Player Matchup

Terra
Terra
Araxas3
Terra
Level 76
God Stats
1W - 1L
1,847 SR
Queue Stats
22W - 22L
1,562 Elo+
Solo
Guan Yu
Guan Yu
Clempa4505
Guan Yu
Level 42
God Stats
3W - 2L
1,882 SR
Queue Stats
12W - 10L
1,524 Elo+
Party 1
Ix Chel
Ix Chel
Matherminator
Ix Chel
Level 124
God Stats
6W - 8L
1,617 SR
Queue Stats
12W - 10L
1,524 Elo+
Party 1
Persephone
Persephone
Oscaidos
Persephone
Level 127
God Stats
2W - 1L
1,710 SR
Queue Stats
12W - 10L
1,524 Elo+
Party 1
Cupid
Cupid
matavir
Cupid
Level 155
God Stats
6W - 2L
1,781 SR
Queue Stats
58W - 50L
1,573 Elo+
Solo
Team Averages
Level 105
1,767 SR
1,541 Elo+

VS

Team Averages
Level 167
1,593 SR
1,559 Elo+
Hercules
Hercules
Afkon
Hercules
Level 245
God Stats
3W - 3L
1,423 SR
Queue Stats
60W - 60L
1,612 Elo+
Party 2
Kukulkan
Kukulkan
JojaLiman
Kukulkan
Level 15
God Stats
2W - 0L
1,741 SR
Queue Stats
6W - 6L
1,499 Elo+
Solo
Chiron
Chiron
Okenter
Chiron
Level 165
God Stats
3W - 3L
1,387 SR
Queue Stats
57W - 56L
1,456 Elo+
Solo
Ne Zha
Ne Zha
SlaashMD
Ne Zha
Level 223
God Stats
2W - 1L
1,682 SR
Queue Stats
137W - 121L
1,596 Elo+
Party 2
Nox
Nox
Tatouchka
Nox
Level 186
God Stats
5W - 4L
1,729 SR
Queue Stats
37W - 32L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Araxas3
Terra
12
0 / 6 / 2
8,006
801
2,321
14,915
11,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Clempa4505
Guan Yu
13
0 / 4 / 1
8,297
830
1,486
14,544
13,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ix Chel
15
1 / 5 / 1
8,795
880
6,233
8,378
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Persephone
Oscaidos
Persephone
12
0 / 3 / 0
7,789
779
4,346
7,039
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
matavir
Cupid
14
2 / 2 / 1
8,894
889
3,903
9,509
3,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Afkon
Hercules
15
3 / 0 / 14
9,811
981
11,064
5,443
5,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
JojaLiman
Kukulkan
15
1 / 0 / 7
9,496
950
8,823
3,460
918
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Okenter
Chiron
16
3 / 1 / 8
9,772
977
5,844
5,449
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
SlaashMD
Ne Zha
17
11 / 1 / 6
10,802
1,080
13,854
9,505
4,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

15
2 / 1 / 14
9,553
955
8,644
4,244
1,095
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
69
3
Kills
20
20
Deaths
3
5
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hercules
Afkon
Hercules
3
0
14
10
L
Terra
Araxas3
Terra
0
6
2
0.17
L
Guan Yu
Clempa4505
Guan Yu
0
4
1
0.13
W
Kukulkan
JojaLiman
Kukulkan
1
0
7
4.5
L
Ix Chel
1
5
1
0.3
W
Chiron
Okenter
Chiron
3
1
8
7
L
Persephone
Oscaidos
Persephone
0
3
0
0
W
Ne Zha
SlaashMD
Ne Zha
11
1
6
14
W
2
1
14
9
L
Cupid
matavir
Cupid
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,289
Damage
48,229
54,385
Taken
28,101
32,682
Mitigated
13,612
15,508
Healing
7,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Afkon
Hercules
11,064
1,415
0
1,744
5,443
5,286
0
2,221
3,222
0
16,362
L
Terra
Araxas3
Terra
2,321
264
1,156
2,221
14,915
11,558
0
5,309
9,455
6,985
0
L
Guan Yu
Clempa4505
Guan Yu
1,486
288
2,045
4,702
14,544
13,112
0
6,102
8,162
0
3,657
W
Kukulkan
JojaLiman
Kukulkan
8,823
576
0
682
3,460
918
2,274
2,459
1,001
33,923
0
L
Ix Chel
6,233
459
747
806
8,378
2,993
0
874
7,348
27,116
0
W
Chiron
Okenter
Chiron
5,844
2,226
499
2,313
5,449
1,647
822
2,365
3,084
0
27,749
L
Persephone
Oscaidos
Persephone
4,346
0
0
1,078
7,039
1,846
0
2,589
4,357
13,941
0
W
Ne Zha
SlaashMD
Ne Zha
13,854
1,627
0
1,408
9,505
4,666
1,248
3,379
6,126
0
38,987
W
8,644
505
0
907
4,244
1,095
1,369
2,476
1,768
26,531
845
L
Cupid
matavir
Cupid
3,903
929
261
2,492
9,509
3,173
0
2,173
7,183
0
25,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,781
Gold Earned
49,434
159
Minions Killed
237
0
Camps Cleared
0
925,139
Distance Traveled
1,139,636
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,811
981
22
2
0
261,113
0
L
Terra
8,006
801
8
1
0
153,067
0
L
Guan Yu
8,297
830
10
1
0
201,903
0
W
Kukulkan
9,496
950
60
6
0
203,483
0
L
Ix Chel
8,795
880
56
6
0
185,801
0
W
Chiron
9,772
977
57
6
0
203,252
0
L
Persephone
7,789
779
13
1
0
188,082
1
W
Ne Zha
10,802
1,080
52
5
0
267,097
0
W
Nox
9,553
955
46
5
0
204,691
0
L
Cupid
8,894
889
72
7
0
196,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role