Player Matchup

Jormungandr
Jormungandr
HiMyNameIsThomas
Jormungandr
Level 126
God Stats
1W - 1L
1,514 SR
Queue Stats
32W - 34L
1,488 Elo+
Party 1
Ra
Ra
Ikaro923
Ra
Level 153
God Stats
1W - 1L
1,607 SR
Queue Stats
80W - 90L
1,462 Elo+
Solo
Janus
Janus
Longjohn4208816
Janus
Level 109
God Stats
1W - 0L
1,257 SR
Queue Stats
14W - 34L
1,318 Elo+
Party 1
Horus
Horus
PalaZhins
Horus
Level 103
God Stats
33W - 27L
1,569 SR
Queue Stats
293W - 250L
1,544 Elo+
Solo
Neith
Neith
chocoplum
Neith
Level 148
God Stats
4W - 5L
1,574 SR
Queue Stats
90W - 111L
1,407 Elo+
Solo
Team Averages
Level 128
1,504 SR
1,444 Elo+

VS

Team Averages
Level 87
1,588 SR
1,452 Elo+
Mulan
Mulan
Celvip
Mulan
Level 18
God Stats
32W - 26L
1,465 SR
Queue Stats
40W - 38L
1,448 Elo+
Party 2
Fenrir
Fenrir
Dodge_s2_Charger
Fenrir
Level 127
God Stats
7W - 8L
1,655 SR
Queue Stats
42W - 46L
1,437 Elo+
Party 2
Geb
Geb
NemesisIRL
Geb
Level 125
God Stats
5W - 7L
1,725 SR
Queue Stats
42W - 50L
1,454 Elo+
Solo
Tiamat
Tiamat
Ritz4934
Tiamat
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,479 Elo+
Solo
Ullr
Ullr
Willis2323
Ullr
Level 104
God Stats
2W - 2L
1,595 SR
Queue Stats
143W - 139L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HiMyNameIsThomas
Jormungandr
9
4 / 1 / 1
6,085
553
2,761
6,146
3,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
1 / 4 / 0
6,211
565
3,524
4,969
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 1 / 3
6,310
574
3,932
3,657
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
PalaZhins
Horus
11
2 / 0 / 2
5,957
542
4,004
6,057
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Neith
chocoplum
Neith
8
1 / 0 / 3
5,347
486
3,406
3,989
1,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Celvip
Mulan
12
2 / 1 / 2
7,048
641
4,633
9,134
4,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 0 / 0
6,340
576
1,177
6,343
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

4
0 / 3 / 0
4,302
391
548
5,124
2,377
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Ritz4934
Tiamat
10
1 / 4 / 0
5,491
499
1,161
5,259
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 0
5,522
502
2,783
5,301
1,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
8
Kills
6
6
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
Celvip
Mulan
2
1
2
3
L
3
0
0
3
W
Jormungandr
HiMyNameIsThomas
Jormungandr
4
1
1
4.5
W
1
4
0
0.25
W
0
1
3
1.5
L
0
3
0
0
W
Horus
PalaZhins
Horus
2
0
2
3
L
Tiamat
Ritz4934
Tiamat
1
4
0
0.25
L
0
0
0
0
W
Neith
chocoplum
Neith
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,627
Damage
10,302
24,818
Taken
31,161
9,279
Mitigated
11,765
8,482
Healing
9,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Celvip
Mulan
4,633
173
0
2,838
9,134
4,064
0
3,730
5,260
0
45,374
L
1,177
516
0
3,960
6,343
2,095
0
569
5,705
0
44,663
W
Jormungandr
HiMyNameIsThomas
Jormungandr
2,761
567
0
1,657
6,146
3,705
324
603
5,543
23,608
0
W
3,524
471
36
1,309
4,969
1,250
0
0
4,969
33,445
414
W
3,932
39
0
1,134
3,657
1,117
21
595
3,062
45,380
0
L
548
111
601
723
5,124
2,377
0
1,390
3,734
4,789
0
W
Horus
PalaZhins
Horus
4,004
1,482
99
3,642
6,057
2,180
0
98
5,959
0
35,071
L
Tiamat
Ritz4934
Tiamat
1,161
102
0
318
5,259
1,996
0
2,738
2,244
27,255
0
L
2,783
938
0
863
5,301
1,233
0
1,260
4,001
0
35,958
W
Neith
chocoplum
Neith
3,406
657
0
605
3,989
1,027
634
413
3,576
0
22,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,910
Gold Earned
28,703
279
Minions Killed
302
0
Camps Cleared
0
1,077,784
Distance Traveled
919,367
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,048
641
77
7
0
206,195
0
L
Fenrir
6,340
576
91
8
0
240,680
0
W
Jormungandr
6,085
553
44
4
0
216,734
0
W
Ra
6,211
565
66
6
0
206,896
0
W
Janus
6,310
574
90
8
0
210,928
1
L
Geb
4,302
391
5
0
0
110,142
1
W
Horus
5,957
542
51
5
0
251,994
4
L
Tiamat
5,491
499
55
5
0
162,083
0
L
Ullr
5,522
502
74
7
0
200,267
0
W
Neith
5,347
486
28
3
0
191,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role