Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BrotherNoomSee
Atlas
Level 97
God Stats
4W - 2L
1,899 SR
Queue Stats
165W - 167L
1,510 Elo+
Solo
Hercules
Hercules
sloppynichols
Hercules
Level 158
God Stats
31W - 32L
1,541 SR
Queue Stats
480W - 502L
1,533 Elo+
Solo
Team Averages
Level 133
1,588 SR
1,509 Elo+

VS

Team Averages
Level 139
1,550 SR
1,438 Elo+
He Bo
He Bo
 
He Bo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Badie_WiT-a_FATY
Hades
Level 87
God Stats
0W - 1L
1,728 SR
Queue Stats
0W - 3L
1,271 Elo+
Solo
Discordia
Discordia
Nikodeamus
Discordia
Level 142
God Stats
4W - 4L
1,478 SR
Queue Stats
310W - 373L
1,421 Elo+
Solo
Medusa
Medusa
ReaperOfHavok7
Medusa
Level 159
God Stats
568W - 599L
1,543 SR
Queue Stats
711W - 762L
1,523 Elo+
Solo
Athena
Athena
Shogun Jacq
Athena
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 55L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
4 / 0 / 5
7,424
1,237
4,857
1,353
390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
 
Neith
12
3 / 0 / 4
7,187
1,198
2,862
1,059
459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
 
Mulan
12
1 / 1 / 7
6,871
1,145
4,127
5,627
2,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 0 / 5
6,363
1,061
1,351
1,866
1,141
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
sloppynichols
Hercules
11
1 / 1 / 5
6,466
1,078
6,011
4,930
4,916
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

404

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 0 / 0
5,693
949
160
537
147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 1
6,728
1,121
6,946
8,810
3,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Discordia
Nikodeamus
Discordia
10
0 / 1 / 0
5,556
926
194
960
265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 1
6,797
1,133
3,765
9,160
2,864
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Athena
10
0 / 1 / 0
5,651
942
0
1,729
828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
9
Kills
2
2
Deaths
9
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
5
6.5
W
Neith
 
Neith
3
0
4
5
W
Mulan
 
Mulan
1
1
7
4.5
L
He Bo
 
He Bo
0
0
0
0
L
1
4
1
0.38
W
0
0
5
2.5
L
Discordia
Nikodeamus
Discordia
0
1
0
0
L
1
3
1
0.5
L
Athena
0
1
0
0
W
Hercules
sloppynichols
Hercules
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,208
Damage
11,065
14,835
Taken
21,196
9,421
Mitigated
8,034
1,943
Healing
1,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,857
1,289
0
125
1,353
390
0
997
256
16,300
0
W
Neith
 
Neith
2,862
1,295
0
444
1,059
459
0
344
675
0
13,933
W
Mulan
 
Mulan
4,127
563
0
435
5,627
2,515
0
3,046
2,307
0
12,953
L
He Bo
 
He Bo
160
0
0
0
537
147
0
506
31
2,986
0
L
6,946
124
0
1,311
8,810
3,930
0
2,118
6,540
19,992
0
W
1,351
182
0
114
1,866
1,141
0
800
978
7,783
587
L
Discordia
Nikodeamus
Discordia
194
0
0
15
960
265
0
441
519
450
0
L
3,765
1,808
0
316
9,160
2,864
0
2,444
6,606
0
22,399
L
Athena
0
0
0
40
1,729
828
0
659
1,039
1,843
47
W
Hercules
sloppynichols
Hercules
6,011
949
0
825
4,930
4,916
0
1,384
3,319
0
10,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,311
Gold Earned
30,425
99
Minions Killed
91
6
Camps Cleared
3
487,925
Distance Traveled
264,348
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,424
1,237
26
4
4
87,248
0
W
Neith
7,187
1,198
33
6
1
66,250
0
W
Mulan
6,871
1,145
24
4
1
113,540
0
L
He Bo
5,693
949
7
1
0
24,706
0
L
Hades
6,728
1,121
43
7
0
89,352
0
W
Atlas
6,363
1,061
7
1
0
100,032
0
L
Discordia
5,556
926
1
0
1
16,657
0
L
Medusa
6,797
1,133
35
6
2
112,037
0
L
Athena
5,651
942
5
1
0
21,596
1
W
Hercules
6,466
1,078
9
2
0
120,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role