Player Matchup

Surtr
Surtr
Gold I
 
Surtr
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver I
 
Fafnir
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver I
Jordysaiyan
Thanatos
Silver I
Level 61
God Stats
2W - 1L
1,671 SR
Queue Stats
15W - 20L
1,463 MMR
Solo
Hera
Hera
Bronze III
MAZZ_XdespriwyxX
Hera
Bronze III
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,454 MMR
Solo
Ullr
Ullr
Silver I
MsMiki458
Ullr
Silver I
Level 128
God Stats
8W - 10L
1,422 SR
Queue Stats
108W - 103L
1,227 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,519 SR
1,429 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,485 SR
1,377 MMR
Ne Zha
Ne Zha
Gold V
 
Ne Zha
Gold V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold IV
CodViLLa
Ares
Gold IV
Level 154
God Stats
3W - 3L
1,532 SR
Queue Stats
121W - 129L
1,474 MMR
Solo
Janus
Janus
Bronze III
RyanIsSwag
Janus
Bronze III
Level 125
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Skadi
Skadi
Silver III
TYG_Ilusion
Skadi
Silver III
Level 121
God Stats
8W - 7L
1,500 SR
Queue Stats
64W - 79L
1,180 MMR
Solo
Vamana
Vamana
Silver I
xuanhuaren
Vamana
Silver I
Level 126
God Stats
14W - 16L
1,601 SR
Queue Stats
700W - 726L
1,232 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
2 / 2 / 1
6,068
607
7,683
9,556
5,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
 
Fafnir
9
1 / 0 / 5
5,177
518
2,039
6,770
5,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Thanatos
Jordysaiyan
Thanatos
12
4 / 1 / 4
6,096
610
5,637
9,136
3,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 2
5,968
597
3,434
4,713
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
10
4 / 1 / 1
5,888
589
3,596
3,566
918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
MedusaSusanoAo Kuang

VS

Bans
GebZeusMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
0 / 2 / 1
4,625
463
2,630
7,135
2,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ares
10
1 / 3 / 2
5,429
543
5,045
9,872
8,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Janus
9
1 / 3 / 0
5,064
506
3,294
4,812
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 1
4,838
484
2,099
3,610
829
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
xuanhuaren
Vamana
10
3 / 3 / 0
5,443
544
4,347
8,991
3,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
5
5
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
2
1
1.25
W
Fafnir
 
Fafnir
1
0
5
3.5
L
Ne Zha
 
Ne Zha
0
2
1
0.25
L
Ares
1
3
2
0.67
W
Thanatos
Jordysaiyan
Thanatos
4
1
4
6
W
1
1
2
2
W
Ullr
4
1
1
4.5
L
Janus
1
3
0
0.33
L
0
1
1
0.5
L
Vamana
xuanhuaren
Vamana
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,389
Damage
17,415
33,741
Taken
34,420
16,413
Mitigated
16,358
16,103
Healing
10,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,683
3,412
0
3,929
9,556
5,310
52
4,022
4,980
1,750
39,707
W
Fafnir
 
Fafnir
2,039
555
0
2,476
6,770
5,322
0
1,130
5,438
14,133
1,869
L
Ne Zha
 
Ne Zha
2,630
675
0
1,482
7,135
2,599
0
1,554
5,581
0
12,807
L
Ares
5,045
639
0
3,247
9,872
8,127
0
376
8,981
32,106
0
W
Thanatos
Jordysaiyan
Thanatos
5,637
2,388
0
6,676
9,136
3,575
0
435
8,667
0
46,696
W
3,434
340
60
1,877
4,713
1,288
7
1,738
2,751
34,115
1,695
W
Ullr
3,596
1,655
0
1,085
3,566
918
188
0
3,566
0
32,344
L
Janus
3,294
175
0
998
4,812
1,219
0
2,276
2,536
23,285
0
L
2,099
1,104
0
1,045
3,610
829
0
320
3,290
0
28,778
L
Vamana
xuanhuaren
Vamana
4,347
3,098
0
3,840
8,991
3,584
0
1,244
7,641
0
33,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,197
Gold Earned
25,399
299
Minions Killed
217
0
Camps Cleared
0
1,025,291
Distance Traveled
1,010,852
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,068
607
68
7
0
204,201
0
W
Fafnir
5,177
518
20
2
0
202,386
3
L
Ne Zha
4,625
463
10
1
0
203,720
2
L
Ares
5,429
543
50
5
0
177,018
0
W
Thanatos
6,096
610
77
8
0
219,459
0
W
Hera
5,968
597
76
8
0
203,410
1
W
Ullr
5,888
589
58
6
0
195,835
0
L
Janus
5,064
506
46
5
0
200,756
5
L
Skadi
4,838
484
51
5
0
202,002
0
L
Vamana
5,443
544
60
6
0
227,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role