Player Matchup

Nu Wa
Nu Wa
AKAtenten
Nu Wa
Level 164
God Stats
10W - 2L
1,857 SR
Queue Stats
385W - 98L
1,807 Elo+
Party 1
Kuzenbo
Kuzenbo
GoldenLucky
Kuzenbo
Level 176
God Stats
34W - 3L
1,918 SR
Queue Stats
388W - 111L
1,794 Elo+
Party 1
Mulan
Mulan
RezelMine
Mulan
Level 149
God Stats
16W - 2L
1,964 SR
Queue Stats
250W - 63L
1,855 Elo+
Party 1
Team Averages
Level 163
1,913 SR
1,819 Elo+

VS

Team Averages
Level 125
1,589 SR
1,513 Elo+
Bacchus
Bacchus
Drazilomohon
Bacchus
Level 109
God Stats
7W - 8L
1,645 SR
Queue Stats
104W - 106L
1,490 Elo+
Party 2
Chang'e
Chang'e
Wiggymatt
Chang'e
Level 146
God Stats
1W - 1L
1,836 SR
Queue Stats
61W - 56L
1,551 Elo+
Party 2
Medusa
Medusa
arbiter1900
Medusa
Level 121
God Stats
0W - 2L
1,285 SR
Queue Stats
237W - 227L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AKAtenten
Nu Wa
14
5 / 0 / 8
8,666
867
9,772
2,708
901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
GoldenLucky
Kuzenbo
13
4 / 2 / 10
8,079
808
9,713
11,198
11,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
RezelMine
Mulan
14
5 / 1 / 9
8,623
862
7,449
9,215
6,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Drazilomohon
Bacchus
10
0 / 6 / 3
6,454
645
4,564
12,110
9,953
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Wiggymatt
Chang'e
11
0 / 4 / 2
6,690
669
5,450
9,056
1,999
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
11
3 / 4 / 0
7,484
748
5,471
9,298
2,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
14
Kills
3
3
Deaths
14
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AKAtenten
Nu Wa
5
0
8
9
L
Bacchus
Drazilomohon
Bacchus
0
6
3
0.25
W
Kuzenbo
GoldenLucky
Kuzenbo
4
2
10
4.5
W
Mulan
RezelMine
Mulan
5
1
9
9.5
L
Chang'e
Wiggymatt
Chang'e
0
4
2
0.25
L
Medusa
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,934
Damage
15,485
23,121
Taken
30,464
18,461
Mitigated
14,345
5,420
Healing
4,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AKAtenten
Nu Wa
9,772
3,113
0
480
2,708
901
1,394
1,007
1,701
32,695
1,724
L
Bacchus
Drazilomohon
Bacchus
4,564
572
0
884
12,110
9,953
0
6,257
4,756
16,979
0
W
Kuzenbo
GoldenLucky
Kuzenbo
9,713
2,057
0
1,866
11,198
11,530
240
5,984
5,214
21,667
2,354
W
Mulan
RezelMine
Mulan
7,449
535
0
3,074
9,215
6,030
0
3,050
6,165
0
29,362
L
Chang'e
Wiggymatt
Chang'e
5,450
841
530
2,141
9,056
1,999
0
5,277
3,150
28,400
0
L
Medusa
5,471
2,548
0
500
9,298
2,393
0
5,265
3,185
0
30,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,368
Gold Earned
20,628
146
Minions Killed
137
0
Camps Cleared
0
613,040
Distance Traveled
537,127
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,666
867
68
7
0
201,949
0
L
Bacchus
6,454
645
24
2
0
177,744
0
W
Kuzenbo
8,079
808
28
3
0
197,395
0
W
Mulan
8,623
862
50
5
0
213,696
5
L
Chang'e
6,690
669
58
6
0
191,139
0
L
Medusa
7,484
748
55
6
0
168,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role