Player Matchup

Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BlackDED
Arachne
Level 159
God Stats
3W - 6L
1,393 SR
Queue Stats
470W - 417L
1,501 Elo+
Solo
Charybdis
Charybdis
HiTiSoS
Charybdis
Level 156
God Stats
22W - 15L
1,433 SR
Queue Stats
89W - 65L
1,605 Elo+
Solo
Team Averages
Level 145
1,465 SR
1,521 Elo+

VS

Team Averages
Level 96
1,644 SR
1,530 Elo+
Hercules
Hercules
AgusRam05
Hercules
Level 137
God Stats
7W - 6L
1,571 SR
Queue Stats
455W - 394L
1,509 Elo+
Party 1
Zhong Kui
Zhong Kui
DrSergioMoro
Zhong Kui
Level 89
God Stats
6W - 3L
1,809 SR
Queue Stats
203W - 202L
1,541 Elo+
Solo
Medusa
Medusa
MakakSlayer
Medusa
Level 88
God Stats
4W - 4L
1,843 SR
Queue Stats
503W - 442L
1,515 Elo+
Party 1
Ao Kuang
Ao Kuang
YT_NWE_PRO-_-
Ao Kuang
Level 62
God Stats
28W - 34L
1,499 SR
Queue Stats
70W - 66L
1,547 Elo+
Solo
Nox
Nox
zViNi7z
Nox
Level 105
God Stats
3W - 6L
1,500 SR
Queue Stats
376W - 386L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
8 / 2 / 2
7,023
702
4,807
5,192
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Terra
 
Terra
11
1 / 0 / 6
6,163
616
2,524
9,493
5,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Surtr
 
Surtr
11
4 / 2 / 5
6,128
613
3,181
8,832
5,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
BlackDED
Arachne
11
1 / 2 / 2
6,253
625
5,708
11,217
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Charybdis
HiTiSoS
Charybdis
11
3 / 3 / 5
6,137
614
6,839
7,468
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AgusRam05
Hercules
10
2 / 2 / 0
6,089
609
5,807
7,841
5,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
DrSergioMoro
Zhong Kui
10
2 / 4 / 2
5,723
572
6,126
7,384
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
7
0 / 4 / 0
4,707
471
3,490
5,246
1,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
YT_NWE_PRO-_-
Ao Kuang
10
4 / 4 / 0
6,055
606
3,532
8,386
2,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Nox
11
1 / 3 / 2
5,933
593
2,979
5,153
1,489
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
17
Kills
9
9
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
2
2
4.5
W
Terra
 
Terra
1
0
6
4
W
Surtr
 
Surtr
4
2
5
3.25
L
Hercules
AgusRam05
Hercules
2
2
0
1
W
Arachne
BlackDED
Arachne
1
2
2
1
L
Zhong Kui
DrSergioMoro
Zhong Kui
2
4
2
0.75
W
Charybdis
HiTiSoS
Charybdis
3
3
5
1.83
L
Medusa
0
4
0
0
L
Ao Kuang
YT_NWE_PRO-_-
Ao Kuang
4
4
0
1
L
Nox
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,059
Damage
21,934
42,202
Taken
34,010
18,901
Mitigated
15,458
20,804
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,807
643
0
390
5,192
1,399
0
2,653
2,539
41,610
721
W
Terra
 
Terra
2,524
350
1,964
4,386
9,493
5,598
14
4,266
5,227
22,119
2,654
W
Surtr
 
Surtr
3,181
1,313
0
3,667
8,832
5,471
12
2,926
5,906
1,040
23,789
L
Hercules
AgusRam05
Hercules
5,807
3,175
0
3,027
7,841
5,742
0
268
7,573
0
38,196
W
Arachne
BlackDED
Arachne
5,708
3,265
0
8,071
11,217
3,832
11
135
11,082
0
39,084
L
Zhong Kui
DrSergioMoro
Zhong Kui
6,126
1,377
120
2,011
7,384
4,670
21
1,751
5,633
25,602
0
W
Charybdis
HiTiSoS
Charybdis
6,839
4,436
0
2,326
7,468
2,601
1,063
2,198
5,270
0
43,205
L
Medusa
3,490
1,751
0
823
5,246
1,317
0
374
4,872
0
23,888
L
Ao Kuang
YT_NWE_PRO-_-
Ao Kuang
3,532
1,313
0
1,227
8,386
2,240
0
3,211
5,175
28,246
0
L
Nox
2,979
115
0
1,405
5,153
1,489
0
1,674
3,479
34,853
1,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,704
Gold Earned
28,507
309
Minions Killed
306
0
Camps Cleared
0
1,108,110
Distance Traveled
1,041,082
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,023
702
86
9
0
232,235
2
W
Terra
6,163
616
35
4
0
237,349
0
W
Surtr
6,128
613
49
5
0
222,409
0
L
Hercules
6,089
609
96
10
0
222,389
3
W
Arachne
6,253
625
68
7
0
231,959
2
L
Zhong Kui
5,723
572
38
4
0
193,310
5
W
Charybdis
6,137
614
71
7
0
184,158
0
L
Medusa
4,707
471
50
5
0
168,809
0
L
Ao Kuang
6,055
606
53
5
0
237,293
0
L
Nox
5,933
593
69
7
0
219,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role