Player Matchup

Surtr
Surtr
Frostame
Surtr
Level 83
God Stats
2W - 2L
1,368 SR
Queue Stats
106W - 95L
1,493 Elo+
Solo
Kuzenbo
Kuzenbo
Kushh_ocs
Kuzenbo
Level 128
God Stats
7W - 6L
1,604 SR
Queue Stats
54W - 55L
1,401 Elo+
Party 1
Thanatos
Thanatos
MFSHEA
Thanatos
Level 81
God Stats
11W - 16L
1,472 SR
Queue Stats
307W - 268L
1,463 Elo+
Solo
Vulcan
Vulcan
MeatStick_420
Vulcan
Level 128
God Stats
0W - 1L
1,493 SR
Queue Stats
28W - 38L
1,377 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Newtogame9580
Ah Muzen Cab
Level 124
God Stats
4W - 5L
1,511 SR
Queue Stats
106W - 165L
1,454 Elo+
Solo
Team Averages
Level 109
1,490 SR
1,438 Elo+

VS

Team Averages
Level 109
1,408 SR
1,456 Elo+
Sylvanus
Sylvanus
Harg84
Sylvanus
Level 187
God Stats
102W - 95L
1,558 SR
Queue Stats
110W - 104L
1,524 Elo+
Solo
Achilles
Achilles
HeirApparent9
Achilles
Level 130
God Stats
10W - 15L
1,306 SR
Queue Stats
146W - 150L
1,425 Elo+
Solo
Sobek
Sobek
ImTheGoat23x
Sobek
Level 38
God Stats
5W - 2L
1,462 SR
Queue Stats
98W - 99L
1,425 Elo+
Solo
Apollo
Apollo
RonShonDon
Apollo
Level 70
God Stats
1W - 2L
1,108 SR
Queue Stats
70W - 68L
1,463 Elo+
Solo
Nu Wa
Nu Wa
Soalheiro385
Nu Wa
Level 119
God Stats
1W - 0L
1,608 SR
Queue Stats
310W - 310L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Frostame
Surtr
13
0 / 3 / 0
7,935
467
4,261
11,751
6,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kuzenbo
Kushh_ocs
Kuzenbo
10
0 / 3 / 2
6,502
382
6,829
13,549
11,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
MFSHEA
Thanatos
14
4 / 2 / 0
8,246
485
5,044
14,384
5,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
0 / 1 / 2
8,492
500
8,690
6,612
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Newtogame9580
Ah Muzen Cab
15
2 / 2 / 1
8,951
527
10,858
8,982
2,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Harg84
Sylvanus
16
5 / 0 / 2
10,032
590
8,409
11,374
8,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
HeirApparent9
Achilles
14
0 / 1 / 7
8,091
476
5,102
12,876
8,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
2 / 2 / 5
7,870
463
5,028
16,188
14,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
RonShonDon
Apollo
14
2 / 2 / 1
8,340
491
5,044
10,659
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 1 / 6
9,251
544
7,881
5,815
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
6
Kills
11
11
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Surtr
Frostame
Surtr
0
3
0
0
W
Sylvanus
Harg84
Sylvanus
5
0
2
6
W
Achilles
HeirApparent9
Achilles
0
1
7
3.5
W
2
2
5
2.25
L
Kuzenbo
Kushh_ocs
Kuzenbo
0
3
2
0.33
L
Thanatos
MFSHEA
Thanatos
4
2
0
2
L
0
1
2
1
L
Ah Muzen Cab
Newtogame9580
Ah Muzen Cab
2
2
1
1.25
W
Apollo
RonShonDon
Apollo
2
2
1
1.25
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,682
Damage
31,464
55,278
Taken
56,912
28,634
Mitigated
36,867
19,189
Healing
20,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Frostame
Surtr
4,261
1,024
0
3,769
11,751
6,514
88
5,740
5,790
1,466
47,054
W
Sylvanus
Harg84
Sylvanus
8,409
2,475
1,849
4,887
11,374
8,658
421
2,307
9,030
57,116
19,429
W
Achilles
HeirApparent9
Achilles
5,102
869
0
4,364
12,876
8,889
96
1,836
10,986
0
56,196
W
5,028
522
0
3,916
16,188
14,107
160
5,139
10,425
24,212
208
L
Kuzenbo
Kushh_ocs
Kuzenbo
6,829
1,928
158
1,578
13,549
11,360
125
6,172
7,223
23,416
1,748
L
Thanatos
MFSHEA
Thanatos
5,044
1,020
0
11,120
14,384
5,829
0
2,694
11,484
0
72,028
L
8,690
126
60
1,474
6,612
2,068
1,419
2,322
3,963
60,896
0
L
Ah Muzen Cab
Newtogame9580
Ah Muzen Cab
10,858
2,652
0
1,030
8,982
2,863
0
2,378
6,446
0
83,247
W
Apollo
RonShonDon
Apollo
5,044
2,420
0
4,688
10,659
3,341
0
1,608
8,962
0
60,274
W
7,881
889
0
1,290
5,815
1,872
286
3,466
2,313
58,582
834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,126
Gold Earned
43,584
486
Minions Killed
540
0
Camps Cleared
0
1,755,593
Distance Traveled
1,696,269
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,935
467
94
6
0
334,513
8
W
Sylvanus
10,032
590
142
8
0
332,945
4
W
Achilles
8,091
476
102
6
0
371,218
3
W
Sobek
7,870
463
42
2
0
357,940
0
L
Kuzenbo
6,502
382
28
2
0
351,268
0
L
Thanatos
8,246
485
107
6
0
401,603
0
L
Vulcan
8,492
500
122
7
0
345,611
0
L
Ah Muzen Cab
8,951
527
135
8
0
322,598
1
W
Apollo
8,340
491
116
7
0
315,236
0
W
Nu Wa
9,251
544
138
8
0
318,930
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role