Player Matchup

Charybdis
Charybdis
Gold IV
MCALLPRO
Charybdis
Gold IV
Level 148
God Stats
42W - 53L
1,532 SR
Queue Stats
190W - 186L
1,476 MMR
Solo
Yu Huang
Yu Huang
Gold III
MKwasTaken
Yu Huang
Gold III
Level 61
God Stats
6W - 3L
1,763 SR
Queue Stats
127W - 125L
1,511 MMR
Solo
Mercury
Mercury
Bronze III
MrNiceGuyOG
Mercury
Bronze III
Level 162
God Stats
1W - 2L
1,484 SR
Queue Stats
89W - 87L
1,469 MMR
Solo
Nox
Nox
Gold II
redninetails
Nox
Gold II
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 60L
1,460 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
thebiggestbrain
Sun Wukong
Gold IV
Level 159
God Stats
13W - 12L
1,678 SR
Queue Stats
393W - 403L
1,495 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,591 SR
1,482 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,655 SR
1,481 MMR
Jormungandr
Jormungandr
Gold III
Jusaing
Jormungandr
Gold III
Level 62
God Stats
18W - 9L
1,652 SR
Queue Stats
20W - 11L
1,486 MMR
Solo
Da Ji
Da Ji
Gold III
KingSonny901
Da Ji
Gold III
Level 242
God Stats
7W - 5L
1,656 SR
Queue Stats
510W - 537L
1,499 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
Lucid Blinx
Kuzenbo
Gold II
Level 160
God Stats
2W - 8L
1,735 SR
Queue Stats
302W - 302L
1,471 MMR
Solo
Discordia
Discordia
Silver III
Rogue Necro
Discordia
Silver III
Level 103
God Stats
2W - 1L
1,524 SR
Queue Stats
7W - 8L
1,452 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
im-WYNNING
Xbalanque
Platinum IV
Level 198
God Stats
10W - 6L
1,707 SR
Queue Stats
177W - 180L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MCALLPRO
Charybdis
18
1 / 2 / 2
10,865
494
4,572
15,285
4,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
MKwasTaken
Yu Huang
16
4 / 10 / 2
10,466
476
13,120
18,596
6,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
MrNiceGuyOG
Mercury
17
3 / 8 / 5
10,412
473
8,585
22,582
8,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 3 / 6
9,031
411
5,521
12,201
10,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
thebiggestbrain
Sun Wukong
19
4 / 7 / 1
12,336
561
10,500
28,576
23,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
CthulhuMulanThanatosLancelot

VS

Bans
ArachneBastetChang'eMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jusaing
Jormungandr
20
13 / 2 / 11
13,810
628
31,583
25,225
29,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

20
7 / 5 / 12
13,145
598
12,661
19,969
8,944
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Lucid Blinx
Kuzenbo
18
2 / 1 / 11
12,233
556
7,623
19,283
23,427
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Discordia
Rogue Necro
Discordia
17
6 / 4 / 13
11,936
543
14,055
10,031
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
im-WYNNING
Xbalanque
19
2 / 0 / 3
12,394
563
8,609
11,935
5,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
12
Kills
30
30
Deaths
12
16
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Jusaing
Jormungandr
13
2
11
9.25
W
7
5
12
2.6
W
Kuzenbo
Lucid Blinx
Kuzenbo
2
1
11
7.5
L
Charybdis
MCALLPRO
Charybdis
1
2
2
1
L
Yu Huang
MKwasTaken
Yu Huang
4
10
2
0.5
L
Mercury
MrNiceGuyOG
Mercury
3
8
5
0.69
W
Discordia
Rogue Necro
Discordia
6
4
13
3.13
W
Xbalanque
im-WYNNING
Xbalanque
2
0
3
3.5
L
0
3
6
1
L
Sun Wukong
thebiggestbrain
Sun Wukong
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,298
Damage
74,531
97,240
Taken
86,443
55,143
Mitigated
69,781
13,248
Healing
35,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Jusaing
Jormungandr
31,583
5,209
0
9,616
25,225
29,224
796
3,358
21,867
106,446
1,886
W
12,661
2,789
0
9,218
19,969
8,944
792
5,166
14,662
0
111,739
W
Kuzenbo
Lucid Blinx
Kuzenbo
7,623
2,684
2,523
7,522
19,283
23,427
365
5,406
13,877
50,929
2,920
L
Charybdis
MCALLPRO
Charybdis
4,572
2,078
0
5,286
15,285
4,966
501
6,548
8,520
0
80,401
L
Yu Huang
MKwasTaken
Yu Huang
13,120
776
0
740
18,596
6,969
0
11,334
7,067
79,358
844
L
Mercury
MrNiceGuyOG
Mercury
8,585
4,470
0
2,264
22,582
8,678
0
10,520
11,779
0
102,320
W
Discordia
Rogue Necro
Discordia
14,055
511
0
1,648
10,031
3,086
542
4,801
5,230
57,258
1,373
W
Xbalanque
im-WYNNING
Xbalanque
8,609
4,067
0
4,512
11,935
5,100
5,605
2,275
9,660
0
120,387
L
5,521
440
0
2,012
12,201
10,576
0
6,181
5,775
20,057
0
L
Sun Wukong
thebiggestbrain
Sun Wukong
10,500
1,669
0
2,946
28,576
23,954
34
15,713
11,842
523
76,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,110
Gold Earned
63,518
625
Minions Killed
595
0
Camps Cleared
0
2,095,491
Distance Traveled
2,097,500
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,810
628
114
5
0
422,426
6
W
Da Ji
13,145
598
150
7
0
449,462
1
W
Kuzenbo
12,233
556
82
4
0
403,088
4
L
Charybdis
10,865
494
158
7
0
384,792
9
L
Yu Huang
10,466
476
148
7
0
380,680
2
L
Mercury
10,412
473
138
6
0
482,583
3
W
Discordia
11,936
543
83
4
0
425,961
3
W
Xbalanque
12,394
563
166
8
0
396,563
4
L
Nox
9,031
411
34
2
0
430,065
1
L
Sun Wukong
12,336
561
147
7
0
417,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role