Player Matchup

Vulcan
Vulcan
DeanThe-Machine-
Vulcan
Level 41
God Stats
0W - 1L
1,363 SR
Queue Stats
32W - 54L
1,360 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Draxxus_Odure
Ah Muzen Cab
Level 88
God Stats
1W - 1L
1,552 SR
Queue Stats
23W - 24L
1,429 Elo+
Party 1
Atlas
Atlas
TheKnifeFanatic
Atlas
Level 81
God Stats
0W - 2L
1,503 SR
Queue Stats
8W - 19L
1,193 Elo+
Party 1
Team Averages
Level 70
1,473 SR
1,328 Elo+

VS

Team Averages
Level 113
1,514 SR
1,366 Elo+
Mulan
Mulan
GLIZARWIZARD
Mulan
Level 83
God Stats
5W - 0L
1,472 SR
Queue Stats
29W - 17L
1,283 Elo+
Solo
Ao Kuang
Ao Kuang
Shaneian22
Ao Kuang
Level 115
God Stats
19W - 9L
1,570 SR
Queue Stats
443W - 453L
1,433 Elo+
Solo
Nu Wa
Nu Wa
sbaene86
Nu Wa
Level 141
God Stats
11W - 11L
1,499 SR
Queue Stats
111W - 149L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 0
9,641
567
8,731
11,726
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Draxxus_Odure
Ah Muzen Cab
15
1 / 2 / 0
10,446
614
7,110
11,533
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 1
9,220
542
6,068
19,784
17,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 10
12,322
725
12,614
17,782
16,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Shaneian22
Ao Kuang
16
5 / 1 / 5
12,009
706
4,470
9,138
3,288
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nu Wa
sbaene86
Nu Wa
19
5 / 0 / 7
13,072
769
20,426
8,857
3,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
13
13
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Ah Muzen Cab
Draxxus_Odure
Ah Muzen Cab
1
2
0
0.5
W
3
0
10
8
W
Ao Kuang
Shaneian22
Ao Kuang
5
1
5
7.5
L
0
3
1
0.17
W
Nu Wa
sbaene86
Nu Wa
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,909
Damage
37,510
43,043
Taken
35,777
24,714
Mitigated
22,720
5,598
Healing
9,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,731
793
0
460
11,726
3,745
0
6,692
4,902
33,077
0
L
Ah Muzen Cab
Draxxus_Odure
Ah Muzen Cab
7,110
2,727
0
2,982
11,533
3,530
0
6,221
5,242
0
55,724
W
12,614
808
0
5,033
17,782
16,332
436
8,617
9,165
0
50,165
W
Ao Kuang
Shaneian22
Ao Kuang
4,470
1,203
0
1,152
9,138
3,288
282
2,840
6,298
42,568
1,190
L
6,068
1,585
0
2,156
19,784
17,439
0
11,599
8,014
25,685
311
W
Nu Wa
sbaene86
Nu Wa
20,426
4,670
254
3,108
8,857
3,100
1,666
3,411
5,446
86,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,307
Gold Earned
37,403
173
Minions Killed
240
0
Camps Cleared
0
852,844
Distance Traveled
959,557
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,641
567
37
2
0
253,708
3
L
Ah Muzen Cab
10,446
614
106
6
0
315,424
0
W
Mulan
12,322
725
73
4
0
336,100
0
W
Ao Kuang
12,009
706
55
3
0
321,524
2
L
Atlas
9,220
542
30
2
0
283,712
4
W
Nu Wa
13,072
769
112
7
0
301,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role