Player Matchup

Anhur
Anhur
Silver I
 
Anhur
Silver I
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold IV
Creamcurdles
Terra
Gold IV
Level 55
God Stats
2W - 2L
1,524 SR
Queue Stats
57W - 61L
1,318 MMR
Party 2
Hun Batz
Hun Batz
Gold IV
Gythron
Hun Batz
Gold IV
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 102L
1,321 MMR
Solo
Nox
Nox
Gold V
mayolover23
Nox
Gold V
Level 67
God Stats
28W - 17L
1,911 SR
Queue Stats
248W - 241L
1,291 MMR
Solo
Ra
Ra
Gold V
plasMaticDNA
Ra
Gold V
Level 107
God Stats
1W - 0L
1,533 SR
Queue Stats
21W - 24L
1,414 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 80
1,594 SR
1,369 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,699 SR
1,333 MMR
Poseidon
Poseidon
Gold IV
Itsfrmarcus
Poseidon
Gold IV
Level 91
God Stats
17W - 11L
1,904 SR
Queue Stats
347W - 365L
1,359 MMR
Solo
Surtr
Surtr
Silver IV
ThatDudeGp
Surtr
Silver IV
Level 104
God Stats
1W - 2L
1,554 SR
Queue Stats
14W - 24L
1,291 MMR
Solo
Awilix
Awilix
Gold III
VloneKeyzz
Awilix
Gold III
Level 128
God Stats
28W - 30L
1,582 SR
Queue Stats
294W - 312L
1,501 MMR
Party 1
Apollo
Apollo
Gold V
WeEd_ReApEr17
Apollo
Gold V
Level 142
God Stats
6W - 3L
1,841 SR
Queue Stats
357W - 370L
1,234 MMR
Party 1
Athena
Athena
Silver IV
ghostking804
Athena
Silver IV
Level 139
God Stats
2W - 3L
1,616 SR
Queue Stats
29W - 31L
1,280 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
4 / 0 / 2
7,355
566
5,317
4,544
1,407
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 2 / 1
7,715
593
9,107
10,791
7,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Gythron
Hun Batz
14
7 / 0 / 3
7,621
586
8,909
10,657
4,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 1 / 5
6,245
480
3,238
5,823
3,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 5
7,486
576
5,746
5,152
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
BacchusThanatosDanzaburouMulanMedusa

VS

Bans
ThothBellonaGebSun WukongCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Itsfrmarcus
Poseidon
12
1 / 2 / 0
7,054
543
3,854
5,700
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
11
2 / 5 / 0
7,118
548
6,298
12,620
8,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
VloneKeyzz
Awilix
12
1 / 4 / 1
6,356
489
5,749
10,377
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 4 / 1
6,403
493
2,465
8,004
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
7
0 / 2 / 1
5,661
435
2,791
8,273
6,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
17
Kills
4
4
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
0
2
5
W
4
2
1
2.25
W
Hun Batz
Gythron
Hun Batz
7
0
3
8.5
L
Poseidon
Itsfrmarcus
Poseidon
1
2
0
0.5
L
Surtr
2
5
0
0.4
L
Awilix
VloneKeyzz
Awilix
1
4
1
0.38
L
0
4
1
0.13
L
Athena
0
2
1
0.25
W
1
1
5
3.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,317
Damage
21,157
36,967
Taken
44,974
17,849
Mitigated
22,315
12,493
Healing
9,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,317
3,257
0
2,671
4,544
1,407
279
686
3,858
0
45,851
W
9,107
702
0
2,867
10,791
7,182
0
814
9,937
54,613
97
W
Hun Batz
Gythron
Hun Batz
8,909
2,483
0
3,406
10,657
4,021
0
1,863
8,686
0
54,436
L
Poseidon
Itsfrmarcus
Poseidon
3,854
300
0
679
5,700
1,804
0
1,767
3,933
50,365
235
L
Surtr
6,298
1,666
0
1,827
12,620
8,557
0
7,726
4,165
926
41,322
L
Awilix
VloneKeyzz
Awilix
5,749
2,180
0
3,251
10,377
3,663
0
2,644
7,661
0
46,018
L
2,465
1,075
0
2,448
8,004
2,155
605
1,397
6,607
0
41,500
L
Athena
2,791
1,052
0
1,392
8,273
6,136
0
3,435
4,796
10,685
0
W
3,238
365
0
1,739
5,823
3,613
0
1,388
4,371
12,768
0
W
5,746
506
525
1,285
5,152
1,626
0
1,471
3,379
50,046
887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,422
Gold Earned
32,592
401
Minions Killed
340
0
Camps Cleared
0
1,345,726
Distance Traveled
1,281,659
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,355
566
87
7
0
234,009
0
W
Terra
7,715
593
116
9
0
242,890
0
W
Hun Batz
7,621
586
81
6
0
329,166
0
L
Poseidon
7,054
543
111
9
0
267,038
5
L
Surtr
7,118
548
69
5
0
192,542
4
L
Awilix
6,356
489
82
6
0
306,733
0
L
Apollo
6,403
493
66
5
0
239,545
2
L
Athena
5,661
435
12
1
0
275,801
2
W
Nox
6,245
480
16
1
0
267,473
5
W
Ra
7,486
576
101
8
0
272,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role