Player Matchup

Yu Huang
Yu Huang
Arefο
Yu Huang
Level 159
God Stats
7W - 4L
1,655 SR
Queue Stats
183W - 142L
1,664 Elo+
Party 1
Hercules
Hercules
Let It OFF
Hercules
Level 152
God Stats
3W - 3L
1,545 SR
Queue Stats
440W - 468L
1,435 Elo+
Party 2
The Morrigan
The Morrigan
TheDHerbo
The Morrigan
Level 149
God Stats
1W - 6L
1,372 SR
Queue Stats
348W - 351L
1,499 Elo+
Party 2
Fafnir
Fafnir
kwotaq
Fafnir
Level 157
God Stats
8W - 4L
1,656 SR
Queue Stats
254W - 197L
1,734 Elo+
Party 1
Tyr
Tyr
Ρinkie
Tyr
Level 159
God Stats
0W - 2L
1,591 SR
Queue Stats
222W - 153L
1,704 Elo+
Party 1
Team Averages
Level 155
1,564 SR
1,607 Elo+

VS

Team Averages
Level 154
1,638 SR
1,526 Elo+
Sobek
Sobek
Bombboi
Sobek
Level 157
God Stats
2W - 1L
1,735 SR
Queue Stats
172W - 148L
1,598 Elo+
Party 3
Apollo
Apollo
Bostonsox1355
Apollo
Level 153
God Stats
7W - 3L
1,737 SR
Queue Stats
329W - 332L
1,480 Elo+
Solo
Chaac
Chaac
Eljimbone
Chaac
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,499 Elo+
Party 3
Zhong Kui
Zhong Kui
loosegeers
Zhong Kui
Level 155
God Stats
4W - 1L
1,600 SR
Queue Stats
319W - 309L
1,524 Elo+
Solo
Vulcan
Vulcan
misaelGAMEPLAY
Vulcan
Level 149
God Stats
3W - 5L
1,615 SR
Queue Stats
157W - 148L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Arefο
Yu Huang
14
3 / 2 / 5
7,614
761
8,139
5,481
1,855
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Let It OFF
Hercules
12
0 / 3 / 6
6,040
604
4,030
10,674
5,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
TheDHerbo
The Morrigan
13
2 / 5 / 7
7,033
703
3,984
7,387
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
kwotaq
Fafnir
15
1 / 2 / 8
7,033
703
3,925
7,496
9,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
14
4 / 6 / 4
7,823
782
6,224
10,321
7,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bombboi
Sobek
12
0 / 4 / 9
7,462
746
4,295
12,386
10,685
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 2 / 7
9,302
930
5,591
6,226
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
Eljimbone
Chaac
15
6 / 2 / 7
8,783
878
8,016
9,584
10,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
loosegeers
Zhong Kui
15
3 / 2 / 7
8,880
888
9,002
6,088
5,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
3 / 0 / 9
8,880
888
11,469
4,998
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
57
10
Kills
18
18
Deaths
10
30
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Arefο
Yu Huang
3
2
5
2.75
W
Sobek
Bombboi
Sobek
0
4
9
1.13
W
6
2
7
4.75
W
Chaac
Eljimbone
Chaac
6
2
7
4.75
L
Hercules
Let It OFF
Hercules
0
3
6
1
L
The Morrigan
TheDHerbo
The Morrigan
2
5
7
1.1
L
Fafnir
kwotaq
Fafnir
1
2
8
2.5
W
Zhong Kui
loosegeers
Zhong Kui
3
2
7
3.25
W
3
0
9
7.5
L
Tyr
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,302
Damage
38,373
41,359
Taken
39,282
27,064
Mitigated
31,680
9,597
Healing
12,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Arefο
Yu Huang
8,139
337
756
618
5,481
1,855
0
3,196
2,163
20,055
0
W
Sobek
Bombboi
Sobek
4,295
75
1,940
3,877
12,386
10,685
175
4,961
6,840
5,971
208
W
5,591
3,396
117
1,508
6,226
2,967
1,720
2,591
3,479
0
22,964
W
Chaac
Eljimbone
Chaac
8,016
218
63
2,238
9,584
10,723
37
2,873
6,479
0
13,783
L
Hercules
Let It OFF
Hercules
4,030
207
195
2,801
10,674
5,762
0
6,277
4,183
188
7,406
L
The Morrigan
TheDHerbo
The Morrigan
3,984
563
0
1,072
7,387
2,915
0
3,269
3,939
16,897
229
L
Fafnir
kwotaq
Fafnir
3,925
371
668
2,721
7,496
9,064
0
4,132
3,213
5,180
0
W
Zhong Kui
loosegeers
Zhong Kui
9,002
778
631
1,170
6,088
5,345
1,141
2,583
3,433
26,539
793
W
11,469
90
65
724
4,998
1,960
586
2,466
2,453
26,499
76
L
Tyr
6,224
132
0
766
10,321
7,468
0
7,275
2,855
0
12,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,543
Gold Earned
43,307
73
Minions Killed
126
0
Camps Cleared
0
844,324
Distance Traveled
963,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,614
761
33
3
0
193,200
0
W
Sobek
7,462
746
5
1
0
209,569
0
W
Apollo
9,302
930
47
5
0
160,222
0
W
Chaac
8,783
878
5
1
0
195,558
0
L
Hercules
6,040
604
6
1
0
148,604
0
L
The Morrigan
7,033
703
22
2
0
159,683
0
L
Fafnir
7,033
703
2
0
0
147,628
0
W
Zhong Kui
8,880
888
39
4
0
187,311
0
W
Vulcan
8,880
888
30
3
0
211,096
0
L
Tyr
7,823
782
10
1
0
195,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role