Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
MainDesertPunk
Amaterasu
Level 161
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 213L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
TKNdarcskorpion
Cthulhu
Level 47
God Stats
6W - 5L
1,564 SR
Queue Stats
184W - 171L
1,367 Elo+
Solo
Anubis
Anubis
UGLYASSMFKZ
Anubis
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
376W - 397L
1,433 Elo+
Solo
Awilix
Awilix
centric-secret0
Awilix
Level 109
God Stats
2W - 0L
1,824 SR
Queue Stats
16W - 10L
1,491 Elo+
Party 2
Team Averages
Level 97
1,578 SR
1,452 Elo+

VS

Team Averages
Level 70
1,515 SR
1,415 Elo+
Cerberus
Cerberus
Ejay104
Cerberus
Level 121
God Stats
6W - 6L
1,573 SR
Queue Stats
460W - 443L
1,388 Elo+
Solo
Danzaburou
Danzaburou
Ewbie91
Danzaburou
Level 62
God Stats
132W - 126L
1,542 SR
Queue Stats
312W - 336L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
Ken8932
Kukulkan
Level 66
God Stats
10W - 8L
1,530 SR
Queue Stats
59W - 57L
1,439 Elo+
Solo
Xing Tian
Xing Tian
Spanky0114
Xing Tian
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 98L
1,371 Elo+
Solo
Arachne
Arachne
crowbar7040
Arachne
Level 39
God Stats
24W - 30L
1,432 SR
Queue Stats
144W - 162L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
2 / 0 / 6
7,962
612
5,434
5,260
1,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
MainDesertPunk
Amaterasu
14
1 / 2 / 1
8,305
639
11,932
16,484
8,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 0 / 2
7,387
568
3,927
6,419
4,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Anubis
12
2 / 2 / 2
7,326
564
4,895
6,822
2,736
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
4 / 2 / 0
8,018
617
4,330
12,065
4,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ejay104
Cerberus
11
2 / 0 / 1
6,638
511
7,651
14,012
12,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
Ewbie91
Danzaburou
9
2 / 4 / 2
6,041
465
4,965
10,210
2,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Ken8932
Kukulkan
11
0 / 2 / 0
6,440
495
3,690
5,204
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Spanky0114
Xing Tian
5
0 / 4 / 0
4,630
356
1,551
5,789
3,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
crowbar7040
Arachne
10
1 / 3 / 2
5,938
457
3,957
10,571
3,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
13
Kills
5
6
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
6
5
L
Cerberus
Ejay104
Cerberus
2
0
1
2.5
L
Danzaburou
Ewbie91
Danzaburou
2
4
2
0.75
L
Kukulkan
Ken8932
Kukulkan
0
2
0
0
W
Amaterasu
MainDesertPunk
Amaterasu
1
2
1
0.75
L
Xing Tian
Spanky0114
Xing Tian
0
4
0
0
W
4
0
2
5
W
Anubis
2
2
2
1.5
W
4
2
0
2
L
Arachne
crowbar7040
Arachne
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,518
Damage
21,814
47,050
Taken
45,786
21,580
Mitigated
22,424
20,582
Healing
9,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,434
2,261
0
1,612
5,260
1,595
4,054
786
4,474
0
55,444
L
Cerberus
Ejay104
Cerberus
7,651
1,637
0
5,669
14,012
12,179
0
841
13,081
34,132
3,350
L
Danzaburou
Ewbie91
Danzaburou
4,965
1,680
0
930
10,210
2,828
0
3,021
6,938
0
22,187
L
Kukulkan
Ken8932
Kukulkan
3,690
246
0
809
5,204
1,104
819
2,357
2,847
41,080
975
W
Amaterasu
MainDesertPunk
Amaterasu
11,932
7,190
0
8,437
16,484
8,577
366
6,667
9,817
0
55,825
L
Xing Tian
Spanky0114
Xing Tian
1,551
324
0
509
5,789
3,058
0
802
4,834
6,590
0
W
3,927
132
0
1,236
6,419
4,656
894
1,841
4,578
25,723
241
W
Anubis
4,895
138
0
2,739
6,822
2,736
600
2,892
3,930
37,037
0
W
4,330
2,241
0
6,558
12,065
4,016
285
1,243
10,822
0
67,425
L
Arachne
crowbar7040
Arachne
3,957
3,083
0
1,282
10,571
3,255
0
1,170
9,401
0
33,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,998
Gold Earned
29,687
409
Minions Killed
250
0
Camps Cleared
0
1,250,384
Distance Traveled
1,053,955
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,962
612
104
8
0
211,603
0
L
Cerberus
6,638
511
73
6
0
227,961
0
L
Danzaburou
6,041
465
39
3
0
243,138
2
L
Kukulkan
6,440
495
74
6
0
201,726
0
W
Amaterasu
8,305
639
89
7
0
261,234
0
L
Xing Tian
4,630
356
6
0
0
114,451
0
W
Cthulhu
7,387
568
38
3
0
240,780
0
W
Anubis
7,326
564
60
5
0
240,400
0
W
Awilix
8,018
617
118
9
0
296,367
0
L
Arachne
5,938
457
58
4
0
266,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role