Player Matchup

Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Platinum V
 
Horus
Platinum V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ix Chel
Ix Chel
Gold II
d00mcaster
Ix Chel
Gold II
Level 140
God Stats
44W - 29L
1,644 SR
Queue Stats
93W - 80L
1,671 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,548 SR
1,557 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 53
1,598 SR
1,693 MMR
Bacchus
Bacchus
Gold V
LeoPpeo
Bacchus
Gold V
Level 58
God Stats
5W - 0L
1,794 SR
Queue Stats
25W - 19L
1,466 MMR
Party 2
Hachiman
Hachiman
Gold III
PutzTrupp
Hachiman
Gold III
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 10L
1,877 MMR
Party 2
Hades
Hades
Gold IV
Spurensicherung
Hades
Gold IV
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 0L
1,737 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 4 / 1
7,708
701
5,770
11,972
8,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Horus
 
Horus
12
0 / 2 / 2
6,829
621
4,663
12,259
9,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
d00mcaster
Ix Chel
12
1 / 5 / 2
7,783
708
8,041
7,782
2,746
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
MulanKuzenboAchillesThothGeb

VS

Bans
MedusaAmaterasuCupidHerculesXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LeoPpeo
Bacchus
11
0 / 0 / 9
7,556
687
4,420
6,731
6,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
PutzTrupp
Hachiman
16
7 / 1 / 4
9,677
880
11,985
8,367
2,431
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 2 / 5
8,795
800
8,921
10,015
4,400
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
11
11
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
1
0.63
L
Horus
 
Horus
0
2
2
0.5
W
Bacchus
LeoPpeo
Bacchus
0
0
9
4.5
W
Hachiman
PutzTrupp
Hachiman
7
1
4
9
W
4
2
5
3.25
L
Ix Chel
d00mcaster
Ix Chel
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,474
Damage
25,326
32,013
Taken
25,113
20,686
Mitigated
13,225
8,214
Healing
11,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,770
1,100
0
1,339
11,972
8,324
0
4,511
7,019
458
13,816
L
Horus
 
Horus
4,663
1,424
1,255
2,146
12,259
9,616
0
4,089
7,739
0
12,943
W
Bacchus
LeoPpeo
Bacchus
4,420
522
0
2,750
6,731
6,394
56
2,433
4,006
11,206
0
W
Hachiman
PutzTrupp
Hachiman
11,985
7,396
0
2,847
8,367
2,431
2,337
2,689
5,115
0
47,664
W
8,921
994
1,579
4,531
10,015
4,400
686
3,122
6,731
45,713
1,247
L
Ix Chel
d00mcaster
Ix Chel
8,041
520
2,441
1,033
7,782
2,746
0
3,513
4,104
36,438
949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,320
Gold Earned
26,028
104
Minions Killed
159
0
Camps Cleared
0
612,339
Distance Traveled
597,843
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,708
701
21
2
0
215,695
2
L
Horus
6,829
621
27
2
0
214,282
0
W
Bacchus
7,556
687
10
1
0
162,808
0
W
Hachiman
9,677
880
68
6
0
206,099
0
W
Hades
8,795
800
81
7
0
228,936
0
L
Ix Chel
7,783
708
56
5
0
182,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role