Stats
11W - 5L
1,791 SR
Queue Stats
307W - 323L
1,521 Elo+
Solo
Xing Tian
Xing Tian
Ghinna37
Xing Tian
Level 56
God Stats
6W - 2L
1,775 SR
Queue Stats
383W - 419L
1,396 Elo+
Solo
Hou Yi
Hou Yi
InsaneStriker44
Hou Yi
Level 156
God Stats
5W - 8L
1,339 SR
Queue Stats
353W - 380L
1,429 Elo+
Solo
Geb
Geb
ScartheReaper
Geb
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 71L
1,546 Elo+
Solo
Merlin
Merlin
StiefelZman
Merlin
Level 199
God Stats
3W - 1L
1,709 SR
Queue Stats
163W - 67L
1,775 Elo+
Solo
Team Averages
Level 145
1,623 SR
1,534 Elo+

VS

Team Averages
Level 110
1,448 SR
1,517 Elo+
Ganesha
Ganesha
Glopen
Ganesha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 72L
1,557 Elo+
Party 1
Thor
Thor
KiraZeroni
Thor
Level 120
God Stats
1W - 1L
1,724 SR
Queue Stats
133W - 147L
1,567 Elo+
Party 1
Hun Batz
Hun Batz
Papamis
Hun Batz
Level 98
God Stats
1W - 2L
1,258 SR
Queue Stats
344W - 347L
1,482 Elo+
Solo
Charybdis
Charybdis
PopcornJenk1ns
Charybdis
Level 43
God Stats
0W - 4L
1,258 SR
Queue Stats
100W - 112L
1,472 Elo+
Solo
Tiamat
Tiamat
nuno2592
Tiamat
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 226L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Adisiti
Shiva
18
10 / 3 / 13
10,750
896
14,744
16,598
20,622
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Xing Tian
Ghinna37
Xing Tian
17
2 / 1 / 16
10,495
875
3,375
14,211
13,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
6 / 2 / 13
10,387
866
10,718
10,022
4,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 3 / 14
10,379
865
6,263
16,661
16,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
17
6 / 1 / 15
10,615
885
16,163
9,513
5,237
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Glopen
Ganesha
16
0 / 6 / 8
8,866
739
6,504
15,172
14,223
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 6 / 4
8,249
687
7,128
10,506
5,197
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hun Batz
Papamis
Hun Batz
14
1 / 5 / 8
8,055
671
9,791
9,253
4,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
PopcornJenk1ns
Charybdis
14
1 / 5 / 5
8,249
687
9,856
9,109
3,719
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
nuno2592
Tiamat
15
5 / 6 / 3
9,053
754
8,547
10,242
5,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
37
28
Kills
9
10
Deaths
28
71
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Shiva
Adisiti
Shiva
10
3
13
5.5
W
Xing Tian
Ghinna37
Xing Tian
2
1
16
10
L
Ganesha
Glopen
Ganesha
0
6
8
0.67
W
6
2
13
6.25
L
2
6
4
0.67
L
Hun Batz
Papamis
Hun Batz
1
5
8
1
L
Charybdis
PopcornJenk1ns
Charybdis
1
5
5
0.7
W
4
3
14
3.67
W
Merlin
6
1
15
13.5
L
Tiamat
nuno2592
Tiamat
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,263
Damage
41,826
67,005
Taken
54,282
61,054
Mitigated
33,059
20,758
Healing
9,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Adisiti
Shiva
14,744
1,151
1,488
1,379
16,598
20,622
820
3,417
13,058
3,597
27,575
W
Xing Tian
Ghinna37
Xing Tian
3,375
196
4,259
3,103
14,211
13,939
954
2,383
11,705
9,000
0
L
Ganesha
Glopen
Ganesha
6,504
336
539
2,603
15,172
14,223
0
6,551
8,621
18,466
0
W
10,718
1,961
959
1,096
10,022
4,833
1,883
2,448
7,483
0
30,450
L
7,128
515
502
1,809
10,506
5,197
0
5,826
4,680
0
10,406
L
Hun Batz
Papamis
Hun Batz
9,791
140
0
762
9,253
4,479
0
4,987
4,266
0
19,860
L
Charybdis
PopcornJenk1ns
Charybdis
9,856
2,717
999
813
9,109
3,719
0
4,838
4,271
0
19,652
W
6,263
587
3,241
3,193
16,661
16,423
205
4,293
12,121
8,926
991
W
Merlin
16,163
176
430
1,610
9,513
5,237
2,955
2,252
7,218
40,401
280
L
Tiamat
nuno2592
Tiamat
8,547
239
0
1,523
10,242
5,441
0
5,648
4,594
19,819
480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,626
Gold Earned
42,472
162
Minions Killed
111
0
Camps Cleared
0
1,139,274
Distance Traveled
1,016,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,750
896
31
3
0
228,046
0
W
Xing Tian
10,495
875
11
1
0
249,643
0
L
Ganesha
8,866
739
0
0
0
211,402
0
W
Hou Yi
10,387
866
44
4
0
234,389
0
L
Thor
8,249
687
15
1
0
192,856
0
L
Hun Batz
8,055
671
26
2
0
235,100
0
L
Charybdis
8,249
687
48
4
0
176,255
0
W
Geb
10,379
865
19
2
0
203,608
0
W
Merlin
10,615
885
57
5
0
223,588
0
L
Tiamat
9,053
754
22
2
0
200,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role