Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DiabolusMortem
Achilles
Level 155
God Stats
1W - 3L
1,164 SR
Queue Stats
104W - 122L
1,498 Elo+
Solo
Zeus
Zeus
Pchan2812
Zeus
Level 86
God Stats
11W - 8L
1,645 SR
Queue Stats
540W - 566L
1,538 Elo+
Party 2
Chiron
Chiron
PrimaryFire905
Chiron
Level 185
God Stats
3W - 3L
1,114 SR
Queue Stats
502W - 513L
1,491 Elo+
Solo
Artio
Artio
totjava
Artio
Level 86
God Stats
13W - 12L
1,635 SR
Queue Stats
548W - 565L
1,524 Elo+
Party 2
Team Averages
Level 126
1,411 SR
1,510 Elo+

VS

Team Averages
Level 71
1,535 SR
1,441 Elo+
Serqet
Serqet
 
Serqet
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DangerNoodle744
Baron Samedi
Level 84
God Stats
8W - 8L
1,680 SR
Queue Stats
196W - 191L
1,471 Elo+
Solo
Medusa
Medusa
MojoJojo1817
Medusa
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 86L
1,318 Elo+
Solo
Horus
Horus
NyboCarson
Horus
Level 41
God Stats
6W - 8L
1,456 SR
Queue Stats
58W - 83L
1,424 Elo+
Party 1
Ymir
Ymir
blaek
Ymir
Level 43
God Stats
91W - 97L
1,538 SR
Queue Stats
101W - 113L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 3 / 1
5,135
514
1,924
7,320
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Achilles
8
1 / 2 / 0
4,693
469
2,752
6,295
4,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
10
1 / 3 / 1
5,455
546
3,178
5,410
1,179
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
0 / 2 / 0
5,251
525
974
6,591
1,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Artio
totjava
Artio
8
0 / 5 / 0
4,937
494
2,591
9,000
5,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
3 / 0 / 3
5,995
600
3,110
4,918
1,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
DangerNoodle744
Baron Samedi
12
2 / 0 / 2
6,448
645
5,898
3,708
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
10
1 / 3 / 2
5,087
509
3,438
5,945
1,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Horus
11
5 / 0 / 1
6,531
653
4,645
4,889
2,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ymir
blaek
Ymir
9
4 / 0 / 3
5,706
571
3,938
6,634
4,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
15
15
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
1
0.5
W
Serqet
 
Serqet
3
0
3
4.5
W
Baron Samedi
DangerNoodle744
Baron Samedi
2
0
2
3
L
Achilles
1
2
0
0.5
W
Medusa
1
3
2
0.67
W
Horus
5
0
1
5.5
L
Zeus
1
3
1
0.5
L
0
2
0
0
W
Ymir
blaek
Ymir
4
0
3
5.5
L
Artio
totjava
Artio
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,419
Damage
21,029
34,616
Taken
26,094
14,580
Mitigated
10,993
13,223
Healing
8,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,924
662
0
3,760
7,320
2,152
0
776
6,510
0
29,992
W
Serqet
 
Serqet
3,110
343
0
636
4,918
1,875
0
218
4,696
0
45,663
W
Baron Samedi
DangerNoodle744
Baron Samedi
5,898
122
218
1,736
3,708
1,300
0
0
3,599
47,202
1,510
L
Achilles
2,752
198
0
1,966
6,295
4,530
0
2,163
3,996
0
17,762
W
Medusa
3,438
1,502
0
1,346
5,945
1,741
245
1,935
3,894
0
27,790
W
Horus
4,645
1,843
150
1,574
4,889
2,073
0
1,393
3,194
180
33,444
L
Zeus
3,178
714
0
2,268
5,410
1,179
484
1,093
4,220
33,053
1,917
L
974
289
106
2,443
6,591
1,710
0
4,192
2,359
0
29,934
W
Ymir
blaek
Ymir
3,938
1,130
110
2,515
6,634
4,004
0
1,767
4,606
20,775
81
L
Artio
totjava
Artio
2,591
345
0
2,680
9,000
5,009
0
987
7,585
20,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,471
Gold Earned
29,767
254
Minions Killed
327
0
Camps Cleared
0
929,857
Distance Traveled
1,028,476
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,135
514
48
5
0
209,784
6
W
Serqet
5,995
600
95
10
0
244,793
0
W
Baron Samedi
6,448
645
87
9
0
199,038
2
L
Achilles
4,693
469
33
3
0
148,933
0
W
Medusa
5,087
509
46
5
0
171,692
2
W
Horus
6,531
653
71
7
0
194,735
0
L
Zeus
5,455
546
59
6
0
178,443
0
L
Chiron
5,251
525
70
7
0
192,766
5
W
Ymir
5,706
571
28
3
0
218,218
0
L
Artio
4,937
494
44
4
0
199,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role