Player Matchup

Medusa
Medusa
B1GGYB1GG
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,019 Elo+
Party 1
Bacchus
Bacchus
J_Stallionnaire
Bacchus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,019 Elo+
Party 1
Fenrir
Fenrir
JoseVM9888
Fenrir
Level 69
God Stats
3W - 1L
1,454 SR
Queue Stats
3W - 1L
1,802 Elo+
Solo
Nemesis
Nemesis
melibethh
Nemesis
Level 80
God Stats
0W - 1L
1,531 SR
Queue Stats
1W - 3L
1,325 Elo+
Solo
Arachne
Arachne
x_RaTeDReg_x
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,158 Elo+
Party 1
Team Averages
Level 48
1,497 SR
1,265 Elo+

VS

Team Averages
Level 67
1,539 SR
1,404 Elo+
Cliodhna
Cliodhna
EBTNorman
Cliodhna
Level 87
God Stats
28W - 15L
1,557 SR
Queue Stats
566W - 540L
1,446 Elo+
Solo
Agni
Agni
GabyBaki
Agni
Level 54
God Stats
3W - 3L
1,389 SR
Queue Stats
29W - 35L
1,362 Elo+
Solo
Chaac
Chaac
LuckyLucius
Chaac
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 103L
1,478 Elo+
Solo
Ymir
Ymir
Papa_Jim_Jam
Ymir
Level 46
God Stats
45W - 20L
1,750 SR
Queue Stats
216W - 211L
1,393 Elo+
Solo
Cernunnos
Cernunnos
Zoro sola1992
Cernunnos
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 42L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B1GGYB1GG
Medusa
6
1 / 6 / 1
4,031
576
2,429
5,221
1,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

5
1 / 6 / 0
3,427
490
1,574
6,270
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
JoseVM9888
Fenrir
6
1 / 3 / 0
3,942
563
3,799
5,611
2,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
melibethh
Nemesis
8
0 / 3 / 0
3,999
571
776
5,660
1,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
x_RaTeDReg_x
Arachne
2
0 / 2 / 0
2,963
423
164
1,219
229
Hidden Dagger

Hidden Dagger

+15
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EBTNorman
Cliodhna
9
4 / 0 / 2
4,894
699
2,775
5,675
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Agni
10
4 / 0 / 4
5,639
806
2,292
2,043
465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 1 / 1
5,228
747
3,987
5,942
3,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
5 / 1 / 1
5,946
849
1,694
4,572
2,709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Zoro sola1992
Cernunnos
8
3 / 1 / 6
5,062
723
5,366
3,791
993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
19
20
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
B1GGYB1GG
Medusa
1
6
1
0.25
W
Cliodhna
EBTNorman
Cliodhna
4
0
2
5
W
Agni
4
0
4
6
L
1
6
0
0.17
L
Fenrir
JoseVM9888
Fenrir
1
3
0
0.33
W
3
1
1
3.5
W
5
1
1
5.5
W
Cernunnos
Zoro sola1992
Cernunnos
3
1
6
6
L
Nemesis
melibethh
Nemesis
0
3
0
0
L
Arachne
x_RaTeDReg_x
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,742
Damage
16,114
23,981
Taken
22,023
7,550
Mitigated
9,240
2,558
Healing
8,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
B1GGYB1GG
Medusa
2,429
1,751
0
110
5,221
1,320
0
903
4,318
0
10,846
W
Cliodhna
EBTNorman
Cliodhna
2,775
679
0
3,146
5,675
1,521
0
341
5,279
0
28,886
W
Agni
2,292
422
0
614
2,043
465
0
0
2,043
28,181
0
L
1,574
470
0
538
6,270
2,188
0
534
5,736
6,747
0
L
Fenrir
JoseVM9888
Fenrir
3,799
1,341
0
1,237
5,611
2,020
0
342
5,269
0
12,470
W
3,987
843
0
1,613
5,942
3,552
0
0
5,729
0
28,573
W
1,694
289
0
1,856
4,572
2,709
140
394
4,075
16,775
865
W
Cernunnos
Zoro sola1992
Cernunnos
5,366
3,093
0
1,286
3,791
993
469
700
2,955
0
22,752
L
Nemesis
melibethh
Nemesis
776
146
0
673
5,660
1,793
0
1,843
3,817
0
19,236
L
Arachne
x_RaTeDReg_x
Arachne
164
164
0
0
1,219
229
0
344
875
0
1,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,362
Gold Earned
26,769
99
Minions Killed
214
0
Camps Cleared
0
611,643
Distance Traveled
674,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,031
576
21
3
0
134,502
0
W
Cliodhna
4,894
699
51
7
0
171,764
0
W
Agni
5,639
806
62
9
0
143,482
0
L
Bacchus
3,427
490
15
2
0
148,052
0
L
Fenrir
3,942
563
15
2
0
141,284
0
W
Chaac
5,228
747
45
6
0
141,339
0
W
Ymir
5,946
849
30
4
0
112,617
0
W
Cernunnos
5,062
723
26
4
0
105,234
0
L
Nemesis
3,999
571
42
6
0
134,050
0
L
Arachne
2,963
423
6
1
0
53,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role