Player Matchup

Freya
Freya
Diamond I
 
Freya
Diamond I
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Masters
 
Susano
Masters
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Masters
IAmBolingoli
Sobek
Masters
Level 83
God Stats
10W - 8L
1,714 SR
Queue Stats
213W - 198L
2,606 MMR
Solo
Anhur
Anhur
Masters
Paincy
Anhur
Masters
Level 266
God Stats
6W - 6L
1,667 SR
Queue Stats
467W - 448L
2,375 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
Νέμεσις
Sun Wukong
Diamond V
Level 36
God Stats
3W - 0L
1,784 SR
Queue Stats
32W - 11L
2,342 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,633 SR
2,065 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,632 SR
2,487 MMR
Serqet
Serqet
Diamond V
DinamicPüssy
Serqet
Diamond V
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 30L
2,174 MMR
Party 2
Surtr
Surtr
Grandmaster
Duduin
Surtr
Grandmaster
Level 127
God Stats
1W - 1L
1,761 SR
Queue Stats
170W - 116L
3,259 MMR
Solo
Bacchus
Bacchus
Diamond IV
Lo1a
Bacchus
Diamond IV
Level 155
God Stats
14W - 12L
1,627 SR
Queue Stats
145W - 130L
2,270 MMR
Party 1
Scylla
Scylla
Diamond I
Zhairis
Scylla
Diamond I
Level 141
God Stats
46W - 54L
1,539 SR
Queue Stats
161W - 162L
2,402 MMR
Party 2
Neith
Neith
Diamond IV
malenkiyEнot
Neith
Diamond IV
Level 130
God Stats
1W - 1L
1,733 SR
Queue Stats
79W - 63L
2,328 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
1 / 0 / 1
4,474
746
1,758
3,499
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
 
Susano
8
1 / 0 / 2
4,431
739
2,220
4,811
1,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 1
3,944
657
1,614
5,460
3,069
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Paincy
Anhur
7
2 / 1 / 0
4,154
692
2,711
3,722
933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Νέμεσις
Sun Wukong
8
2 / 0 / 0
5,103
851
3,661
4,946
1,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bans
AphroditeChang'eAresBake Kujira

VS

Bans
AthenaThorNe ZhaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
3,715
619
1,672
5,586
1,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
Duduin
Surtr
8
0 / 1 / 0
4,123
687
4,503
6,017
1,732
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Lo1a
Bacchus
6
1 / 0 / 0
4,046
674
1,571
3,169
1,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Zhairis
Scylla
6
0 / 1 / 0
3,706
618
602
1,514
345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

5
0 / 2 / 1
3,385
564
3,517
3,372
505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
1
1
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
0
1
1.5
W
Susano
 
Susano
1
0
2
2
L
0
2
0
0
L
Surtr
Duduin
Surtr
0
1
0
0
W
0
0
1
0.5
L
Bacchus
Lo1a
Bacchus
1
0
0
1
W
Anhur
Paincy
Anhur
2
1
0
2
L
Scylla
Zhairis
Scylla
0
1
0
0
L
0
2
1
0.25
W
Sun Wukong
Νέμεσις
Sun Wukong
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,964
Damage
11,865
22,438
Taken
19,658
8,089
Mitigated
6,058
9,927
Healing
5,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
1,758
411
0
1,268
3,499
927
0
297
2,942
23,039
1,249
W
Susano
 
Susano
2,220
776
0
2,898
4,811
1,371
0
213
4,592
0
25,460
L
1,672
418
0
224
5,586
1,784
0
760
4,706
0
20,673
L
Surtr
Duduin
Surtr
4,503
1,788
0
2,573
6,017
1,732
0
304
5,670
1,226
24,049
W
1,614
207
0
2,108
5,460
3,069
0
1,071
4,389
9,584
0
L
Bacchus
Lo1a
Bacchus
1,571
360
0
1,371
3,169
1,692
0
586
2,583
9,838
0
W
Anhur
Paincy
Anhur
2,711
1,414
0
1,884
3,722
933
0
623
3,099
0
22,540
L
Scylla
Zhairis
Scylla
602
129
0
415
1,514
345
0
564
766
15,655
0
L
3,517
1,560
0
978
3,372
505
0
822
2,550
0
14,709
W
Sun Wukong
Νέμεσις
Sun Wukong
3,661
1,119
0
1,769
4,946
1,789
0
227
4,719
39
29,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,106
Gold Earned
18,975
232
Minions Killed
163
0
Camps Cleared
0
705,283
Distance Traveled
657,557
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
4,474
746
63
11
0
143,866
0
W
Susano
4,431
739
58
10
0
161,042
0
L
Serqet
3,715
619
38
6
0
171,839
0
L
Surtr
4,123
687
44
7
0
139,334
0
W
Sobek
3,944
657
9
2
0
145,395
2
L
Bacchus
4,046
674
17
3
0
140,363
3
W
Anhur
4,154
692
37
6
0
119,211
0
L
Scylla
3,706
618
34
6
0
98,365
0
L
Neith
3,385
564
30
5
0
107,656
0
W
Sun Wukong
5,103
851
65
11
0
135,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role