Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
HittmanHall92
Neith
Level 29
God Stats
9W - 5L
1,561 SR
Queue Stats
64W - 71L
1,410 Elo+
Party 1
Ares
Ares
JoesPadlocks
Ares
Level 154
God Stats
4W - 8L
1,209 SR
Queue Stats
64W - 63L
1,410 Elo+
Party 1
Sol
Sol
ThatJawnFat
Sol
Level 150
God Stats
3W - 6L
1,294 SR
Queue Stats
29W - 40L
1,397 Elo+
Party 1
Vulcan
Vulcan
drewskiiib3
Vulcan
Level 23
God Stats
3W - 2L
1,769 SR
Queue Stats
14W - 13L
1,408 Elo+
Party 1
Team Averages
Level 105
1,467 SR
1,425 Elo+

VS

Team Averages
Level 150
1,522 SR
1,477 Elo+
Nut
Nut
 
Nut
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Laviathon10
Nemesis
Level 163
God Stats
0W - 1L
1,685 SR
Queue Stats
7W - 6L
1,428 Elo+
Solo
Hercules
Hercules
ReaperBBQ
Hercules
Level 169
God Stats
187W - 208L
1,423 SR
Queue Stats
307W - 332L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 0 / 3
5,160
1,032
3,121
2,456
768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 0 / 1
5,613
1,123
1,675
3,579
1,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
1 / 1 / 3
5,408
1,082
1,526
4,243
3,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 2
5,298
1,060
4,527
2,699
682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vulcan
10
0 / 1 / 1
5,007
1,001
2,127
1,882
638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
0 / 0 / 1
5,353
1,071
2,300
2,978
840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
 
Baba Yaga
11
0 / 0 / 1
5,208
1,042
1,821
2,628
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
 
Cthulhu
6
0 / 0 / 0
2,907
581
0
0
0
Nemesis
Laviathon10
Nemesis
9
0 / 3 / 1
4,876
975
2,853
5,612
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
ReaperBBQ
Hercules
10
3 / 1 / 0
5,382
1,076
2,201
5,022
3,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
4
Kills
3
3
Deaths
4
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
0
3
1.5
L
Nut
 
Nut
0
0
1
0.5
L
Baba Yaga
 
Baba Yaga
0
0
1
0.5
L
Cthulhu
 
Cthulhu
0
0
0
0
W
2
0
1
2.5
W
1
1
3
2.5
L
Nemesis
Laviathon10
Nemesis
0
3
1
0.17
L
Hercules
ReaperBBQ
Hercules
3
1
0
3
W
1
1
2
2
W
Vulcan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,976
Damage
9,175
14,859
Taken
16,240
6,537
Mitigated
6,714
4,148
Healing
3,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,121
481
0
784
2,456
768
242
301
2,124
0
15,945
L
Nut
 
Nut
2,300
373
0
819
2,978
840
0
1,036
1,942
0
19,599
L
Baba Yaga
 
Baba Yaga
1,821
64
0
737
2,628
818
0
1,404
1,224
17,593
0
L
Cthulhu
 
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
1,675
808
0
980
3,579
1,226
1,201
718
2,789
0
16,289
W
1,526
156
0
1,131
4,243
3,223
0
302
3,866
3,202
0
L
Nemesis
Laviathon10
Nemesis
2,853
454
0
1,422
5,612
1,818
0
3,144
2,468
0
7,918
L
Hercules
ReaperBBQ
Hercules
2,201
691
0
962
5,022
3,238
0
2,397
2,625
0
3,500
W
4,527
1,254
0
1,128
2,699
682
344
195
2,467
14,008
1,377
W
Vulcan
2,127
47
0
125
1,882
638
0
305
1,577
8,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,486
Gold Earned
23,726
119
Minions Killed
98
0
Camps Cleared
0
589,410
Distance Traveled
404,500
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,160
1,032
30
6
0
132,756
0
L
Nut
5,353
1,071
41
8
0
113,503
8
L
Baba Yaga
5,208
1,042
36
7
0
96,553
0
L
Cthulhu
2,907
581
0
0
0
0
0
W
Neith
5,613
1,123
35
7
0
103,968
0
W
Ares
5,408
1,082
7
1
0
121,222
0
L
Nemesis
4,876
975
19
4
0
106,317
0
L
Hercules
5,382
1,076
2
0
0
88,127
1
W
Sol
5,298
1,060
29
6
0
101,607
1
W
Vulcan
5,007
1,001
18
4
0
129,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role