Player Matchup

Vulcan
Vulcan
Gold V
EL_JoeMama
Vulcan
Gold V
Level 128
God Stats
7W - 6L
1,533 SR
Queue Stats
124W - 136L
1,268 MMR
Party 2
Ishtar
Ishtar
Platinum III
R3LENTLESS42
Ishtar
Platinum III
Level 82
God Stats
10W - 11L
1,550 SR
Queue Stats
122W - 119L
1,737 MMR
Party 2
Bacchus
Bacchus
Gold III
Rydawg89
Bacchus
Gold III
Level 176
God Stats
7W - 9L
1,508 SR
Queue Stats
322W - 345L
1,487 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,530 SR
1,497 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,458 SR
1,550 MMR
Medusa
Medusa
Gold V
FreebandzzJunkie
Medusa
Gold V
Level 107
God Stats
19W - 14L
1,736 SR
Queue Stats
31W - 35L
1,561 MMR
Party 1
Amaterasu
Amaterasu
Gold V
MEATHO0k
Amaterasu
Gold V
Level 89
God Stats
2W - 3L
1,244 SR
Queue Stats
21W - 23L
1,617 MMR
Party 1
Charon
Charon
Gold III
RicBIB
Charon
Gold III
Level 148
God Stats
6W - 8L
1,396 SR
Queue Stats
316W - 341L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
EL_JoeMama
Vulcan
16
3 / 7 / 11
11,915
701
14,639
11,038
5,119
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
20
14 / 3 / 6
14,604
859
24,174
16,124
8,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Rydawg89
Bacchus
20
6 / 1 / 17
13,469
792
16,233
18,916
30,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bans
AgniMorgan Le FayNe ZhaMartichorasAchilles

VS

Bans
HeraDiscordiaAphroditeChang'eThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 9 / 2
13,159
774
12,336
18,285
7,038
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
MEATHO0k
Amaterasu
17
4 / 7 / 2
11,708
689
12,803
23,206
17,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
RicBIB
Charon
16
0 / 7 / 5
10,618
625
9,818
20,355
22,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
23
Kills
11
11
Deaths
23
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
EL_JoeMama
Vulcan
3
7
11
1.21
L
7
9
2
0.89
L
Amaterasu
MEATHO0k
Amaterasu
4
7
2
0.71
W
Ishtar
14
3
6
5.67
L
Charon
RicBIB
Charon
0
7
5
0.36
W
Bacchus
Rydawg89
Bacchus
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,046
Damage
34,957
46,078
Taken
61,846
43,593
Mitigated
47,253
13,730
Healing
5,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
EL_JoeMama
Vulcan
14,639
589
0
817
11,038
5,119
281
1,218
9,376
57,847
361
L
12,336
5,008
0
1,328
18,285
7,038
0
9,073
8,738
0
58,328
L
Amaterasu
MEATHO0k
Amaterasu
12,803
4,505
0
2,854
23,206
17,488
0
10,609
12,006
0
36,305
W
Ishtar
24,174
18,147
0
6,395
16,124
8,151
1,562
3,205
12,437
0
80,548
L
Charon
RicBIB
Charon
9,818
580
0
1,099
20,355
22,727
0
7,824
11,738
23,445
1,494
W
Bacchus
Rydawg89
Bacchus
16,233
2,392
0
6,518
18,916
30,323
724
3,369
14,422
23,712
6,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,988
Gold Earned
35,485
211
Minions Killed
154
0
Camps Cleared
0
940,398
Distance Traveled
854,205
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,915
701
73
4
0
299,434
0
L
Medusa
13,159
774
83
5
0
272,507
1
L
Amaterasu
11,708
689
50
3
0
305,535
0
W
Ishtar
14,604
859
110
6
0
295,283
0
L
Charon
10,618
625
21
1
0
276,163
0
W
Bacchus
13,469
792
28
2
0
345,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role